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-rw-r--r--src/render/framegraph/qcameraselector.cpp38
-rw-r--r--src/render/framegraph/qclearbuffers.cpp56
-rw-r--r--src/render/framegraph/qframegraphnode.cpp109
-rw-r--r--src/render/framegraph/qlayerfilter.cpp32
-rw-r--r--src/render/framegraph/qrendersurfaceselector.cpp106
-rw-r--r--src/render/framegraph/qsortpolicy.cpp63
-rw-r--r--src/render/framegraph/qviewport.cpp54
7 files changed, 299 insertions, 159 deletions
diff --git a/src/render/framegraph/qcameraselector.cpp b/src/render/framegraph/qcameraselector.cpp
index a9188cd99..c7d299b9b 100644
--- a/src/render/framegraph/qcameraselector.cpp
+++ b/src/render/framegraph/qcameraselector.cpp
@@ -48,13 +48,15 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
- \class Qt3DRender::QCameraSelector
- \inmodule Qt3DRender
- \since 5.5
- \ingroup framegraph
+ \class Qt3DRender::QCameraSelector
+ \inmodule Qt3DRender
+ \since 5.5
+ \ingroup framegraph
- \brief Class to allow for selection of camera to be used
+ \brief Class to allow for selection of camera to be used
+ A Qt3DRender::QCameraSelector can be used to select the camera, which is used
+ by the FrameGraph when drawing the entities.
*/
/*!
@@ -63,9 +65,25 @@ namespace Qt3DRender {
\instantiates Qt3DRender::QCameraSelector
\inherits FrameGraphNode
\since 5.5
- \qmlabstract
+ \brief Class to allow for selection of camera to be used
+
+ A CameraSelector can be used to select the camera, which is used
+ by the FrameGraph when drawing the entities.
+*/
+
+/*!
+ \qmlproperty Entity Qt3D.Render::CameraSelector::camera
+
+ Holds the currently selected camera.
*/
+/*!
+ \property Qt3DRender::QCameraSelector::camera
+
+ Holds the currently selected camera.
+*/
+
+
/*! \internal */
QCameraSelector::QCameraSelector(QCameraSelectorPrivate &dd, QNode *parent)
: QFrameGraphNode(dd, parent)
@@ -91,14 +109,6 @@ QCameraSelector::~QCameraSelector()
{
}
-/*!
- \property Qt3DRender::QCameraSelector::camera
-*/
-
-/*!
- \qmlproperty Entity Qt3D.Render::CameraSelector::camera
-
-*/
void QCameraSelector::setCamera(Qt3DCore::QEntity *camera)
{
Q_D(QCameraSelector);
diff --git a/src/render/framegraph/qclearbuffers.cpp b/src/render/framegraph/qclearbuffers.cpp
index 1e8a5c6e3..6fec60364 100644
--- a/src/render/framegraph/qclearbuffers.cpp
+++ b/src/render/framegraph/qclearbuffers.cpp
@@ -45,12 +45,14 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
- \class Qt3DRender::QClearBuffers
- \inmodule Qt3DRender
- \since 5.7
- \ingroup framegraph
+ \class Qt3DRender::QClearBuffers
+ \inmodule Qt3DRender
+ \since 5.7
+ \ingroup framegraph
+ \brief Class to clear buffers
- \brief Class to clear buffers
+ A Qt3DRender::QClearBuffers FrameGraph node enables clearing of the specific
+ render target buffers with specific values.
*/
/*!
@@ -59,21 +61,24 @@ namespace Qt3DRender {
\instantiates Qt3DRender::QClearBuffers
\inherits FrameGraphNode
\since 5.7
- \qmlabstract
+ \brief Class to clear buffers
+
+ A Qt3DRender::QClearBuffers FrameGraph node enables clearing of the specific
+ render target buffers with specific values.
*/
/*!
\enum QClearBuffers::BufferType
This enum type describes types of buffer to be cleared.
