diff options
Diffstat (limited to 'src/render/defaults/qgoochmaterial.cpp')
-rw-r--r-- | src/render/defaults/qgoochmaterial.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/defaults/qgoochmaterial.cpp b/src/render/defaults/qgoochmaterial.cpp index e8363d6b1..c969df70b 100644 --- a/src/render/defaults/qgoochmaterial.cpp +++ b/src/render/defaults/qgoochmaterial.cpp @@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! - \class Qt3D::QGoochMaterialPrivate + \class Qt3DCore::QGoochMaterialPrivate \internal */ QGoochMaterialPrivate::QGoochMaterialPrivate() @@ -129,7 +129,7 @@ void QGoochMaterialPrivate::init() } /*! - \class Qt3D::QGoochMaterial + \class Qt3DCore::QGoochMaterial \brief The QGoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. \inmodule Qt3DRenderer @@ -157,7 +157,7 @@ void QGoochMaterialPrivate::init() */ /*! - Constructs a new Qt3D::QGoochMaterial instance with parent object \a parent. + Constructs a new Qt3DCore::QGoochMaterial instance with parent object \a parent. */ QGoochMaterial::QGoochMaterial(QNode *parent) : QMaterial(*new QGoochMaterialPrivate, parent) @@ -174,7 +174,7 @@ QGoochMaterial::QGoochMaterial(QGoochMaterialPrivate &dd, QNode *parent) } /*! - \property Qt3D::QGoochMaterial::diffuse + \property Qt3DCore::QGoochMaterial::diffuse Holds the current diffuse color. */ @@ -185,7 +185,7 @@ QColor QGoochMaterial::diffuse() const } /*! - \property Qt3D::QGoochMaterial::specular + \property Qt3DCore::QGoochMaterial::specular Holds the current specular color. */ @@ -196,7 +196,7 @@ QColor QGoochMaterial::specular() const } /*! - \property Qt3D::QGoochMaterial::cool + \property Qt3DCore::QGoochMaterial::cool Holds the current cool color. */ @@ -207,7 +207,7 @@ QColor QGoochMaterial::cool() const } /*! - \property Qt3D::QGoochMaterial::warm + \property Qt3DCore::QGoochMaterial::warm Holds the current warm color. */ @@ -218,7 +218,7 @@ QColor QGoochMaterial::warm() const } /*! - \property Qt3D::QGoochMaterial::alpha + \property Qt3DCore::QGoochMaterial::alpha Holds the current alpha value. The start point of the color ramp used by the Gooch shader is calculated as {c = cool + alpha * diffuse}. @@ -230,7 +230,7 @@ float QGoochMaterial::alpha() const } /*! - \property Qt3D::QGoochMaterial::beta + \property Qt3DCore::QGoochMaterial::beta Holds the current beta value. The start point of the color ramp used by the Gooch shader is calculated as {c = warm + beta * diffuse}. @@ -242,7 +242,7 @@ float QGoochMaterial::beta() const } /*! - \property Qt3D::QGoochMaterial::shininess + \property Qt3DCore::QGoochMaterial::shininess Holds the current shininess value. Higher values of shininess result in a smaller and brighter highlight. |