diff options
Diffstat (limited to 'src/render/geometry/qgeometryrenderer.cpp')
-rw-r--r-- | src/render/geometry/qgeometryrenderer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/geometry/qgeometryrenderer.cpp b/src/render/geometry/qgeometryrenderer.cpp index 3176c647d..35146974d 100644 --- a/src/render/geometry/qgeometryrenderer.cpp +++ b/src/render/geometry/qgeometryrenderer.cpp @@ -41,7 +41,7 @@ #include "qgeometryrenderer_p.h" #include <private/qcomponent_p.h> -#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DCore/qnodepropertychange.h> QT_BEGIN_NAMESPACE @@ -358,7 +358,7 @@ void QGeometryRenderer::setGeometry(QGeometry *geometry) return; if (d->m_geometry && d->m_changeArbiter) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id())); change->setPropertyName("geometry"); change->setValue(QVariant::fromValue(d->m_geometry->id())); d->notifyObservers(change); @@ -373,7 +373,7 @@ void QGeometryRenderer::setGeometry(QGeometry *geometry) blockNotifications(blocked); if (d->m_geometry && d->m_changeArbiter) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id())); change->setPropertyName("geometry"); change->setValue(QVariant::fromValue(d->m_geometry->id())); d->notifyObservers(change); @@ -400,7 +400,7 @@ void QGeometryRenderer::setGeometryFactory(const QGeometryFactoryPtr &factory) return; d->m_geometryFactory = factory; if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id())); change->setPropertyName("geometryFactory"); change->setValue(QVariant::fromValue(d->m_geometryFactory)); d->notifyObservers(change); @@ -432,7 +432,7 @@ void QGeometryRenderer::copy(const QNode *ref) void QGeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) { Q_D(QGeometryRenderer); - QScenePropertyChangePtr change = qSharedPointerCast<QScenePropertyChange>(e); + QNodePropertyChangePtr change = qSharedPointerCast<QNodePropertyChange>(e); if (change->type() == NodeUpdated && change->propertyName() == QByteArrayLiteral("geometry")) { QNodePtr nodePtr = change->value().value<QNodePtr>(); QGeometry *backendGeometry = static_cast<QGeometry *>(nodePtr.data()); |