- \value None
- \value ColorBuffer
- \value DepthBuffer
- \value StencilBuffer
- \value DepthStencilBuffer
- \value ColorDepthBuffer
- \value ColorDepthStencilBuffer
- \value AllBuffers
+ \value None No buffers will be cleared
+ \value ColorBuffer Clear color buffers
+ \value DepthBuffer Clear depth buffer
+ \value StencilBuffer Clear stencil buffer
+ \value DepthStencilBuffer Clear depth and stencil buffers
+ \value ColorDepthBuffer Clear color and depth buffers
+ \value ColorDepthStencilBuffer Clear color, depth and stencil buffers
+ \value AllBuffers Clear all buffers
*/
QClearBuffersPrivate::QClearBuffersPrivate()
@@ -86,7 +91,7 @@ QClearBuffersPrivate::QClearBuffersPrivate()
}
/*!
- The constructor creates an instance with the specified \a parent.
+ The constructor creates an instance with the specified \a parent.
*/
QClearBuffers::QClearBuffers(QNode *parent)
: QFrameGraphNode(*new QClearBuffersPrivate, parent)
@@ -141,8 +146,8 @@ QRenderTargetOutput *QClearBuffers::colorBuffer() const
*/
/*!
- \qmlproperty BufferType Qt3D.Render::ClearBuffers::buffers
-
+ \qmlproperty enumeration Qt3D.Render::ClearBuffers::buffers
+ Specifies the buffer type to be used.
*/
void QClearBuffers::setBuffers(QClearBuffers::BufferType buffers)
{
@@ -158,8 +163,8 @@ void QClearBuffers::setBuffers(QClearBuffers::BufferType buffers)
Specifies the clear color to be used.
*/
/*!
- \qmlproperty Color Qt3D.Render::ClearBuffers::color
-
+ \qmlproperty color Qt3D.Render::ClearBuffers::color
+ Specifies the clear color to be used.
*/
void QClearBuffers::setClearColor(const QColor &color)
{
@@ -176,8 +181,8 @@ void QClearBuffers::setClearColor(const QColor &color)
Specifies the clear depth value to be used.
*/
/*!
- \qmlproperty float Qt3D.Render::ClearBuffers::clearDepthValue
-
+ \qmlproperty real Qt3D.Render::ClearBuffers::clearDepthValue
+ Specifies the clear depth value to be used.
*/
void QClearBuffers::setClearDepthValue(float clearDepthValue)
{
@@ -196,8 +201,8 @@ void QClearBuffers::setClearDepthValue(float clearDepthValue)
Specifies the stencil value to be used.
*/
/*!
- \qmlproperty int Qt3D.Render::ClearBuffers::clearStencilValue
-
+ \qmlproperty int Qt3D.Render::ClearBuffers::clearStencilValue
+ Specifies the stencil value to be used.
*/
void QClearBuffers::setClearStencilValue(int clearStencilValue)
{
@@ -214,8 +219,9 @@ void QClearBuffers::setClearStencilValue(int clearStencilValue)
ColorBuffer flag is set, all color buffers will be cleared.
*/
/*!
- \qmlproperty Qt3D.Render::RenderTargetOutput Qt3D.Render::ClearBuffers::colorbuffer
-
+ \qmlproperty RenderTargetOutput Qt3D.Render::ClearBuffers::colorbuffer
+ Specifies a specific color buffer to clear. If set to NULL (default), and
+ ColorBuffer flag is set, all color buffers will be cleared.
*/
void QClearBuffers::setColorBuffer(QRenderTargetOutput *buffer)
{
diff --git a/src/render/framegraph/qframegraphnode.cpp b/src/render/framegraph/qframegraphnode.cpp
index add8fc75d..c60c859ac 100644
--- a/src/render/framegraph/qframegraphnode.cpp
+++ b/src/render/framegraph/qframegraphnode.cpp
@@ -50,14 +50,57 @@ QFrameGraphNodePrivate::QFrameGraphNodePrivate()
}
/*!
