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-rw-r--r--src/render/io/scene_p.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/render/io/scene_p.h b/src/render/io/scene_p.h
index 090bc64d4..cd9e5d50e 100644
--- a/src/render/io/scene_p.h
+++ b/src/render/io/scene_p.h
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
}
@@ -63,17 +63,17 @@ namespace Render {
class SceneManager;
-class Scene : public Qt3D::QBackendNode
+class Scene : public Qt3DCore::QBackendNode
{
public:
Scene();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
// QObserverInterface interface
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
QUrl source() const;
- void setSceneSubtree(Qt3D::QEntity *subTree);
+ void setSceneSubtree(Qt3DCore::QEntity *subTree);
void setSceneManager(SceneManager *manager);
private:
@@ -81,13 +81,13 @@ private:
QUrl m_source;
};
-class RenderSceneFunctor : public Qt3D::QBackendNodeFunctor
+class RenderSceneFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit RenderSceneFunctor(SceneManager *sceneManager);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
SceneManager *m_sceneManager;