diff options
Diffstat (limited to 'src/render/frontend/qabstracttextureprovider.cpp')
-rw-r--r-- | src/render/frontend/qabstracttextureprovider.cpp | 49 |
1 files changed, 46 insertions, 3 deletions
diff --git a/src/render/frontend/qabstracttextureprovider.cpp b/src/render/frontend/qabstracttextureprovider.cpp index 549332c0c..cafe2861c 100644 --- a/src/render/frontend/qabstracttextureprovider.cpp +++ b/src/render/frontend/qabstracttextureprovider.cpp @@ -62,6 +62,7 @@ QAbstractTextureProviderPrivate::QAbstractTextureProviderPrivate(QAbstractTextur , m_comparisonFunction(QAbstractTextureProvider::CompareLessEqual) , m_comparisonMode(QAbstractTextureProvider::CompareNone) , m_maximumLayers(1) + , m_unique(false) { } @@ -126,9 +127,9 @@ QAbstractTextureProvider::~QAbstractTextureProvider() */ void QAbstractTextureProvider::setSize(int w, int h, int d) { - setWidth(w); - setHeight(h); - setDepth(d); + setWidth(w); + setHeight(h); + setDepth(d); } /*! @@ -209,6 +210,12 @@ void QAbstractTextureProvider::setMaximumLayers(int maximumLayers) } } +/*! + Returns the maximum number of layers for the texture provider. + + \note this has a meaning only for texture providers that have 3D or + array target formats. + */ int QAbstractTextureProvider::maximumLayers() const { Q_D(const QAbstractTextureProvider); @@ -216,6 +223,39 @@ int QAbstractTextureProvider::maximumLayers() const } /*! + \property Qt3D::QAbstractTextureProvider::unique + + Sets whether this texture provider should be unique by reading \a unique. + By default this is false. + + By default the renderer based on the attributes of texture providers is + able to compare them and detect duplicates (same size, format and image + sources) and smartly avoid unnecessary computations. In some cases however + (texture providers used as Qt3D::RenderTarget attachments) you don't want + the renderer to perform these comparison, in which case you can set is + unique to true. + */ +void QAbstractTextureProvider::setUnique(bool unique) +{ + Q_D(QAbstractTextureProvider); + if (d->m_unique != unique) { + d->m_unique = unique; + emit uniqueChanged(); + } +} + +/*! + Returns whether the texture should be shared with other textures in the + renderer or not. Defaults to false as this allow in most cases the renderer + to be faster. + */ +bool QAbstractTextureProvider::isUnique() const +{ + Q_D(const QAbstractTextureProvider); + return d->m_unique; +} + +/*! \property Qt3D::QAbstractTextureProvider::format Holds the format of the texture provider. @@ -229,6 +269,9 @@ void QAbstractTextureProvider::setFormat(TextureFormat format) } } +/*! + Return the texture provider's format. + */ QAbstractTextureProvider::TextureFormat QAbstractTextureProvider::format() const { Q_D(const QAbstractTextureProvider); |