summaryrefslogtreecommitdiffstats
path: root/src/render/backend
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/backend')
-rw-r--r--src/render/backend/attachmentpack_p.h2
-rw-r--r--src/render/backend/cameralens.cpp2
-rw-r--r--src/render/backend/entity.cpp22
-rw-r--r--src/render/backend/entity_p.h4
-rw-r--r--src/render/backend/handle_types_p.h2
-rw-r--r--src/render/backend/layer_p.h2
-rw-r--r--src/render/backend/managers_p.h42
-rw-r--r--src/render/backend/platformsurfacefilter.cpp2
-rw-r--r--src/render/backend/qgraphicsutils_p.h4
-rw-r--r--src/render/backend/quniformvalue.cpp6
-rw-r--r--src/render/backend/quniformvalue_p.h4
-rw-r--r--src/render/backend/renderattachment.cpp4
-rw-r--r--src/render/backend/renderattachment_p.h4
-rw-r--r--src/render/backend/rendercommand.cpp2
-rw-r--r--src/render/backend/rendercommand_p.h4
-rw-r--r--src/render/backend/renderer.cpp72
-rw-r--r--src/render/backend/renderer_p.h8
-rw-r--r--src/render/backend/renderqueue.cpp2
-rw-r--r--src/render/backend/rendertarget.cpp6
-rw-r--r--src/render/backend/renderthread.cpp6
-rw-r--r--src/render/backend/renderview.cpp48
-rw-r--r--src/render/backend/renderview_p.h16
22 files changed, 132 insertions, 132 deletions
diff --git a/src/render/backend/attachmentpack_p.h b/src/render/backend/attachmentpack_p.h
index cbf96cc99..317e86ae9 100644
--- a/src/render/backend/attachmentpack_p.h
+++ b/src/render/backend/attachmentpack_p.h
@@ -48,7 +48,7 @@
// We mean it.
//
-#include <Qt3DRenderer/qrenderattachment.h>
+#include <Qt3DRender/qrenderattachment.h>
#include <QVector>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/cameralens.cpp b/src/render/backend/cameralens.cpp
index 72a392277..d2b72656e 100644
--- a/src/render/backend/cameralens.cpp
+++ b/src/render/backend/cameralens.cpp
@@ -35,7 +35,7 @@
****************************************************************************/
#include "cameralens_p.h"
-#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/qcameralens.h>
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index a0f8d4c98..aca931217 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -35,17 +35,17 @@
****************************************************************************/
#include "entity_p.h"
-#include <Qt3DRenderer/private/managers_p.h>
-#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/qabstractlight.h>
-#include <Qt3DRenderer/qlayer.h>
-#include <Qt3DRenderer/qmaterial.h>
-#include <Qt3DRenderer/qmesh.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
-#include <Qt3DRenderer/sphere.h>
-#include <Qt3DRenderer/qshaderdata.h>
-#include <Qt3DRenderer/qgeometryrenderer.h>
-#include <Qt3DRenderer/private/geometryrenderermanager_p.h>
+#include <Qt3DRender/private/managers_p.h>
+#include <Qt3DRender/private/renderer_p.h>
+#include <Qt3DRender/qabstractlight.h>
+#include <Qt3DRender/qlayer.h>
+#include <Qt3DRender/qmaterial.h>
+#include <Qt3DRender/qmesh.h>
+#include <Qt3DRender/private/renderlogging_p.h>
+#include <Qt3DRender/sphere.h>
+#include <Qt3DRender/qshaderdata.h>
+#include <Qt3DRender/qgeometryrenderer.h>
+#include <Qt3DRender/private/geometryrenderermanager_p.h>
#include <Qt3DCore/qcameralens.h>
#include <Qt3DCore/qentity.h>
diff --git a/src/render/backend/entity_p.h b/src/render/backend/entity_p.h
index 74c8e1b51..a127c8f45 100644
--- a/src/render/backend/entity_p.h
+++ b/src/render/backend/entity_p.h
@@ -49,8 +49,8 @@
// We mean it.
