diff options
Diffstat (limited to 'src/render/graphicshelpers/graphicshelpergl3_p.h')
-rw-r--r-- | src/render/graphicshelpers/graphicshelpergl3_p.h | 65 |
1 files changed, 33 insertions, 32 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_p.h b/src/render/graphicshelpers/graphicshelpergl3_p.h index 9297998fa..59337a690 100644 --- a/src/render/graphicshelpers/graphicshelpergl3_p.h +++ b/src/render/graphicshelpers/graphicshelpergl3_p.h @@ -67,47 +67,48 @@ public: GraphicsHelperGL3(); // QGraphicHelperInterface interface - void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) Q_DECL_OVERRIDE; - void drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) Q_DECL_OVERRIDE; - void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) Q_DECL_OVERRIDE; - void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) Q_DECL_OVERRIDE; - void drawArrays(GLenum primitiveType, GLint first, GLsizei count) Q_DECL_OVERRIDE; - void setVerticesPerPatch(GLint verticesPerPatch) Q_DECL_OVERRIDE; - void useProgram(GLuint programId) Q_DECL_OVERRIDE; - QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) Q_DECL_OVERRIDE; - QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) Q_DECL_OVERRIDE; - QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) Q_DECL_OVERRIDE; - void vertexAttribDivisor(GLuint index, GLuint divisor) Q_DECL_OVERRIDE; - void blendEquation(GLenum mode) Q_DECL_OVERRIDE; void alphaTest(GLenum mode1, GLenum mode2) Q_DECL_OVERRIDE; - void depthTest(GLenum mode) Q_DECL_OVERRIDE; - void depthMask(GLenum mode) Q_DECL_OVERRIDE; - void cullFace(GLenum mode) Q_DECL_OVERRIDE; - void frontFace(GLenum mode) Q_DECL_OVERRIDE; - void enableAlphaCoverage() Q_DECL_OVERRIDE; - void disableAlphaCoverage() Q_DECL_OVERRIDE; - GLuint createFrameBufferObject() Q_DECL_OVERRIDE; - void releaseFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE; + void bindBufferBase(GLenum target, GLuint index, GLuint buffer) Q_DECL_OVERRIDE; + void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) Q_DECL_OVERRIDE; + void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) Q_DECL_OVERRIDE; void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE; + void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE; + void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE; + void blendEquation(GLenum mode) Q_DECL_OVERRIDE; + void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE; GLuint boundFrameBufferObject() Q_DECL_OVERRIDE; + void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) Q_DECL_OVERRIDE; bool checkFrameBufferComplete() Q_DECL_OVERRIDE; - void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) Q_DECL_OVERRIDE; - bool supportsFeature(Feature feature) const Q_DECL_OVERRIDE; + GLuint createFrameBufferObject() Q_DECL_OVERRIDE; + void cullFace(GLenum mode) Q_DECL_OVERRIDE; + void depthMask(GLenum mode) Q_DECL_OVERRIDE; + void depthTest(GLenum mode) Q_DECL_OVERRIDE; + void disableAlphaCoverage() Q_DECL_OVERRIDE; + void disableClipPlane(int clipPlane) Q_DECL_OVERRIDE; + void disablePrimitiveRestart() Q_DECL_OVERRIDE; + void drawArrays(GLenum primitiveType, GLint first, GLsizei count) Q_DECL_OVERRIDE; + void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) Q_DECL_OVERRIDE; void drawBuffers(GLsizei n, const int *bufs) Q_DECL_OVERRIDE; - void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) Q_DECL_OVERRIDE; - void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE; - void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE; - void bindBufferBase(GLenum target, GLuint bindingIndex, GLuint buffer) Q_DECL_OVERRIDE; - void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) Q_DECL_OVERRIDE; - uint uniformByteSize(const ShaderUniform &description) Q_DECL_OVERRIDE; + void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) Q_DECL_OVERRIDE; + void drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) Q_DECL_OVERRIDE; + void enableAlphaCoverage() Q_DECL_OVERRIDE; void enableClipPlane(int clipPlane) Q_DECL_OVERRIDE; - void disableClipPlane(int clipPlane) Q_DECL_OVERRIDE; - GLint maxClipPlaneCount() Q_DECL_OVERRIDE; void enablePrimitiveRestart(int primitiveRestartIndex) Q_DECL_OVERRIDE; - void disablePrimitiveRestart() Q_DECL_OVERRIDE; - void pointSize(bool programmable, GLfloat value) Q_DECL_OVERRIDE; + void frontFace(GLenum mode) Q_DECL_OVERRIDE; QSize getRenderBufferDimensions(GLuint renderBufferId) Q_DECL_OVERRIDE; QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) Q_DECL_OVERRIDE; + void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) Q_DECL_OVERRIDE; + void pointSize(bool programmable, GLfloat value) Q_DECL_OVERRIDE; + GLint maxClipPlaneCount() Q_DECL_OVERRIDE; + QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) Q_DECL_OVERRIDE; + QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) Q_DECL_OVERRIDE; + QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) Q_DECL_OVERRIDE; + void releaseFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE; + void setVerticesPerPatch(GLint verticesPerPatch) Q_DECL_OVERRIDE; + bool supportsFeature(Feature feature) const Q_DECL_OVERRIDE; + uint uniformByteSize(const ShaderUniform &description) Q_DECL_OVERRIDE; + void useProgram(GLuint programId) Q_DECL_OVERRIDE; + void vertexAttribDivisor(GLuint index, GLuint divisor) Q_DECL_OVERRIDE; private: QOpenGLFunctions_3_2_Core *m_funcs; |