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-rw-r--r--src/render/frontend/qcamera.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/render/frontend/qcamera.cpp b/src/render/frontend/qcamera.cpp
index 29703878d..c2df23c6d 100644
--- a/src/render/frontend/qcamera.cpp
+++ b/src/render/frontend/qcamera.cpp
@@ -336,6 +336,18 @@ void QCameraPrivate::updateViewMatrixAndTransform(bool doEmit)
* Holds the current projection matrix of the camera.
*/
+/*!
+ * \qmlproperty real Qt3D.Render::Camera::exposure
+ * Holds the current exposure of the camera.
+ *
+ * The default value is 0.0.
+ *
+ * The MetalRoughMaterial in Qt 3D Extras is currently the only provided
+ * material that makes use of camera exposure. Negative values will cause
+ * the material to be darker, and positive values will cause it to be lighter.
+ *
+ * Custom materials may choose to interpret the value differently.
+ */
/*!
* \qmlproperty vector3d Qt3D.Render::Camera::position
@@ -469,6 +481,14 @@ void QCameraPrivate::updateViewMatrixAndTransform(bool doEmit)
/*!
* \property QCamera::exposure
* Holds the current exposure of the camera.
+ *
+ * The default value is 0.0.
+ *
+ * The MetalRoughMaterial in Qt 3D Extras is currently the only provided
+ * material that makes use of camera exposure. Negative values will cause
+ * the material to be darker, and positive values will cause it to be lighter.
+ *
+ * Custom materials may choose to interpret the value differently.
*/
/*!