//
-#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
+#include <Qt3DRender/private/renderer_p.h>
+#include <Qt3DRender/private/handle_types_p.h>
#include <Qt3DCore/qbackendnode.h>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DCore/qhandle.h>
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h
index 2e7b23f42..ec558d3a7 100644
--- a/src/render/backend/handle_types_p.h
+++ b/src/render/backend/handle_types_p.h
@@ -48,7 +48,7 @@
// We mean it.
//
-#include <Qt3DRenderer/qt3drenderer_global.h>
+#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qhandle.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/layer_p.h b/src/render/backend/layer_p.h
index d75e7164c..23351e5f9 100644
--- a/src/render/backend/layer_p.h
+++ b/src/render/backend/layer_p.h
@@ -48,7 +48,7 @@
// We mean it.
//
-#include <Qt3DRenderer/qt3drenderer_global.h>
+#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qbackendnode.h>
#include <QStringList>
diff --git a/src/render/backend/managers_p.h b/src/render/backend/managers_p.h
index 1c4e9d86e..5baada03d 100644
--- a/src/render/backend/managers_p.h
+++ b/src/render/backend/managers_p.h
@@ -49,27 +49,27 @@
//
#include <Qt3DCore/private/qresourcemanager_p.h>
-#include <Qt3DRenderer/private/renderattachment_p.h>
-#include <Qt3DRenderer/private/cameralens_p.h>
-#include <Qt3DRenderer/private/annotation_p.h>
-#include <Qt3DRenderer/private/effect_p.h>
-#include <Qt3DRenderer/private/entity_p.h>
-#include <Qt3DRenderer/private/layer_p.h>
-#include <Qt3DRenderer/private/material_p.h>
-#include <Qt3DRenderer/private/shader_p.h>
-#include <Qt3DRenderer/private/sortcriterion_p.h>
-#include <Qt3DRenderer/private/technique_p.h>
-#include <Qt3DRenderer/private/texture_p.h>
-#include <Qt3DRenderer/private/transform_p.h>
-#include <Qt3DRenderer/private/rendertarget_p.h>
-#include <Qt3DRenderer/private/renderpass_p.h>
-#include <Qt3DRenderer/private/parameter_p.h>
-#include <Qt3DRenderer/private/shaderdata_p.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
-#include <Qt3DRenderer/private/uniformbuffer_p.h>
-#include <Qt3DRenderer/private/textureimage_p.h>
-#include <Qt3DRenderer/private/attribute_p.h>
-#include <Qt3DRenderer/private/geometry_p.h>
+#include <Qt3DRender/private/renderattachment_p.h>
+#include <Qt3DRender/private/cameralens_p.h>
+#include <Qt3DRender/private/annotation_p.h>
+#include <Qt3DRender/private/effect_p.h>
+#include <Qt3DRender/private/entity_p.h>
+#include <Qt3DRender/private/layer_p.h>
+#include <Qt3DRender/private/material_p.h>
+#include <Qt3DRender/private/shader_p.h>
+#include <Qt3DRender/private/sortcriterion_p.h>
+#include <Qt3DRender/private/technique_p.h>
+#include <Qt3DRender/private/texture_p.h>
+#include <Qt3DRender/private/transform_p.h>
+#include <Qt3DRender/private/rendertarget_p.h>
+#include <Qt3DRender/private/renderpass_p.h>
+#include <Qt3DRender/private/parameter_p.h>
+#include <Qt3DRender/private/shaderdata_p.h>
+#include <Qt3DRender/private/handle_types_p.h>
+#include <Qt3DRender/private/uniformbuffer_p.h>
+#include <Qt3DRender/private/textureimage_p.h>
+#include <Qt3DRender/private/attribute_p.h>
+#include <Qt3DRender/private/geometry_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/platformsurfacefilter.cpp b/src/render/backend/platformsurfacefilter.cpp
index fec56ee3e..6e7e1a21c 100644
--- a/src/render/backend/platformsurfacefilter.cpp
+++ b/src/render/backend/platformsurfacefilter.cpp
@@ -36,7 +36,7 @@
#include "platformsurfacefilter_p.h"
-#include <Qt3DRenderer/private/renderer_p.h>
+#include <Qt3DRender/private/renderer_p.h>
#include <QMetaObject>
#include <QPlatformSurfaceEvent>
diff --git a/src/render/backend/qgraphicsutils_p.h b/src/render/backend/qgraphicsutils_p.h
index f705d4ae4..7b88a7691 100644
--- a/src/render/backend/qgraphicsutils_p.h
+++ b/src/render/backend/qgraphicsutils_p.h
@@ -48,8 +48,8 @@
// We mean it.