- \class Qt3DRender::QFrameGraphNode
- \inmodule Qt3DRender
- \since 5.5
-
- \brief Base class of all FrameGraph configuration nodes.
+ \class Qt3DRender::QFrameGraphNode
+ \inmodule Qt3DRender
+ \since 5.5
- This is an abstract class so it cannot be instanced directly
- but rather through one of its subclasses.
+ \brief Base class of all FrameGraph configuration nodes.
+
+ This is an abstract class so it cannot be instanced directly
+ but rather through one of its subclasses.
+
+ The subclasses are:
+ \table
+ \header
+ \li class
+ \li description
+ \row
+ \li Qt3DRender::QCameraSelector
+ \li Select camera from all available cameras in the scene
+ \row
+ \li Qt3DRender::QClearBuffers
+ \li Specify which buffers to clear and to what values
+ \row
+ \li Qt3DRender::QDispatchCompute
+ \li Specify Compute operation kernels
+ \row
+ \li Qt3DRender::QFrustumCulling
+ \li Enable frustum culling
+ \row
+ \li Qt3DRender::QLayerFilter
+ \li Select which layers to draw
+ \row
+ \li Qt3DRender::QNoDraw
+ \li Disable drawing
+ \row
+ \li Qt3DRender::QRenderPassFilter
+ \li Select which render passes to draw
+ \row
+ \li Qt3DRender::QRenderStateSet
+ \li Set render states
+ \row
+ \li Qt3DRender::QRenderSurfaceSelector
+ \li Select which surface to draw to
+ \row
+ \li Qt3DRender::QSortPolicy
+ \li Specify how entities are sorted to determine draw order
+ \row
+ \li Qt3DRender::QTechniqueFilter
+ \li Select which techniques to draw
+ \row
+ \li Qt3DRender::QViewport
+ \li Specify viewport
+ \endtable
*/
@@ -67,11 +110,57 @@ QFrameGraphNodePrivate::QFrameGraphNodePrivate()
\instantiates Qt3DRender::QFrameGraphNode
\inherits Node
\since 5.5
- \qmlabstract
+ \brief Base class of all FrameGraph configuration nodes.
+
+ This is an abstract class so it cannot be instanced directly
+ but rather through one of its subclasses.
+
+ The subclasses are:
+ \table
+ \header
+ \li class
+ \li description
+ \row
+ \li CameraSelector
+ \li Select camera from all available cameras in the scene
+ \row
+ \li ClearBuffers
+ \li Specify which buffers to clear and to what values
+ \row
+ \li DispatchCompute
+ \li Specify Compute operation kernels
+ \row
+ \li FrustumCulling
+ \li Enable frustum culling
+ \row
+ \li LayerFilter
+ \li Select which layers to draw
+ \row
+ \li NoDraw
+ \li Disable drawing
+ \row
+ \li RenderPassFilter
+ \li Select which render passes to draw
+ \row
+ \li RenderStateSet
+ \li Set render states
+ \row
+ \li RenderSurfaceSelector
+ \li Select which surface to draw to
+ \row
+ \li SortPolicy
+ \li Specify how entities are sorted to determine draw order
+ \row
+ \li TechniqueFilter
+ \li Select which techniques to draw
+ \row
+ \li Viewport
+ \li Specify viewport
+ \endtable
*/
/*!
- The constructor creates an instance with the specified \a parent.
+ The constructor creates an instance with the specified \a parent.
*/
QFrameGraphNode::QFrameGraphNode(QNode *parent)
: QNode(*new QFrameGraphNodePrivate, parent)
@@ -84,7 +173,7 @@ QFrameGraphNode::~QFrameGraphNode()
}
/*!
- Returns a pointer to the parent.
+ Returns a pointer to the parent.
