diff options
Diffstat (limited to 'src/render/jobs')
-rw-r--r-- | src/render/jobs/framecleanupjob.cpp | 2 | ||||
-rw-r--r-- | src/render/jobs/framecleanupjob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/framepreparationjob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/loadbufferjob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/loadgeometryjob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/loadscenejob.cpp | 4 | ||||
-rw-r--r-- | src/render/jobs/loadscenejob_p.h | 6 | ||||
-rw-r--r-- | src/render/jobs/loadtexturedatajob.cpp | 2 | ||||
-rw-r--r-- | src/render/jobs/loadtexturedatajob_p.h | 6 | ||||
-rw-r--r-- | src/render/jobs/renderviewjob.cpp | 2 | ||||
-rw-r--r-- | src/render/jobs/renderviewjob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/renderviewjobutils.cpp | 4 | ||||
-rw-r--r-- | src/render/jobs/renderviewjobutils_p.h | 6 | ||||
-rw-r--r-- | src/render/jobs/updateboundingvolumejob_p.h | 2 | ||||
-rw-r--r-- | src/render/jobs/updateworldtransformjob.cpp | 2 | ||||
-rw-r--r-- | src/render/jobs/updateworldtransformjob_p.h | 2 |
16 files changed, 24 insertions, 24 deletions
diff --git a/src/render/jobs/framecleanupjob.cpp b/src/render/jobs/framecleanupjob.cpp index 7d6df11b4..7fdbb1290 100644 --- a/src/render/jobs/framecleanupjob.cpp +++ b/src/render/jobs/framecleanupjob.cpp @@ -58,7 +58,7 @@ FrameCleanupJob::~FrameCleanupJob() void FrameCleanupJob::run() { // set each ShaderData to not need an update - Q_FOREACH (const Qt3D::QNodeId &id, ShaderData::updatedShaderDataList()) { + Q_FOREACH (const Qt3DCore::QNodeId &id, ShaderData::updatedShaderDataList()) { ShaderData *shaderData = m_renderer->shaderDataManager()->lookupResource(id); if (shaderData != Q_NULLPTR) shaderData->clearUpdate(); diff --git a/src/render/jobs/framecleanupjob_p.h b/src/render/jobs/framecleanupjob_p.h index 9af01b6bd..9dddc925e 100644 --- a/src/render/jobs/framecleanupjob_p.h +++ b/src/render/jobs/framecleanupjob_p.h @@ -60,7 +60,7 @@ namespace Render { class Renderer; class Entity; -class FrameCleanupJob : public Qt3D::QAspectJob +class FrameCleanupJob : public Qt3DCore::QAspectJob { public: explicit FrameCleanupJob(Renderer *renderer); diff --git a/src/render/jobs/framepreparationjob_p.h b/src/render/jobs/framepreparationjob_p.h index 3609c223f..d23969cd0 100644 --- a/src/render/jobs/framepreparationjob_p.h +++ b/src/render/jobs/framepreparationjob_p.h @@ -59,7 +59,7 @@ namespace Render { class Renderer; class Entity; -class FramePreparationJob : public Qt3D::QAspectJob +class FramePreparationJob : public Qt3DCore::QAspectJob { public: FramePreparationJob(Entity *root); diff --git a/src/render/jobs/loadbufferjob_p.h b/src/render/jobs/loadbufferjob_p.h index 89d2a8d18..d6b0d2ca6 100644 --- a/src/render/jobs/loadbufferjob_p.h +++ b/src/render/jobs/loadbufferjob_p.h @@ -60,7 +60,7 @@ namespace Render { class Renderer; -class LoadBufferJob : public Qt3D::QAspectJob +class LoadBufferJob : public Qt3DCore::QAspectJob { public: explicit LoadBufferJob(const HBuffer &handle); diff --git a/src/render/jobs/loadgeometryjob_p.h b/src/render/jobs/loadgeometryjob_p.h index 58fb419ca..9ed4a8269 100644 --- a/src/render/jobs/loadgeometryjob_p.h +++ b/src/render/jobs/loadgeometryjob_p.h @@ -60,7 +60,7 @@ namespace Render { class Renderer; -class LoadGeometryJob : public Qt3D::QAspectJob +class LoadGeometryJob : public Qt3DCore::QAspectJob { public: explicit LoadGeometryJob(const HGeometryRenderer &handle); diff --git a/src/render/jobs/loadscenejob.cpp b/src/render/jobs/loadscenejob.cpp index 