//
-#include <Qt3DRenderer/qt3drenderer_global.h>
-#include <Qt3DRenderer/private/shadervariables_p.h>
+#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DRender/private/shadervariables_p.h>
#include <QMatrix2x2>
#include <QMatrix3x3>
#include <QMatrix4x4>
diff --git a/src/render/backend/quniformvalue.cpp b/src/render/backend/quniformvalue.cpp
index df25fb466..00fea7011 100644
--- a/src/render/backend/quniformvalue.cpp
+++ b/src/render/backend/quniformvalue.cpp
@@ -36,8 +36,8 @@
#include "quniformvalue_p.h"
-#include <Qt3DRenderer/private/graphicscontext_p.h>
-#include <Qt3DRenderer/private/texture_p.h>
+#include <Qt3DRender/private/graphicscontext_p.h>
+#include <Qt3DRender/private/texture_p.h>
#include <Qt3DCore/qframeallocator.h>
@@ -45,7 +45,7 @@
#include <QDebug>
#include <QColor>
#include <QQuaternion>
-#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/quniformvalue_p.h b/src/render/backend/quniformvalue_p.h
index 51bb2fc29..9f0381200 100644
--- a/src/render/backend/quniformvalue_p.h
+++ b/src/render/backend/quniformvalue_p.h
@@ -53,9 +53,9 @@
#include <QVector>
#include <QOpenGLShaderProgram>
#include <Qt3DCore/qnodeid.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
-#include <Qt3DRenderer/private/shadervariables_p.h>
+#include <Qt3DRender/private/shadervariables_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/renderattachment.cpp b/src/render/backend/renderattachment.cpp
index 92436a217..231a19254 100644
--- a/src/render/backend/renderattachment.cpp
+++ b/src/render/backend/renderattachment.cpp
@@ -34,9 +34,9 @@
**
****************************************************************************/
-#include <Qt3DRenderer/private/renderattachment_p.h>
+#include <Qt3DRender/private/renderattachment_p.h>
#include <Qt3DCore/qscenepropertychange.h>
-#include <Qt3DRenderer/qtexture.h>
+#include <Qt3DRender/qtexture.h>
#include <QVariant>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/renderattachment_p.h b/src/render/backend/renderattachment_p.h
index d2c4487c0..9b6c5f8bf 100644
--- a/src/render/backend/renderattachment_p.h
+++ b/src/render/backend/renderattachment_p.h
@@ -48,8 +48,8 @@
// We mean it.
