diff options
Diffstat (limited to 'src/render/backend/renderview.cpp')
-rw-r--r-- | src/render/backend/renderview.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp index 8583aed99..f509f645c 100644 --- a/src/render/backend/renderview.cpp +++ b/src/render/backend/renderview.cpp @@ -36,30 +36,30 @@ ****************************************************************************/ #include "renderview_p.h" -#include <Qt3DRenderer/qmaterial.h> -#include <Qt3DRenderer/qrenderaspect.h> -#include <Qt3DRenderer/qrendertarget.h> -#include <Qt3DRenderer/sphere.h> - -#include <Qt3DRenderer/private/cameraselectornode_p.h> -#include <Qt3DRenderer/private/framegraphnode_p.h> -#include <Qt3DRenderer/private/layerfilternode_p.h> -#include <Qt3DRenderer/private/qparameter_p.h> -#include <Qt3DRenderer/private/cameralens_p.h> -#include <Qt3DRenderer/private/rendercommand_p.h> -#include <Qt3DRenderer/private/effect_p.h> -#include <Qt3DRenderer/private/entity_p.h> -#include <Qt3DRenderer/private/renderer_p.h> -#include <Qt3DRenderer/private/layer_p.h> -#include <Qt3DRenderer/private/renderlogging_p.h> -#include <Qt3DRenderer/private/renderpassfilternode_p.h> -#include <Qt3DRenderer/private/renderpass_p.h> -#include <Qt3DRenderer/private/geometryrenderer_p.h> -#include <Qt3DRenderer/private/renderstateset_p.h> -#include <Qt3DRenderer/private/techniquefilternode_p.h> -#include <Qt3DRenderer/private/viewportnode_p.h> - -#include <Qt3DRenderer/qparametermapping.h> +#include <Qt3DRender/qmaterial.h> +#include <Qt3DRender/qrenderaspect.h> +#include <Qt3DRender/qrendertarget.h> +#include <Qt3DRender/sphere.h> + +#include <Qt3DRender/private/cameraselectornode_p.h> +#include <Qt3DRender/private/framegraphnode_p.h> +#include <Qt3DRender/private/layerfilternode_p.h> +#include <Qt3DRender/private/qparameter_p.h> +#include <Qt3DRender/private/cameralens_p.h> +#include <Qt3DRender/private/rendercommand_p.h> +#include <Qt3DRender/private/effect_p.h> +#include <Qt3DRender/private/entity_p.h> +#include <Qt3DRender/private/renderer_p.h> +#include <Qt3DRender/private/layer_p.h> +#include <Qt3DRender/private/renderlogging_p.h> +#include <Qt3DRender/private/renderpassfilternode_p.h> +#include <Qt3DRender/private/renderpass_p.h> +#include <Qt3DRender/private/geometryrenderer_p.h> +#include <Qt3DRender/private/renderstateset_p.h> +#include <Qt3DRender/private/techniquefilternode_p.h> +#include <Qt3DRender/private/viewportnode_p.h> + +#include <Qt3DRender/qparametermapping.h> #include <Qt3DCore/qentity.h> |