summaryrefslogtreecommitdiffstats
path: root/src/render/geometry/geometry.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/geometry/geometry.cpp')
-rw-r--r--src/render/geometry/geometry.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/geometry/geometry.cpp b/src/render/geometry/geometry.cpp
index eccdd0fe7..612e4f4e9 100644
--- a/src/render/geometry/geometry.cpp
+++ b/src/render/geometry/geometry.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "geometry_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qgeometry.h>
#include <Qt3DRender/private/qgeometry_p.h>
@@ -95,7 +95,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
switch (e->type()) {
case NodeAdded: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("attribute")) {
@@ -106,7 +106,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
}
case NodeRemoved: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("attribute")) {
@@ -119,7 +119,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
case NodeUpdated: {
// Note: doesn't set dirtyness as this parameter changing doesn't need
// a new VAO update.
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("boundingVolumePositionAttribute")) {