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-rw-r--r--src/render/frontend/qrenderpass.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/render/frontend/qrenderpass.cpp b/src/render/frontend/qrenderpass.cpp
index f6feba36a..efb315177 100644
--- a/src/render/frontend/qrenderpass.cpp
+++ b/src/render/frontend/qrenderpass.cpp
@@ -46,10 +46,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+using namespace Qt3D;
+
+namespace Qt3DRender {
/*!
- \class Qt3D::QRenderPassPrivate
+ \class Qt3DRender::QRenderPassPrivate
\internal
*/
QRenderPassPrivate::QRenderPassPrivate()
@@ -221,7 +223,7 @@ QList<QParameterMapping *> QRenderPass::bindings() const
/*!
* Adds a Qt3D::QRenderState \a state to the rendering pass. That implies that
* when the pass is executed at render time, the globally set render state will
- * be modifed by the states defined locally by the Qt3D::QRenderPass.
+ * be modifed by the states defined locally by the Qt3DRender::QRenderPass.
*
* \note not defining any Qt3D::QRenderState in a pass will result in the pass using
* the globally set render state for a given FrameGraph branch execution path.
@@ -246,7 +248,7 @@ void QRenderPass::addRenderState(QRenderState *state)
}
/*!
- * Removes \a state from the Qt3D::QRenderPass local render state.
+ * Removes \a state from the Qt3DRender::QRenderPass local render state.
*/
void QRenderPass::removeRenderState(QRenderState *state)
{
@@ -262,7 +264,7 @@ void QRenderPass::removeRenderState(QRenderState *state)
/*!
* Returns the list of Qt3D::QRenderState state objects making up the render
- * state of the Qt3D::QRenderPass.
+ * state of the Qt3DRender::QRenderPass.
*/
QList<QRenderState *> QRenderPass::renderStates() const
{
@@ -312,6 +314,6 @@ QList<QParameter *> QRenderPass::parameters() const
return d->m_parameters;
}
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE