diff options
Diffstat (limited to 'src/render/backend')
-rw-r--r-- | src/render/backend/parameterpack.cpp | 10 | ||||
-rw-r--r-- | src/render/backend/parameterpack.h | 8 | ||||
-rw-r--r-- | src/render/backend/qgraphicscontext.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/rendereffect.cpp | 8 | ||||
-rw-r--r-- | src/render/backend/renderer.cpp | 16 | ||||
-rw-r--r-- | src/render/backend/rendermaterial.cpp | 12 | ||||
-rw-r--r-- | src/render/backend/rendermaterial.h | 2 | ||||
-rw-r--r-- | src/render/backend/rendershader.h | 2 | ||||
-rw-r--r-- | src/render/backend/rendertechnique.cpp | 10 | ||||
-rw-r--r-- | src/render/backend/rendertechnique.h | 4 | ||||
-rw-r--r-- | src/render/backend/renderview.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/renderview.h | 2 |
12 files changed, 39 insertions, 39 deletions
diff --git a/src/render/backend/parameterpack.cpp b/src/render/backend/parameterpack.cpp index 1c51818a5..25cc77c86 100644 --- a/src/render/backend/parameterpack.cpp +++ b/src/render/backend/parameterpack.cpp @@ -40,7 +40,7 @@ ****************************************************************************/ #include "parameterpack.h" -#include "parameter.h" +#include "qparameter.h" #include "rendereraspect.h" #include <Qt3DCore/qaspectmanager.h> @@ -61,7 +61,7 @@ ParameterPack::~ParameterPack() { if (m_rendererAspect != Q_NULLPTR && !m_peers.empty()) { QChangeArbiter *arbiter = m_rendererAspect->aspectManager()->changeArbiter(); - Q_FOREACH (Parameter *peer, m_peers) + Q_FOREACH (QParameter *peer, m_peers) arbiter->unregisterObserver(this, peer); } } @@ -71,7 +71,7 @@ void ParameterPack::setRendererAspect(RendererAspect *rendererAspect) m_rendererAspect = rendererAspect; } -void ParameterPack::appendParameter(Parameter *param) +void ParameterPack::appendParameter(QParameter *param) { if (!m_peers.contains(param)) { m_peers << param; @@ -81,7 +81,7 @@ void ParameterPack::appendParameter(Parameter *param) } } -void ParameterPack::removeParameter(Parameter *param) +void ParameterPack::removeParameter(QParameter *param) { if (m_peers.contains(param)) { m_peers.removeOne(param); @@ -95,7 +95,7 @@ void ParameterPack::clear() { m_namedValues.clear(); QChangeArbiter *arbiter = m_rendererAspect->aspectManager()->changeArbiter(); - Q_FOREACH (Parameter *param, m_peers) { + Q_FOREACH (QParameter *param, m_peers) { arbiter->unregisterObserver(this, param); } } diff --git a/src/render/backend/parameterpack.h b/src/render/backend/parameterpack.h index e4f565cfd..9f71835dd 100644 --- a/src/render/backend/parameterpack.h +++ b/src/render/backend/parameterpack.h @@ -52,7 +52,7 @@ QT_BEGIN_NAMESPACE namespace Qt3D { -class Parameter; +class QParameter; class RendererAspect; namespace Render { @@ -63,15 +63,15 @@ public: ParameterPack(); ~ParameterPack(); void setRendererAspect(RendererAspect *rendererAspect); - void appendParameter(Parameter *param); - void removeParameter(Parameter *param); + void appendParameter(QParameter *param); + void removeParameter(QParameter *param); void clear(); void sceneChangeEvent(const QSceneChangePtr &e); const QHash<QString, QVariant> namedValues() const; private: QHash<QString, QVariant> m_namedValues; - QList<Parameter *> m_peers; + QList<QParameter *> m_peers; RendererAspect *m_rendererAspect; }; diff --git a/src/render/backend/qgraphicscontext.cpp b/src/render/backend/qgraphicscontext.cpp index 2af58351e..916fff173 100644 --- a/src/render/backend/qgraphicscontext.cpp +++ b/src/render/backend/qgraphicscontext.cpp @@ -46,7 +46,7 @@ #include "rendermaterial.h" #include "rendertexture.h" #include "rendercommand.h" -#include "parameter.h" +#include "qparameter.h" #include "drawstate.h" #include "qgraphicshelperinterface.h" #include "renderer.h" diff --git a/src/render/backend/rendereffect.cpp b/src/render/backend/rendereffect.cpp index 5436a22e2..2afe750ca 100644 --- a/src/render/backend/rendereffect.cpp +++ b/src/render/backend/rendereffect.cpp @@ -48,7 +48,7 @@ #include <Qt3DCore/qchangearbiter.h> #include <Qt3DCore/qscenepropertychange.h> #include <Qt3DRenderer/qeffect.h> -#include <Qt3DRenderer/parameter.h> +#include <Qt3DRenderer/qparameter.h> QT_BEGIN_NAMESPACE @@ -81,7 +81,7 @@ void RenderEffect::setPeer(QAbstractEffect *effect) m_techniques.append(m_peer->techniques()); m_parameterPack.clear(); if (qobject_cast<QEffect*>(m_peer)) - Q_FOREACH (Parameter *p, qobject_cast<QEffect*>(m_peer)->parameters()) + Q_FOREACH (QParameter *p, qobject_cast<QEffect*>(m_peer)->parameters()) m_parameterPack.appendParameter(p); } } @@ -104,7 +104,7 @@ void RenderEffect::sceneChangeEvent(const QSceneChangePtr &e) m_techniques.append(propertyValue.value<QAbstractTechnique *>()); } else if (propertyChange->m_propertyName == QByteArrayLiteral("parameter")) { - m_parameterPack.appendParameter(propertyChange->m_value.value<Parameter*>()); + m_parameterPack.appendParameter(propertyChange->m_value.value<QParameter*>()); } break; @@ -113,7 +113,7 @@ void RenderEffect::sceneChangeEvent(const QSceneChangePtr &e) m_techniques.removeOne(propertyValue.value<QAbstractTechnique *>()); } else if (propertyChange->m_propertyName == QByteArrayLiteral("parameter")) { - m_parameterPack.removeParameter(propertyChange->m_value.value<Parameter*>()); + m_parameterPack.removeParameter(propertyChange->m_value.value<QParameter*>()); } break; diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp index 12c935f47..a724d6835 100644 --- a/src/render/backend/renderer.cpp +++ b/src/render/backend/renderer.cpp @@ -172,18 +172,18 @@ void Renderer::buildDefaultTechnique() m_defaultTechnique->addPass(basicPass); // diffuse lighting uniforms - Parameter* lightPos = new Parameter(m_defaultTechnique, QStringLiteral("lightPos"), QVector4D(10.0f, 10.0f, 0.0f, 1.0f)); + QParameter* lightPos = new QParameter(m_defaultTechnique, QStringLiteral("lightPos"), QVector4D(10.0f, 10.0f, 0.0f, 1.0f)); m_defaultTechnique->addParameter(lightPos); basicPass->addBinding(new ParameterMapper(QStringLiteral("lightPos"), QStringLiteral("lightPosition"), ParameterMapper::Uniform)); - Parameter* lightIntensity = new Parameter(m_defaultTechnique, QStringLiteral("lightIntensity"), QVector3D(0.5f, 0.5f, 0.5f)); + QParameter* lightIntensity = new QParameter(m_defaultTechnique, QStringLiteral("lightIntensity"), QVector3D(0.5f, 0.5f, 0.5f)); m_defaultTechnique->addParameter(lightIntensity); - Parameter* kd = new Parameter(m_defaultTechnique, QStringLiteral("diffuse"), QVector3D(1.0f, 0.5f, 0.0f)); + QParameter* kd = new QParameter(m_defaultTechnique, QStringLiteral("diffuse"), QVector3D(1.0f, 0.5f, 0.0f)); m_defaultTechnique->addParameter(kd); basicPass->addBinding(new ParameterMapper(QStringLiteral("diffuse"), QStringLiteral("kd"), ParameterMapper::Uniform)); - Parameter* ka = new Parameter(m_defaultTechnique, QStringLiteral("ambient"), QVector3D(0.2f, 0.2f, 0.2f)); + QParameter* ka = new QParameter(m_defaultTechnique, QStringLiteral("ambient"), QVector3D(0.2f, 0.2f, 0.2f)); m_defaultTechnique->addParameter(ka); basicPass->addBinding(new ParameterMapper(QStringLiteral("ambient"), QStringLiteral("ka"), ParameterMapper::Uniform)); @@ -193,10 +193,10 @@ void Renderer::buildDefaultMaterial() { m_defaultMaterial = new QMaterial(); m_defaultMaterial->setObjectName(QStringLiteral("DefaultMaterial")); - m_defaultMaterial->addParameter(new Parameter(m_defaultMaterial, QStringLiteral("lightPos"), QVector4D(10.0f, 10.0f, 0.0f, 1.0f))); - m_defaultMaterial->addParameter(new Parameter(m_defaultMaterial, QStringLiteral("lightIntensity"), QVector3D(0.5f, 0.5f, 0.5f))); - m_defaultMaterial->addParameter(new Parameter(m_defaultMaterial, QStringLiteral("ambient"), QVector3D(0.2f, 0.2f, 0.2f))); - m_defaultMaterial->addParameter(new Parameter(m_defaultMaterial, QStringLiteral("diffuse"), QVector3D(1.0f, 0.5f, 0.0f))); + m_defaultMaterial->addParameter(new QParameter(m_defaultMaterial, QStringLiteral("lightPos"), QVector4D(10.0f, 10.0f, 0.0f, 1.0f))); + m_defaultMaterial->addParameter(new QParameter(m_defaultMaterial, QStringLiteral("lightIntensity"), QVector3D(0.5f, 0.5f, 0.5f))); + m_defaultMaterial->addParameter(new QParameter(m_defaultMaterial, QStringLiteral("ambient"), QVector3D(0.2f, 0.2f, 0.2f))); + m_defaultMaterial->addParameter(new QParameter(m_defaultMaterial, QStringLiteral("diffuse"), QVector3D(1.0f, 0.5f, 0.0f))); QEffect* defEff = new QEffect; defEff->addTechnique(m_defaultTechnique); diff --git a/src/render/backend/rendermaterial.cpp b/src/render/backend/rendermaterial.cpp index 931f0f8b0..852c50bf9 100644 --- a/src/render/backend/rendermaterial.cpp +++ b/src/render/backend/rendermaterial.cpp @@ -45,7 +45,7 @@ #include "qgraphicscontext.h" #include "rendertechnique.h" #include "rendertextureprovider.h" -#include "parameter.h" +#include "qparameter.h" #include <qtechnique.h> // for Parameter #include <qmaterial.h> @@ -83,7 +83,7 @@ void RenderMaterial::setPeer(QMaterial *mat) if (m_peer) { arbiter->registerObserver(this, m_peer, ComponentUpdated); m_parameterPack.clear(); - Q_FOREACH (Parameter *p, m_peer->parameters()) { + Q_FOREACH (QParameter *p, m_peer->parameters()) { m_parameterPack.appendParameter(p); } } @@ -132,16 +132,16 @@ void RenderMaterial::sceneChangeEvent(const QSceneChangePtr &e) } // Check for shader parameter case ComponentAdded: { - Parameter *param = Q_NULLPTR; + QParameter *param = Q_NULLPTR; if (propertyChange->m_propertyName == QByteArrayLiteral("parameter") && - (param = propertyChange->m_value.value<Parameter*>()) != Q_NULLPTR) + (param = propertyChange->m_value.value<QParameter*>()) != Q_NULLPTR) m_parameterPack.appendParameter(param); break; } case ComponentRemoved: { - Parameter *param = Q_NULLPTR; + QParameter *param = Q_NULLPTR; if (propertyChange->m_propertyName == QByteArrayLiteral("parameter") && - (param = propertyChange->m_value.value<Parameter*>()) != Q_NULLPTR) + (param = propertyChange->m_value.value<QParameter*>()) != Q_NULLPTR) m_parameterPack.removeParameter(param); break; } diff --git a/src/render/backend/rendermaterial.h b/src/render/backend/rendermaterial.h index f20dddfc1..d078c8aea 100644 --- a/src/render/backend/rendermaterial.h +++ b/src/render/backend/rendermaterial.h @@ -56,7 +56,7 @@ namespace Qt3D { class QMaterial; class RendererAspect; -class Parameter; +class QParameter; namespace Render { diff --git a/src/render/backend/rendershader.h b/src/render/backend/rendershader.h index c9d3b74e5..e55e70d1c 100644 --- a/src/render/backend/rendershader.h +++ b/src/render/backend/rendershader.h @@ -46,7 +46,7 @@ // for Parameter::StandardUniforms enum - maybe should move to // somewhere common to avoid this include? -#include <Qt3DRenderer/parameter.h> +#include <Qt3DRenderer/qparameter.h> QT_BEGIN_NAMESPACE diff --git a/src/render/backend/rendertechnique.cpp b/src/render/backend/rendertechnique.cpp index f23b006fd..29d6de30c 100644 --- a/src/render/backend/rendertechnique.cpp +++ b/src/render/backend/rendertechnique.cpp @@ -85,7 +85,7 @@ void RenderTechnique::setPeer(QTechnique *peer) if (m_peer) { arbiter->registerObserver(this, m_peer); m_parameterPack.clear(); - Q_FOREACH (Parameter *p, m_peer->parameters()) + Q_FOREACH (QParameter *p, m_peer->parameters()) m_parameterPack.appendParameter(p); } } @@ -96,9 +96,9 @@ QTechnique *RenderTechnique::peer() const return m_peer; } -Parameter *RenderTechnique::parameterByName(QString name) const +QParameter *RenderTechnique::parameterByName(QString name) const { - foreach (Parameter* p, m_peer->parameters()) { + foreach (QParameter* p, m_peer->parameters()) { if (p->name() == name) return p; } @@ -118,7 +118,7 @@ void RenderTechnique::sceneChangeEvent(const QSceneChangePtr &e) // This will be filled when we have a proper backend RenderPass class } else if (propertyChange->m_propertyName == QByteArrayLiteral("parameter")) { - m_parameterPack.appendParameter(propertyChange->m_value.value<Parameter*>()); + m_parameterPack.appendParameter(propertyChange->m_value.value<QParameter*>()); } } break; @@ -128,7 +128,7 @@ void RenderTechnique::sceneChangeEvent(const QSceneChangePtr &e) // See above } else if (propertyChange->m_propertyName == QByteArrayLiteral("parameter")) { - m_parameterPack.removeParameter(propertyChange->m_value.value<Parameter*>()); + m_parameterPack.removeParameter(propertyChange->m_value.value<QParameter*>()); } } break; diff --git a/src/render/backend/rendertechnique.h b/src/render/backend/rendertechnique.h index 1c8eb0b48..1b9c85637 100644 --- a/src/render/backend/rendertechnique.h +++ b/src/render/backend/rendertechnique.h @@ -52,7 +52,7 @@ QT_BEGIN_NAMESPACE namespace Qt3D { class QTechnique; -class Parameter; +class QParameter; namespace Render { @@ -79,7 +79,7 @@ public: QStringList glslNamesForUniformParameter(QString pName) const; // FIXME using front-end classes here, not ideal - Parameter* parameterByName(QString name) const; + QParameter* parameterByName(QString name) const; void sceneChangeEvent(const QSceneChangePtr &e); const QHash<QString, QVariant> parameters() const; diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp index b741d160f..ec3571c76 100644 --- a/src/render/backend/renderview.cpp +++ b/src/render/backend/renderview.cpp @@ -66,7 +66,7 @@ #include "renderpassmanager.h" #include "renderrenderpass.h" #include "parametermapper.h" -#include "parameter.h" +#include "qparameter.h" #include "texturemanager.h" #include "texture.h" #include "renderlayer.h" diff --git a/src/render/backend/renderview.h b/src/render/backend/renderview.h index 97551e6fc..274a819f1 100644 --- a/src/render/backend/renderview.h +++ b/src/render/backend/renderview.h @@ -44,7 +44,7 @@ #include <Qt3DRenderer/renderer.h> #include <Qt3DRenderer/rendercamera.h> -#include <Qt3DRenderer/parameter.h> +#include <Qt3DRenderer/qparameter.h> #include <Qt3DCore/qhandle.h> #include <QVector> #include <QMutex> |