diff options
Diffstat (limited to 'src/render/io/scenemanager.cpp')
-rw-r--r-- | src/render/io/scenemanager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/io/scenemanager.cpp b/src/render/io/scenemanager.cpp index 52fd2a627..f7223cd46 100644 --- a/src/render/io/scenemanager.cpp +++ b/src/render/io/scenemanager.cpp @@ -42,14 +42,14 @@ namespace Qt3DRender { namespace Render { SceneManager::SceneManager() : QResourceManager<Scene, - Qt3D::QNodeId, + Qt3DCore::QNodeId, 8, - Qt3D::ArrayAllocatingPolicy, - Qt3D::ObjectLevelLockingPolicy>() + Qt3DCore::ArrayAllocatingPolicy, + Qt3DCore::ObjectLevelLockingPolicy>() { } -void SceneManager::addSceneData(const QUrl &source, const Qt3D::QNodeId &sceneUuid) +void SceneManager::addSceneData(const QUrl &source, const Qt3DCore::QNodeId &sceneUuid) { LoadSceneJobPtr newJob(new LoadSceneJob(source, sceneUuid)); @@ -68,13 +68,13 @@ QVector<LoadSceneJobPtr> SceneManager::pendingSceneLoaderJobs() return copy; } -void SceneManager::addLoadedSceneTree(const QUrl &source, Qt3D::QEntity *tree) +void SceneManager::addLoadedSceneTree(const QUrl &source, Qt3DCore::QEntity *tree) { SceneManager::Locker lock(this); m_loadedSceneTrees.insert(source, tree); } -Qt3D::QEntity *SceneManager::sceneTreeFromSource(const QUrl &source) +Qt3DCore::QEntity *SceneManager::sceneTreeFromSource(const QUrl &source) { SceneManager::Locker lock(this); return m_loadedSceneTrees.value(source); |