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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <Qt3DRender/qrendercapture.h>
+#include <Qt3DRender/private/qrendercapture_p.h>
+#include <Qt3DCore/QSceneChange>
+#include <Qt3DCore/QPropertyUpdatedChange>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+/*!
+ * \class Qt3DRender::QRenderCapture
+ * \inmodule Qt3DRender
+ *
+ * \brief Frame graph node for render capture
+ *
+ * The QRenderCapture is used to capture rendering into an image at any render stage.
+ * Capturing must be initiated by the user and one image is returned per capture request.
+ * User can issue multiple render capture requests simultaniously, but only one request
+ * is served per QRenderCapture instance per frame.
+ *
+ * \since 5.8
+ */
+
+/*!
+ * \qmltype RenderCapture
+ * \instantiates Qt3DRender::QRenderCapture
+ * \inherits FrameGraphNode
+ * \inqmlmodule Qt3D.Render
+ * \since 5.8
+ * \brief Capture rendering
+ */
+
+/*!
+ * \class Qt3DRender::QRenderCaptureReply
+ * \inmodule Qt3DRender
+ *
+ * \brief Receives the result of render capture request.
+ *
+ * An object, which receives the image from QRenderCapture::requestCapture.
+ *
+ * \since 5.8
+ */
+
+/*!
+ * \qmltype RenderCaptureReply
+ * \instantiates Qt3DRender::QRenderCaptureReply
+ * \inherits QObject
+ * \inqmlmodule Qt3D.Render
+ * \since 5.8
+ * \brief Receives render capture result.
+ */
+
+/*!
+ * \qmlproperty variant Qt3D.Render::RenderCaptureReply::image
+ *
+ * Holds the image, which was produced as a result of render capture.
+ */
+
+/*!
+ * \qmlproperty int Qt3D.Render::RenderCaptureReply::captureId
+ *
+ * Holds the captureId, which was passed to the renderCapture.
+ */
+
+/*!
+ * \qmlproperty bool Qt3D.Render::RenderCaptureReply::complete
+ *
+ * Holds the complete state of the render capture.
+ */
+
+/*!
+ * \qmlmethod void Qt3D.Render::RenderCaptureReply::saveToFile(fileName)
+ *
+ * Saves the render capture result as an image to \a fileName.
+ */
+
+/*!
+ * \qmlmethod RenderCaptureReply Qt3D.Render::RenderCapture::requestCapture(int captureId)
+ *
+ * Used to request render capture. User can specify a \a captureId to identify
+ * the request. The requestId does not have to be unique. Only one render capture result
+ * is produced per requestCapture call even if the frame graph has multiple leaf nodes.
+ * The function returns a QRenderCaptureReply object, which receives the captured image
+ * when it is done. The user is reponsible for deallocating the returned object.
+ */
+
+/*!
+ * \internal
+ */
+QRenderCaptureReplyPrivate::QRenderCaptureReplyPrivate()
+ : QObjectPrivate()
+ , m_captureId(0)
+ , m_complete(false)
+{
+
+}
+
+/*!
+ * The constructor creates an instance with the specified \a parent.
+ */
+QRenderCaptureReply::QRenderCaptureReply(QObject *parent)
+ : QObject(* new QRenderCaptureReplyPrivate, parent)
+{
+
+}
+
+/*!
+ * \property QRenderCaptureReply::image
+ *
+ * Holds the image, which was produced as a result of render capture.
+ */
+QImage QRenderCaptureReply::image() const
+{
+ Q_D(const QRenderCaptureReply);
+ return d->m_image;
+}
+
+/*!
+ * \property QRenderCaptureReply::captureId
+ *
+ * Holds the captureId, which was passed to the renderCapture.
+ */
+int QRenderCaptureReply::captureId() const
+{
+ Q_D(const QRenderCaptureReply);
+ return d->m_captureId;
+}
+
+/*!
+ * \property QRenderCaptureReply::complete
+ *
+ * Holds the complete state of the render capture.
