diff options
Diffstat (limited to 'src/render/frontend/qmaterial.cpp')
-rw-r--r-- | src/render/frontend/qmaterial.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/render/frontend/qmaterial.cpp b/src/render/frontend/qmaterial.cpp index e9de8a21c..4cd5713ba 100644 --- a/src/render/frontend/qmaterial.cpp +++ b/src/render/frontend/qmaterial.cpp @@ -43,8 +43,7 @@ #include <Qt3DCore/qscenepropertychange.h> /*! - * \class QMaterial - * \namespace Qt3D + * \class Qt3D::QMaterial * * \inherits Component * @@ -53,16 +52,21 @@ * * QAbstractMaterial provide a way to specify the rendering of an Entity. * Any aspect can define its own subclass of QAbstractMaterial so that a - * Material can be used to describe a visual element, the way sound should - * reflect on an element, the temperature of a surface and so on. + * Material can be used to describe a visual element; for example, the way + * sound should reflect off an element, the temperature of a surface, + * and so on. * - * \sa QEffect, QMesh, QComponent + * \sa QEffect, QMesh, {Qt3D::}{QComponent} */ QT_BEGIN_NAMESPACE namespace Qt3D { +/*! + \class Qt3D::QMaterialPrivate + \internal +*/ QMaterialPrivate::QMaterialPrivate(QMaterial *qq) : QComponentPrivate(qq) , m_effect(Q_NULLPTR) @@ -85,6 +89,7 @@ QMaterial::QMaterial(QNode *parent) { } +/*! \internal */ QMaterial::QMaterial(QMaterialPrivate &dd, QNode *parent) : QComponent(dd, parent) { |