//
-#include <Qt3DRenderer/qrenderattachment.h>
-#include <Qt3DRenderer/private/attachmentpack_p.h>
+#include <Qt3DRender/qrenderattachment.h>
+#include <Qt3DRender/private/attachmentpack_p.h>
#include <Qt3DCore/qbackendnode.h>
#include <Qt3DCore/qnodeid.h>
diff --git a/src/render/backend/rendercommand.cpp b/src/render/backend/rendercommand.cpp
index 8f748ac27..a3e971fd2 100644
--- a/src/render/backend/rendercommand.cpp
+++ b/src/render/backend/rendercommand.cpp
@@ -35,7 +35,7 @@
****************************************************************************/
#include "rendercommand_p.h"
-#include <Qt3DRenderer/qsortcriterion.h>
+#include <Qt3DRender/qsortcriterion.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/rendercommand_p.h b/src/render/backend/rendercommand_p.h
index f2a18226c..4c0abe0eb 100644
--- a/src/render/backend/rendercommand_p.h
+++ b/src/render/backend/rendercommand_p.h
@@ -50,8 +50,8 @@
//
#include <qglobal.h>
-#include <Qt3DRenderer/private/quniformvalue_p.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
+#include <Qt3DRender/private/quniformvalue_p.h>
+#include <Qt3DRender/private/handle_types_p.h>
#include <QOpenGLShaderProgram>
#include <QOpenGLTexture>
#include <QMatrix4x4>
diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp
index 651f7c323..859f24dbf 100644
--- a/src/render/backend/renderer.cpp
+++ b/src/render/backend/renderer.cpp
@@ -40,42 +40,42 @@
#include <Qt3DCore/qentity.h>
-#include <Qt3DRenderer/qmaterial.h>
-#include <Qt3DRenderer/qmesh.h>
-#include <Qt3DRenderer/qparametermapping.h>
-#include <Qt3DRenderer/qrenderpass.h>
-#include <Qt3DRenderer/qshaderprogram.h>
-#include <Qt3DRenderer/qtechnique.h>
-#include <Qt3DRenderer/qrenderaspect.h>
-#include <Qt3DRenderer/qeffect.h>
-
-#include <Qt3DRenderer/private/renderviewjob_p.h>
-#include <Qt3DRenderer/private/renderstates_p.h>
-#include <Qt3DRenderer/private/cameraselectornode_p.h>
-#include <Qt3DRenderer/private/framegraphvisitor_p.h>
-#include <Qt3DRenderer/private/graphicscontext_p.h>
-#include <Qt3DRenderer/private/cameralens_p.h>
-#include <Qt3DRenderer/private/rendercommand_p.h>
-#include <Qt3DRenderer/private/entity_p.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
-#include <Qt3DRenderer/private/material_p.h>
-#include <Qt3DRenderer/private/renderpassfilternode_p.h>
-#include <Qt3DRenderer/private/renderqueue_p.h>
-#include <Qt3DRenderer/private/shader_p.h>
-#include <Qt3DRenderer/private/renderstateset_p.h>
-#include <Qt3DRenderer/private/technique_p.h>
-#include <Qt3DRenderer/private/renderthread_p.h>
-#include <Qt3DRenderer/private/renderview_p.h>
-#include <Qt3DRenderer/private/techniquefilternode_p.h>
-#include <Qt3DRenderer/private/texturedatamanager_p.h>
-#include <Qt3DRenderer/private/scenemanager_p.h>
-#include <Qt3DRenderer/private/viewportnode_p.h>
-#include <Qt3DRenderer/private/abstractsceneparser_p.h>
-#include <Qt3DRenderer/private/vsyncframeadvanceservice_p.h>
-#include <Qt3DRenderer/private/buffermanager_p.h>
-#include <Qt3DRenderer/private/loadbufferjob_p.h>
-#include <Qt3DRenderer/private/loadgeometryjob_p.h>
-#include <Qt3DRenderer/private/geometryrenderermanager_p.h>
+#include <Qt3DRender/qmaterial.h>
+#include <Qt3DRender/qmesh.h>
+#include <Qt3DRender/qparametermapping.h>
+#include <Qt3DRender/qrenderpass.h>
+#include <Qt3DRender/qshaderprogram.h>
+#include <Qt3DRender/qtechnique.h>
+#include <Qt3DRender/qrenderaspect.h>
+#include <Qt3DRender/qeffect.h>
+
+#include <Qt3DRender/private/renderviewjob_p.h>
+#include <Qt3DRender/private/renderstates_p.h>