*/
QFrameGraphNode *QFrameGraphNode::parentFrameGraphNode() const
{
diff --git a/src/render/framegraph/qlayerfilter.cpp b/src/render/framegraph/qlayerfilter.cpp
index 92c1e1266..f7f4dd12c 100644
--- a/src/render/framegraph/qlayerfilter.cpp
+++ b/src/render/framegraph/qlayerfilter.cpp
@@ -59,7 +59,10 @@ QLayerFilterPrivate::QLayerFilterPrivate()
\since 5.5
\brief Controls layers Drawn in a frame graph branch.
- A QLayerFiler can be used to instruct the renderer as to which layer(s) to draw in that branch of the frame graph.
+ A Qt3DRender::QLayerFilter can be used to instruct the renderer as to which layer(s)
+ to draw in that branch of the frame graph. The Qt3DRender::QLayerFilter selects which
+ entities to draw based on the Qt3DRender::QLayer instances added to the QLayerFilter
+ and as components to the \l Qt3DCore::QEntity.
*/
/*!
@@ -70,12 +73,20 @@ QLayerFilterPrivate::QLayerFilterPrivate()
\since 5.5
\brief Controls layers Drawn in a frame graph branch.
- A QLayerFiler can be used to instruct the renderer as to which layer(s) to draw in that branch of the frame graph.
+ A LayerFilter can be used to instruct the renderer as to which layer(s)
+ to draw in that branch of the frame graph. The LayerFilter selects which
+ entities to draw based on the \l Layer instances added to the LayerFilter
+ and as components to the \l Entity.
*/
+/*!
+ \qmlproperty list<Layer> Qt3D.Render::LayerFilter::layers
+ Holds a list of layers specifying the layers to select for drawing.
+ \readonly
+ */
/*!
- The constructor creates an instance with the specified \a parent.
+ The constructor creates an instance with the specified \a parent.
*/
QLayerFilter::QLayerFilter(QNode *parent)
: QFrameGraphNode(*new QLayerFilterPrivate, parent)
@@ -94,16 +105,7 @@ QLayerFilter::~QLayerFilter()
}
/*!
- \property Qt3DRender::QLayerFilter::layers
-
- */
-
-/*!
- \qmlproperty stringlist Qt3D.Render::LayerFilter::layers
-
-*/
-/*!
- Add \a layer to the current list of layers
+ Add \a layer to the current list of layers
*/
void QLayerFilter::addLayer(QLayer *layer)
{
@@ -131,7 +133,7 @@ void QLayerFilter::addLayer(QLayer *layer)
}
/*!
- Remove \a layer from the current list of layers
+ Remove \a layer from the current list of layers
*/
void QLayerFilter::removeLayer(QLayer *layer)
{
@@ -148,7 +150,7 @@ void QLayerFilter::removeLayer(QLayer *layer)
}
/*!
- \return the current list of layers
+ \return the current list of layers
*/
QVector<QLayer *> QLayerFilter::layers() const
{
diff --git a/src/render/framegraph/qrendersurfaceselector.cpp b/src/render/framegraph/qrendersurfaceselector.cpp
index 4063f4997..905669ff9 100644
--- a/src/render/framegraph/qrendersurfaceselector.cpp
+++ b/src/render/framegraph/qrendersurfaceselector.cpp
@@ -52,57 +52,70 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
- * \class Qt3DRender::QRenderSurfaceSelector
- * \inmodule Qt3DRender
- * \brief Provides a way of specifying the render surface
- * \since 5.7
- *
- * \inherits Qt3DRender::QFrameGraphNode
- *
- * Qt3DRender::QRenderSurfaceSelector specifies which window should be used for
- * the rendering of a FrameGraph branch. In some cases you may also want to
- * specify the size of what needs to be drawn when rendering with a frame
- * buffer object. In such cases, the externalRenderTargetSize should be set and
- * updated accordingly. If it is not set, the renderer will assume it should use
- * the surface's size.
