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Diffstat (limited to 'src/render/backend/shaderparameterpack.cpp')
-rw-r--r-- | src/render/backend/shaderparameterpack.cpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/render/backend/shaderparameterpack.cpp b/src/render/backend/shaderparameterpack.cpp new file mode 100644 index 000000000..01a977aee --- /dev/null +++ b/src/render/backend/shaderparameterpack.cpp @@ -0,0 +1,100 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "shaderparameterpack_p.h" + +#include <Qt3DRender/private/graphicscontext_p.h> +#include <Qt3DRender/private/texture_p.h> + +#include <Qt3DCore/private/qframeallocator_p.h> + +#include <QOpenGLShaderProgram> +#include <QDebug> +#include <QColor> +#include <QQuaternion> +#include <Qt3DRender/private/renderlogging_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { + +ShaderParameterPack::~ShaderParameterPack() +{ + m_uniforms.clear(); +} + +void ShaderParameterPack::setUniform(const int glslNameId, const UniformValue &val) +{ + m_uniforms.insert(glslNameId, val); +} + +void ShaderParameterPack::setTexture(const int glslNameId, Qt3DCore::QNodeId texId) +{ + for (int t=0; t<m_textures.size(); ++t) { + if (m_textures[t].glslNameId != glslNameId) + continue; + + m_textures[t].texId = texId; + return; + } + + m_textures.append(NamedTexture(glslNameId, texId)); +} + +// Contains Uniform Block Index and QNodeId of the ShaderData (UBO) +void ShaderParameterPack::setUniformBuffer(BlockToUBO blockToUBO) +{ + m_uniformBuffers.append(std::move(blockToUBO)); +} + +void ShaderParameterPack::setShaderStorageBuffer(BlockToSSBO blockToSSBO) +{ + m_shaderStorageBuffers.push_back(std::move(blockToSSBO)); +} + +void ShaderParameterPack::setSubmissionUniform(const ShaderUniform &uniform) +{ + m_submissionUniforms.push_back(uniform); +} + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |