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Diffstat (limited to 'src/render/geometry/qconemesh.cpp')
-rw-r--r-- | src/render/geometry/qconemesh.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/render/geometry/qconemesh.cpp b/src/render/geometry/qconemesh.cpp new file mode 100644 index 000000000..17fed349d --- /dev/null +++ b/src/render/geometry/qconemesh.cpp @@ -0,0 +1,145 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef _USE_MATH_DEFINES +# define _USE_MATH_DEFINES // For MSVC +#endif + +#include "qconemesh.h" +#include "qconegeometry.h" +#include <Qt3DRender/qbuffer.h> +#include <Qt3DRender/qbufferfunctor.h> +#include <Qt3DRender/qattribute.h> +#include <qmath.h> +#include <QVector3D> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +QConeMesh::QConeMesh(QNode *parent) + : QGeometryRenderer(parent) +{ + QConeGeometry *geometry = new QConeGeometry(this); + QObject::connect(geometry, &QConeGeometry::hasTopEndcapChanged, this, &QConeMesh::hasTopEndcapChanged); + QObject::connect(geometry, &QConeGeometry::hasBottomEndcapChanged, this, &QConeMesh::hasBottomEndcapChanged); + QObject::connect(geometry, &QConeGeometry::topRadiusChanged, this, &QConeMesh::topRadiusChanged); + QObject::connect(geometry, &QConeGeometry::bottomRadiusChanged, this, &QConeMesh::bottomRadiusChanged); + QObject::connect(geometry, &QConeGeometry::ringsChanged, this, &QConeMesh::ringsChanged); + QObject::connect(geometry, &QConeGeometry::slicesChanged, this, &QConeMesh::slicesChanged); + QObject::connect(geometry, &QConeGeometry::lengthChanged, this, &QConeMesh::lengthChanged); + + QGeometryRenderer::setGeometry(geometry); +} + +QConeMesh::~QConeMesh() +{ + QNode::cleanup(); +} + +void QConeMesh::setHasTopEndcap(bool hasTopEndcap) +{ + static_cast<QConeGeometry *>(geometry())->setHasTopEndcap(hasTopEndcap); +} + +void QConeMesh::setHasBottomEndcap(bool hasBottomEndcap) +{ + static_cast<QConeGeometry *>(geometry())->setHasBottomEndcap(hasBottomEndcap); +} + +void QConeMesh::setTopRadius(float topRadius) +{ + static_cast<QConeGeometry *>(geometry())->setTopRadius(topRadius); +} + +void QConeMesh::setBottomRadius(float bottomRadius) +{ + static_cast<QConeGeometry *>(geometry())->setBottomRadius(bottomRadius); +} + +void QConeMesh::setRings(int rings) +{ + static_cast<QConeGeometry *>(geometry())->setRings(rings); +} + +void QConeMesh::setSlices(int slices) +{ + static_cast<QConeGeometry *>(geometry())->setSlices(slices); +} + +void QConeMesh::setLength(float length) +{ + static_cast<QConeGeometry *>(geometry())->setLength(length); +} + +bool QConeMesh::hasTopEndcap() const +{ + return static_cast<QConeGeometry *>(geometry())->hasTopEndcap(); +} + +bool QConeMesh::hasBottomEndcap() const +{ + return static_cast<QConeGeometry *>(geometry())->hasBottomEndcap(); +} + +float QConeMesh::topRadius() const +{ + return static_cast<QConeGeometry *>(geometry())->topRadius(); +} + +float QConeMesh::bottomRadius() const +{ + return static_cast<QConeGeometry *>(geometry())->bottomRadius(); +} + +int QConeMesh::rings() const +{ + return static_cast<QConeGeometry *>(geometry())->rings(); +} + +int QConeMesh::slices() const +{ + return static_cast<QConeGeometry *>(geometry())->slices(); +} + +float QConeMesh::length() const +{ + return static_cast<QConeGeometry *>(geometry())->length(); +} + +} // namespace Qt3DRender + +QT_END_NAMESPACE |