- *
+ \class Qt3DRender::QRenderSurfaceSelector
+ \inmodule Qt3DRender
+ \brief Provides a way of specifying the render surface
+ \since 5.7
+
+ The Qt3DRender::QRenderSurfaceSelector can be used to select the surface, where
+ Qt3D renders the content. The surface can either be window surface or offscreen
+ surface. The externalRenderTargetSize is used to specify the actual size of the
+ surface when offscreen surface is used.
+
+ When DPI scaling is used by the system, the logical surface size, which is used
+ by mouse events, and the actual 'physical' size of the surface can differ.
+ The surfacePixelRatio is the factor to convert the logical size to the physical
+ size.
+
+ \sa QWindow, QOffscreenSurface, QSurface
*/
/*!
- * \qmltype RenderSurfaceSelector
- * \inqmlmodule Qt3D.Render
- * \since 5.7
- * \ingroup
- * \instantiates Qt3DRender::QRenderSurfaceSelector
- * \brief Provides a way of specifying the render surface
- *
- * RenderSurfaceSelector specifies which window should be used for
- * the rendering of a FrameGraph branch. In some cases you may also want to
- * specify the size of what needs to be drawn when rendering with a frame
- * buffer object. In such cases, the externalRenderTargetSize should be set and
- * updated accordingly. If it is not set, the renderer will assume it should use
- * the surface's size.
- *
+ \qmltype RenderSurfaceSelector
+ \inqmlmodule Qt3D.Render
+ \since 5.7
+ \instantiates Qt3DRender::QRenderSurfaceSelector
+ \inherits FrameGraphNode
+ \brief Provides a way of specifying the render surface
+
+ The RenderSurfaceSelector can be used to select the surface, where
+ Qt3D renders the content. The surface can either be window surface or offscreen
+ surface. The externalRenderTargetSize is used to specify the actual size of the
+ render target when offscreen surface is used.
+
+ When DPI scaling is used by the system, the logical surface size, which is used
+ by mouse events, and the actual 'physical' size of the surface can differ.
+ The surfacePixelRatio is the factor to convert the logical size to the physical
+ size.
*/
/*! \qmlproperty QSurface Qt3D.Render::RenderSurfaceSelector::surface
- *
- * Holds the surface.
+ Holds the surface.
*/
-/*!
- * \property QRenderSurfaceSelector::surface
- * Holds the surface
+/*! \qmlproperty size Qt3D.Render::RenderSurfaceSelector::externalRenderTargetSize
+
+ Holds the size of the external render target.
+ */
+
+/*! \qmlproperty real Qt3D.Render::RenderSurfaceSelector::surfacePixelRatio
+
+ Holds the surfacePixelRatio of the surface.
*/
-/*! \qmlproperty QSize Qt3D.Render::RenderSurfaceSelector::externalRenderTargetSize
- *
- * Holds the size of the external render target.
+/*!
+ \property QRenderSurfaceSelector::surface
+ Holds the surface
*/
/*!
- * \property QRenderSurfaceSelector::externalRenderTargetSize
- * Holds the size of the external render target.
+ \property QRenderSurfaceSelector::externalRenderTargetSize
+ Holds the size of the external render target.
+ */
+
+/*! \property QRenderSurfaceSelector::surfacePixelRatio
+
+ Holds the surfacePixelRatio of the surface.
*/
QRenderSurfaceSelectorPrivate::QRenderSurfaceSelectorPrivate()
@@ -150,7 +163,7 @@ void QRenderSurfaceSelectorPrivate::setExternalRenderTargetSize(const QSize &siz
}
/*!
- * Constructs QRenderSurfaceSelector with given \a parent.
+ Constructs QRenderSurfaceSelector with given \a parent.
*/
QRenderSurfaceSelector::QRenderSurfaceSelector(Qt3DCore::QNode *parent)
: Qt3DRender::QFrameGraphNode(*new QRenderSurfaceSelectorPrivate, parent)
@@ -158,14 +171,14 @@ QRenderSurfaceSelector::QRenderSurfaceSelector(Qt3DCore::QNode *parent)
}
/*!
- * \internal
+ \internal
*/
QRenderSurfaceSelector::~QRenderSurfaceSelector()
{
}
/*!
- * \internal
+ \internal
*/
QRenderSurfaceSelector::QRenderSurfaceSelector(QRenderSurfaceSelectorPrivate &dd, Qt3DCore::QNode *parent)
: Qt3DRender::QFrameGraphNode(dd, parent)
@@ -192,9 +205,8 @@ QObject *QRenderSurfaceSelector::surface() const
return surfaceObj;
}
-/*! \property QRenderSurfaceSelector::surface
- *
- * Sets \a surface.
+/*!
+ Sets \a surfaceObject.
*/
void QRenderSurfaceSelector::setSurface(QObject *surfaceObject)
{
@@ -211,7 +223,7 @@ void QRenderSurfaceSelector::setSurface(QObject *surfaceObject)
surface = static_cast<QSurface *>(offscreen);
}
- Q_ASSERT_X(surface, Q_FUNC_INFO, "surfaceObject is not a valid QSurface * object");
+ Q_ASSERT_X(surface, Q_FUNC_INFO, "surfaceObject is not a valid QSurface object");
}
if (d->m_surface == surface)
@@ -299,8 +311,8 @@ float QRenderSurfaceSelector::surfacePixelRatio() const
return d->m_surfacePixelRatio;
}
/*!
- * Sets render target \a size if different than underlying surface size.
- * Tells picking the correct size.
+ Sets render target \a size if different than underlying surface size.
+ Tells picking the correct size.
*/
void QRenderSurfaceSelector::setExternalRenderTargetSize(const QSize &size)
{
diff --git a/src/render/framegraph/qsortpolicy.cpp b/src/render/framegraph/qsortpolicy.cpp
index 50fcae50f..a20ebd201 100644
--- a/src/render/framegraph/qsortpolicy.cpp
+++ b/src/render/framegraph/qsortpolicy.cpp
@@ -53,23 +53,34 @@ QSortPolicyPrivate::QSortPolicyPrivate()
}
/*!
- * \class Qt3DRender::QSortPolicy
- * \inmodule Qt3DRender
- * \brief Provides storage for the sort types to be used
- * \since 5.7
- *
- * \inherits Qt3DRender::QFrameGraphNode
- *
+ \class Qt3DRender::QSortPolicy
+ \inmodule Qt3DRender
+ \brief Provides storage for the sort types to be used
+ \since 5.7
+
+ \inherits Qt3DRender::QFrameGraphNode
+
+ A Qt3DRender::QSortPolicy class stores the sorting type used by the FrameGraph.
+ The sort types determine how drawable entities are sorted before drawing to
+ determine the drawing order. When QSortPolicy is present in the FrameGraph,
+ the sorting mechanism is determined by the SortTypes list. Multiple sort types
+ can be used simultanously. If QSortPolicy is not present in the FrameGraph,
+ entities are drawn in the order they appear in the entity hierarchy.
*/
/*!
- * \qmltype SortPolicy
- * \inqmlmodule Qt3D.Render
- * \since 5.7
- * \ingroup
- * \instantiates Qt3DRender::QSortPolicy
- * \brief Provides storage for the sort types to be used
- *
+ \qmltype SortPolicy
+ \inqmlmodule Qt3D.Render
+ \since 5.7
+ \instantiates Qt3DRender::QSortPolicy
+ \brief Provides storage for the sort types to be used
+
+ A SortPolicy class stores the sorting type used by the FrameGraph.
+ The sort types determine how drawable entities are sorted before drawing to
+ determine the drawing order. When SortPolicy is present in the FrameGraph,
+ the sorting mechanism is determined by the SortTypes list. Multiple sort
+ types can be used simultanously. If SortPolicy is not present in the FrameGraph,
+ entities are drawn in the order they appear in the entity hierarchy.
*/
/*!
@@ -82,7 +93,17 @@ QSortPolicyPrivate::QSortPolicyPrivate()
*/
/*!
- * Constructs QSortPolicy with given \a parent.
+ \property QSortPolicy::sortTypes
+ Specifies the sorting types to be used.
+*/
+
+/*!
+ \qmlproperty QVariantList SortPolicy::sortTypes
+ Specifies the sorting types to be used.
+*/
+
+/*!
+ Constructs QSortPolicy with given \a parent.
*/
QSortPolicy::QSortPolicy(QNode *parent)
: QFrameGraphNode(*new QSortPolicyPrivate, parent)
@@ -110,17 +131,7 @@ QNodeCreatedChangeBasePtr QSortPolicy::createNodeCreationChange() const
}
/*!
- \property Qt3DRender::QSortPolicy::sortTypes
- Specifies the sorting types to be used.
-*/
-
-/*!
- \qmlproperty QVariantList Qt3D.Render::QSortPolicy::sortTypes
- Specifies the sorting types to be used.
-
-*/
-/*!
- * \return the current sort types in use
+ \return the current sort types in use
*/
QVector<QSortPolicy::SortType> QSortPolicy::sortTypes() const
{
diff --git a/src/render/framegraph/qviewport.cpp b/src/render/framegraph/qviewport.cpp
index c68ff141f..cf7667289 100644
--- a/src/render/framegraph/qviewport.cpp
+++ b/src/render/framegraph/qviewport.cpp
@@ -53,27 +53,39 @@ QViewportPrivate::QViewportPrivate()
}
/*!
- * \class Qt3DRender::QViewport
- * \inmodule Qt3DRender
- * \brief A viewport on the Qt3D Scene
- * \since 5.7
- *
- * \inherits Qt3DRender::QFrameGraphNode
- *
+ \class Qt3DRender::QViewport
+ \inmodule Qt3DRender
+ \brief A viewport on the Qt3D Scene
+ \since 5.7
+
+ \inherits Qt3DRender::QFrameGraphNode
+
+ Qt3DRender::QViewport of the scene specifies at which portion of the render surface Qt3D
+ is rendering to. Area outside the viewport is left untouched.
*/
/*!
- * \qmltype Viewport
- * \inqmlmodule Qt3D.Render
- * \since 5.7
- * \ingroup
- * \instantiates Qt3DRender::QViewport
- * \brief A viewport on the Qt3D Scene
- *
+ \qmltype Viewport
+ \inqmlmodule Qt3D.Render
+ \since 5.7
+ \ingroup
+ \instantiates Qt3DRender::QViewport
+ \brief A viewport on the Qt3D Scene
+
+ Viewport of the scene specifies at which portion of the render surface Qt3D is
+ rendering to. Area outside the viewport is left untouched.
*/
/*!
- * Constructs QViewport with given \a parent.
+ \qmlproperty rect Viewport::normalizedRect
+
+ Specifies the normalised rectangle for the viewport, i.e. the viewport rectangle
+ is specified relative to the render surface size. Whole surface sized viewport
+ is specified as [0.0, 0.0, 1.0, 1.0], which is the default.
+ */
+
+/*!
+ Constructs QViewport with given \a parent.
*/
QViewport::QViewport(QNode *parent)
: QFrameGraphNode(*new QViewportPrivate, parent)
@@ -99,14 +111,12 @@ QRectF QViewport::normalizedRect() const
}
/*!
- \property Qt3DRender::QViewport::normalizedRect
- Specifies the normalise rect for the viewport
-*/
-
-/*!
- \qmlproperty QRectF Qt3D.Render::QViewport::normalizedRect
+ \property QViewport::normalizedRect
-*/
+ Specifies the normalised rectangle for the viewport, i.e. the viewport rectangle
+ is specified relative to the render surface size. Whole surface sized viewport
+ is specified as [0.0, 0.0, 1.0, 1.0], which is the default.
+ */
void QViewport::setNormalizedRect(const QRectF &normalizedRect)
{
Q_D(QViewport);