diff options
Diffstat (limited to 'src/render/backend/renderview_p.h')
-rw-r--r-- | src/render/backend/renderview_p.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/backend/renderview_p.h b/src/render/backend/renderview_p.h index ef7cc77ed..6cf7a308c 100644 --- a/src/render/backend/renderview_p.h +++ b/src/render/backend/renderview_p.h @@ -104,7 +104,7 @@ public: inline void setSurfaceSize(const QSize &size) { m_surfaceSize = size; } inline Renderer *renderer() const { return m_renderer; } - inline void setAllocator(Qt3D::QFrameAllocator *allocator) + inline void setAllocator(Qt3DCore::QFrameAllocator *allocator) { m_allocator = allocator; m_data = m_allocator->allocate<InnerData>(); @@ -116,7 +116,7 @@ public: // help cache performance during iteration m_data->m_viewMatrix = m_allocator->allocate<QMatrix4x4>(); } - inline Qt3D::QFrameAllocator *allocator() const { return m_allocator; } + inline Qt3DCore::QFrameAllocator *allocator() const { return m_allocator; } inline void setRenderCamera(CameraLens *renderCamera) { m_data->m_renderCamera = renderCamera; } inline CameraLens *renderCamera() const { return m_data->m_renderCamera; } @@ -196,7 +196,7 @@ public: void setRenderTargetHandle(HTarget renderTargetHandle) { m_renderTarget = renderTargetHandle; } HTarget renderTargetHandle() const { return m_renderTarget; } - void addSortCriteria(const QList<Qt3D::QNodeId> &sortMethodUid) { m_data->m_sortingCriteria.append(sortMethodUid); } + void addSortCriteria(const QList<Qt3DCore::QNodeId> &sortMethodUid) { m_data->m_sortingCriteria.append(sortMethodUid); } // Helps making the size of RenderView smaller // Contains all the data needed for the actual building of the RenderView @@ -214,7 +214,7 @@ public: const RenderPassFilter *m_passFilter; QMatrix4x4 *m_viewMatrix; QStringList m_layers; - QList<Qt3D::QNodeId> m_sortingCriteria; + QList<Qt3DCore::QNodeId> m_sortingCriteria; QVector3D m_eyePos; UniformBlockValueBuilder m_uniformBlockBuilder; }; @@ -224,7 +224,7 @@ private: Renderer *m_renderer; QSize m_surfaceSize; - Qt3D::QFrameAllocator *m_allocator; + Qt3DCore::QFrameAllocator *m_allocator; InnerData *m_data; |