6ceda73da..a7dbc3dae 100644 --- a/src/render/jobs/loadscenejob.cpp +++ b/src/render/jobs/loadscenejob.cpp @@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { -LoadSceneJob::LoadSceneJob(const QUrl &source, const Qt3D::QNodeId &m_sceneComponent) +LoadSceneJob::LoadSceneJob(const QUrl &source, const Qt3DCore::QNodeId &m_sceneComponent) : QAspectJob() , m_renderer(Q_NULLPTR) , m_source(source) @@ -55,7 +55,7 @@ LoadSceneJob::LoadSceneJob(const QUrl &source, const Qt3D::QNodeId &m_sceneCompo void LoadSceneJob::run() { - Qt3D::QEntity *sceneTree = m_renderer->sceneManager()->sceneTreeFromSource(m_source); + Qt3DCore::QEntity *sceneTree = m_renderer->sceneManager()->sceneTreeFromSource(m_source); if (sceneTree == Q_NULLPTR) { Q_FOREACH (AbstractSceneParser *parser, m_renderer->sceneParsers()) { if (parser->isExtensionSupported(m_source)) { diff --git a/src/render/jobs/loadscenejob_p.h b/src/render/jobs/loadscenejob_p.h index 5385b9cfc..b8c4b18ed 100644 --- a/src/render/jobs/loadscenejob_p.h +++ b/src/render/jobs/loadscenejob_p.h @@ -61,10 +61,10 @@ namespace Render { class Renderer; -class LoadSceneJob : public Qt3D::QAspectJob +class LoadSceneJob : public Qt3DCore::QAspectJob { public: - explicit LoadSceneJob(const QUrl &source, const Qt3D::QNodeId &sceneComponent); + explicit LoadSceneJob(const QUrl &source, const Qt3DCore::QNodeId &sceneComponent); void setRenderer(Renderer *renderer) { m_renderer = renderer; } protected: @@ -73,7 +73,7 @@ protected: private: Renderer *m_renderer; QUrl m_source; - Qt3D::QNodeId m_sceneComponent; + Qt3DCore::QNodeId m_sceneComponent; }; typedef QSharedPointer<LoadSceneJob> LoadSceneJobPtr; diff --git a/src/render/jobs/loadtexturedatajob.cpp b/src/render/jobs/loadtexturedatajob.cpp index 2dadcd69e..35ddf6cc5 100644 --- a/src/render/jobs/loadtexturedatajob.cpp +++ b/src/render/jobs/loadtexturedatajob.cpp @@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { -LoadTextureDataJob::LoadTextureDataJob(const Qt3D::QNodeId &textureId) +LoadTextureDataJob::LoadTextureDataJob(const Qt3DCore::QNodeId &textureId) : m_textureId(textureId) { } diff --git a/src/render/jobs/loadtexturedatajob_p.h b/src/render/jobs/loadtexturedatajob_p.h index abe476000..09d5e3b5d 100644 --- a/src/render/jobs/loadtexturedatajob_p.h +++ b/src/render/jobs/loadtexturedatajob_p.h @@ -60,10 +60,10 @@ namespace Render { class Renderer; -class LoadTextureDataJob : public Qt3D::QAspectJob +class LoadTextureDataJob : public Qt3DCore::QAspectJob { public: - LoadTextureDataJob(const Qt3D::QNodeId &textureId); + LoadTextureDataJob(const Qt3DCore::QNodeId &textureId); ~LoadTextureDataJob(); inline void setRenderer(Renderer *renderer) { m_renderer = renderer; } @@ -71,7 +71,7 @@ protected: void run() Q_DECL_FINAL; private: - Qt3D::QNodeId m_textureId; + Qt3DCore::QNodeId m_textureId; Renderer *m_renderer; }; diff --git a/src/render/jobs/renderviewjob.cpp b/src/render/jobs/renderviewjob.cpp index 962bcaaa7..750a2e8b7 100644 --- a/src/render/jobs/renderviewjob.cpp +++ b/src/render/jobs/renderviewjob.cpp @@ -53,7 +53,7 @@ void RenderViewJob::run() // Create a RenderView object // The RenderView are created from a QFrameAllocator stored in the current Thread local storage - Qt3D::QFrameAllocator *currentFrameAllocator = m_renderer->currentFrameAllocator(); + Qt3DCore::QFrameAllocator *currentFrameAllocator = m_renderer->currentFrameAllocator(); RenderView *renderView = currentFrameAllocator->allocate<RenderView>(); // RenderView should allocate heap resources using only the currentFrameAllocator diff --git