+ */
+bool QRenderCaptureReply::isComplete() const
+{
+ Q_D(const QRenderCaptureReply);
+ return d->m_complete;
+}
+
+/*!
+ * Saves the render capture result as an image to \a fileName.
+ */
+void QRenderCaptureReply::saveToFile(const QString &fileName) const
+{
+ Q_D(const QRenderCaptureReply);
+ if (d->m_complete)
+ d->m_image.save(fileName);
+}
+
+/*!
+ * \internal
+ */
+QRenderCapturePrivate::QRenderCapturePrivate()
+ : QFrameGraphNodePrivate()
+{
+}
+
+/*!
+ * \internal
+ */
+QRenderCaptureReply *QRenderCapturePrivate::createReply(int captureId)
+{
+ QRenderCaptureReply *reply = new QRenderCaptureReply();
+ reply->d_func()->m_captureId = captureId;
+ m_waitingReplies.push_back(reply);
+ return reply;
+}
+
+/*!
+ * \internal
+ */
+QRenderCaptureReply *QRenderCapturePrivate::takeReply(int captureId)
+{
+ QRenderCaptureReply *reply = nullptr;
+ for (int i = 0; i < m_waitingReplies.size(); ++i) {
+ if (m_waitingReplies[i]->captureId() == captureId) {
+ reply = m_waitingReplies[i];
+ m_waitingReplies.remove(i);
+ break;
+ }
+ }
+ return reply;
+}
+
+/*!
+ * \internal
+ */
+void QRenderCapturePrivate::setImage(QRenderCaptureReply *reply, const QImage &image)
+{
+ reply->d_func()->m_complete = true;
+ reply->d_func()->m_image = image;
+}
+
+/*!
+ * The constructor creates an instance with the specified \a parent.
+ */
+QRenderCapture::QRenderCapture(Qt3DCore::QNode *parent)
+ : QFrameGraphNode(*new QRenderCapturePrivate, parent)
+{
+}
+
+/*!
+ * Used to request render capture. User can specify a \a captureId to identify
+ * the request. The requestId does not have to be unique. Only one render capture result
+ * is produced per requestCapture call even if the frame graph has multiple leaf nodes.
+ * The function returns a QRenderCaptureReply object, which receives the captured image
+ * when it is done. The user is reponsible for deallocating the returned object.
+ */
+QRenderCaptureReply *QRenderCapture::requestCapture(int captureId)
+{
+ Q_D(QRenderCapture);
+ QRenderCaptureReply *reply = d->createReply(captureId);
+
+ Qt3DCore::QPropertyUpdatedChangePtr change(new Qt3DCore::QPropertyUpdatedChange(id()));
+ change->setPropertyName(QByteArrayLiteral("renderCaptureRequest"));
+ change->setValue(QVariant::fromValue(captureId));
+ d->notifyObservers(change);
+
+ return reply;
+}
+
+/*!
+ * \internal
+ */
+void QRenderCapture::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
+{
+ Q_D(QRenderCapture);
+ Qt3DCore::QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(change);
+ if (propertyChange->type() == Qt3DCore::PropertyUpdated) {
+ if (propertyChange->propertyName() == QByteArrayLiteral("renderCaptureData")) {
+ RenderCaptureDataPtr data = propertyChange->value().value<RenderCaptureDataPtr>();
+ QRenderCaptureReply *reply = d->takeReply(data.data()->captureId);
+ if (reply) {
+ d->setImage(reply, data.data()->image);
+ emit reply->completeChanged(true);
+ }
+ }
+ }
+}
+
+/*!
+ * \internal
+ */
+Qt3DCore::QNodeCreatedChangeBasePtr QRenderCapture::createNodeCreationChange() const
+{
+ auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QRenderCaptureInitData>::create(this);
+ QRenderCaptureInitData &data = creationChange->data;
+ data.captureId = 0;
+ return creationChange;
+}
+
+} // Qt3DRender
+
+QT_END_NAMESPACE