+#include <Qt3DRender/private/cameraselectornode_p.h>
+#include <Qt3DRender/private/framegraphvisitor_p.h>
+#include <Qt3DRender/private/graphicscontext_p.h>
+#include <Qt3DRender/private/cameralens_p.h>
+#include <Qt3DRender/private/rendercommand_p.h>
+#include <Qt3DRender/private/entity_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
+#include <Qt3DRender/private/material_p.h>
+#include <Qt3DRender/private/renderpassfilternode_p.h>
+#include <Qt3DRender/private/renderqueue_p.h>
+#include <Qt3DRender/private/shader_p.h>
+#include <Qt3DRender/private/renderstateset_p.h>
+#include <Qt3DRender/private/technique_p.h>
+#include <Qt3DRender/private/renderthread_p.h>
+#include <Qt3DRender/private/renderview_p.h>
+#include <Qt3DRender/private/techniquefilternode_p.h>
+#include <Qt3DRender/private/texturedatamanager_p.h>
+#include <Qt3DRender/private/scenemanager_p.h>
+#include <Qt3DRender/private/viewportnode_p.h>
+#include <Qt3DRender/private/abstractsceneparser_p.h>
+#include <Qt3DRender/private/vsyncframeadvanceservice_p.h>
+#include <Qt3DRender/private/buffermanager_p.h>
+#include <Qt3DRender/private/loadbufferjob_p.h>
+#include <Qt3DRender/private/loadgeometryjob_p.h>
+#include <Qt3DRender/private/geometryrenderermanager_p.h>
#include <Qt3DCore/qcameralens.h>
#include <Qt3DCore/private/qaspectmanager_p.h>
diff --git a/src/render/backend/renderer_p.h b/src/render/backend/renderer_p.h
index f272de2ed..21749b69a 100644
--- a/src/render/backend/renderer_p.h
+++ b/src/render/backend/renderer_p.h
@@ -49,10 +49,10 @@
// We mean it.
//
-#include <Qt3DRenderer/qrenderaspect.h>
-#include <Qt3DRenderer/qtechnique.h>
-#include <Qt3DRenderer/private/quniformvalue_p.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
+#include <Qt3DRender/qrenderaspect.h>
+#include <Qt3DRender/qtechnique.h>
+#include <Qt3DRender/private/quniformvalue_p.h>
+#include <Qt3DRender/private/handle_types_p.h>
#include <Qt3DCore/qaspectjob.h>
#include <QHash>
diff --git a/src/render/backend/renderqueue.cpp b/src/render/backend/renderqueue.cpp
index 1cdb8f96f..fd68b1bc0 100644
--- a/src/render/backend/renderqueue.cpp
+++ b/src/render/backend/renderqueue.cpp
@@ -35,7 +35,7 @@
****************************************************************************/
#include "renderqueue_p.h"
-#include <Qt3DRenderer/private/renderview_p.h>
+#include <Qt3DRender/private/renderview_p.h>
#include <QThread>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/rendertarget.cpp b/src/render/backend/rendertarget.cpp
index dc528349c..44570449e 100644
--- a/src/render/backend/rendertarget.cpp
+++ b/src/render/backend/rendertarget.cpp
@@ -34,10 +34,10 @@
**
****************************************************************************/
-#include <Qt3DRenderer/private/rendertarget_p.h>
+#include <Qt3DRender/private/rendertarget_p.h>
#include <Qt3DCore/qscenepropertychange.h>
-#include <Qt3DRenderer/qrendertarget.h>
-#include <Qt3DRenderer/qrenderattachment.h>
+#include <Qt3DRender/qrendertarget.h>
+#include <Qt3DRender/qrenderattachment.h>
#include <QVariant>
QT_BEGIN_NAMESPACE
diff --git a/src/render/backend/renderthread.cpp b/src/render/backend/renderthread.cpp
index e899d0057..5738fc0ec 100644
--- a/src/render/backend/renderthread.cpp
+++ b/src/render/backend/renderthread.cpp
@@ -35,10 +35,10 @@
****************************************************************************/
#include "renderthread_p.h"
-#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/renderview_p.h>
+#include <Qt3DRender/private/renderer_p.h>
+#include <Qt3DRender/private/renderview_p.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
#include <QEventLoop>
#include <QTime>
#include <QMutexLocker>
diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp
index 8583aed99..f509f645c 100644
--- a/src/render/backend/renderview.cpp
+++ b/src/render/backend/renderview.cpp
@@ -36,30 +36,30 @@
****************************************************************************/
#include "renderview_p.h"
-#include <Qt3DRenderer/qmaterial.h>
-#include <Qt3DRenderer/qrenderaspect.h>
-#include <Qt3DRenderer/qrendertarget.h>
-#include <Qt3DRenderer/sphere.h>
-
-#include <Qt3DRenderer/private/cameraselectornode_p.h>
-#include <Qt3DRenderer/private/framegraphnode_p.h>
-#include <Qt3DRenderer/private/layerfilternode_p.h>
-#include <Qt3DRenderer/private/qparameter_p.h>
-#include <Qt3DRenderer/private/cameralens_p.h>
-#include <Qt3DRenderer/private/rendercommand_p.h>
-#include <Qt3DRenderer/private/effect_p.h>
-#include <Qt3DRenderer/private/entity_p.h>
-#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/layer_p.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
-#include <Qt3DRenderer/private/renderpassfilternode_p.h>
-#include <Qt3DRenderer/private/renderpass_p.h>
-#include <Qt3DRenderer/private/geometryrenderer_p.h>
-#include <Qt3DRenderer/private/renderstateset_p.h>
-#include <Qt3DRenderer/private/techniquefilternode_p.h>
-#include <Qt3DRenderer/private/viewportnode_p.h>
-
-#include <Qt3DRenderer/qparametermapping.h>
+#include <Qt3DRender/qmaterial.h>
+#include <Qt3DRender/qrenderaspect.h>
+#include <Qt3DRender/qrendertarget.h>
+#include <Qt3DRender/sphere.h>
+
+#include <Qt3DRender/private/cameraselectornode_p.h>
+#include <Qt3DRender/private/framegraphnode_p.h>
+#include <Qt3DRender/private/layerfilternode_p.h>
+#include <Qt3DRender/private/qparameter_p.h>
+#include <Qt3DRender/private/cameralens_p.h>
+#include <Qt3DRender/private/rendercommand_p.h>
+#include <Qt3DRender/private/effect_p.h>
+#include <Qt3DRender/private/entity_p.h>
+#include <Qt3DRender/private/renderer_p.h>
+#include <Qt3DRender/private/layer_p.h>
+#include <Qt3DRender/private/renderlogging_p.h>
+#include <Qt3DRender/private/renderpassfilternode_p.h>
+#include <Qt3DRender/private/renderpass_p.h>
+#include <Qt3DRender/private/geometryrenderer_p.h>
+#include <Qt3DRender/private/renderstateset_p.h>
+#include <Qt3DRender/private/techniquefilternode_p.h>
+#include <Qt3DRender/private/viewportnode_p.h>
+
+#include <Qt3DRender/qparametermapping.h>
#include <Qt3DCore/qentity.h>
diff --git a/src/render/backend/renderview_p.h b/src/render/backend/renderview_p.h
index 6cf7a308c..67bed52a3 100644
--- a/src/render/backend/renderview_p.h
+++ b/src/render/backend/renderview_p.h
@@ -49,18 +49,18 @@
// We mean it.
//
-#include <Qt3DRenderer/qparameter.h>
-#include <Qt3DRenderer/qclearbuffer.h>
-#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/cameralens_p.h>
-#include <Qt3DRenderer/private/attachmentpack_p.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
-#include <Qt3DRenderer/qparameter.h>
+#include <Qt3DRender/qparameter.h>
+#include <Qt3DRender/qclearbuffer.h>
+#include <Qt3DRender/private/renderer_p.h>
+#include <Qt3DRender/private/cameralens_p.h>
+#include <Qt3DRender/private/attachmentpack_p.h>
+#include <Qt3DRender/private/handle_types_p.h>
+#include <Qt3DRender/qparameter.h>
#include <Qt3DCore/qframeallocator.h>
// TODO: Move out once this is all refactored
-#include <Qt3DRenderer/private/renderviewjobutils_p.h>
+#include <Qt3DRender/private/renderviewjobutils_p.h>
#include <QVector>
#include <QMutex>