a/src/render/jobs/renderviewjob_p.h b/src/render/jobs/renderviewjob_p.h index 670edb371..c5fecb3d8 100644 --- a/src/render/jobs/renderviewjob_p.h +++ b/src/render/jobs/renderviewjob_p.h @@ -62,7 +62,7 @@ namespace Render { class Renderer; class FrameGraphNode; -class RenderViewJob : public Qt3D::QAspectJob +class RenderViewJob : public Qt3DCore::QAspectJob { public: RenderViewJob() diff --git a/src/render/jobs/renderviewjobutils.cpp b/src/render/jobs/renderviewjobutils.cpp index 9cf472549..7de8e4726 100644 --- a/src/render/jobs/renderviewjobutils.cpp +++ b/src/render/jobs/renderviewjobutils.cpp @@ -60,7 +60,7 @@ QT_BEGIN_NAMESPACE -using namespace Qt3D; +using namespace Qt3DCore; namespace Qt3DRender { namespace Render { @@ -324,7 +324,7 @@ ParameterInfoList::iterator findParamInfo(ParameterInfoList *params, const QStri } void addParametersForIds(ParameterInfoList *params, ParameterManager *manager, - const QList<Qt3D::QNodeId> ¶meterIds) + const QList<Qt3DCore::QNodeId> ¶meterIds) { Q_FOREACH (const QNodeId ¶mId, parameterIds) { Parameter *param = manager->lookupResource(paramId); diff --git a/src/render/jobs/renderviewjobutils_p.h b/src/render/jobs/renderviewjobutils_p.h index ff6baab33..76b37a1bf 100644 --- a/src/render/jobs/renderviewjobutils_p.h +++ b/src/render/jobs/renderviewjobutils_p.h @@ -55,7 +55,7 @@ QT_BEGIN_NAMESPACE -namespace Qt3D { +namespace Qt3DCore { class QFrameAllocator; } @@ -114,7 +114,7 @@ Q_AUTOTEST_EXPORT void parametersFromMaterialEffectTechnique(ParameterInfoList * Technique *technique); Q_AUTOTEST_EXPORT void addParametersForIds(ParameterInfoList *params, ParameterManager *manager, - const QList<Qt3D::QNodeId> ¶meterIds); + const QList<Qt3DCore::QNodeId> ¶meterIds); template<class T> void parametersFromParametersProvider(ParameterInfoList *infoList, @@ -129,7 +129,7 @@ Q_AUTOTEST_EXPORT ParameterInfoList::iterator findParamInfo(ParameterInfoList *i const QString &name); Q_AUTOTEST_EXPORT RenderStateSet *buildRenderStateSet(const QList<RenderState*> &states, - Qt3D::QFrameAllocator *allocator); + Qt3DCore::QFrameAllocator *allocator); struct Q_AUTOTEST_EXPORT UniformBlockValueBuilder diff --git a/src/render/jobs/updateboundingvolumejob_p.h b/src/render/jobs/updateboundingvolumejob_p.h index e14f71e36..27dc82486 100644 --- a/src/render/jobs/updateboundingvolumejob_p.h +++ b/src/render/jobs/updateboundingvolumejob_p.h @@ -59,7 +59,7 @@ namespace Render { class Entity; -class UpdateBoundingVolumeJob : public Qt3D::QAspectJob +class UpdateBoundingVolumeJob : public Qt3DCore::QAspectJob { public: explicit UpdateBoundingVolumeJob(Entity *m_node); diff --git a/src/render/jobs/updateworldtransformjob.cpp b/src/render/jobs/updateworldtransformjob.cpp index 20c58511c..736325560 100644 --- a/src/render/jobs/updateworldtransformjob.cpp +++ b/src/render/jobs/updateworldtransformjob.cpp @@ -67,7 +67,7 @@ void updateWorldTransformAndBounds(Qt3DRender::Render::Entity *node, const QMatr } UpdateWorldTransformJob::UpdateWorldTransformJob(Entity *node) - : Qt3D::QAspectJob() + : Qt3DCore::QAspectJob() , m_node(node) { } diff --git a/src/render/jobs/updateworldtransformjob_p.h b/src/render/jobs/updateworldtransformjob_p.h index d379cf5a3..896a02c05 100644 --- a/src/render/jobs/updateworldtransformjob_p.h +++ b/src/render/jobs/updateworldtransformjob_p.h @@ -59,7 +59,7 @@ namespace Render { class Entity; -class UpdateWorldTransformJob : public Qt3D::QAspectJob +class UpdateWorldTransformJob : public Qt3DCore::QAspectJob { public: explicit UpdateWorldTransformJob(Entity *node); |