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Diffstat (limited to 'src/render/materialsystem/qrenderpass.cpp')
-rw-r--r--src/render/materialsystem/qrenderpass.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/materialsystem/qrenderpass.cpp b/src/render/materialsystem/qrenderpass.cpp
index 9ec602135..3e97c9a8e 100644
--- a/src/render/materialsystem/qrenderpass.cpp
+++ b/src/render/materialsystem/qrenderpass.cpp
@@ -42,9 +42,9 @@
#include "qrenderpass_p.h"
#include "qparameter.h"
#include "qfilterkey.h"
-#include "qscenepropertychange.h"
#include "qrenderstate.h"
-#include "private/qnode_p.h"
+#include <Qt3DCore/qnodepropertychange.h>
+#include <Qt3DCore/private/qnode_p.h>
QT_BEGIN_NAMESPACE
@@ -99,7 +99,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram)
if (d->m_shader != shaderProgram) {
if (d->m_shader != Q_NULLPTR && d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
e->setPropertyName("shaderProgram");
e->setValue(QVariant::fromValue(d->m_shader->id()));
d->notifyObservers(e);
@@ -116,7 +116,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram)
shaderProgram->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
e->setPropertyName("shaderProgram");
e->setValue(QVariant::fromValue(shaderProgram->id()));
d->notifyObservers(e);
@@ -144,7 +144,7 @@ void QRenderPass::addFilterKey(QFilterKey *filterKey)
filterKey->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(filterKey->id()));
d->notifyObservers(change);
@@ -156,7 +156,7 @@ void QRenderPass::removeFilterKey(QFilterKey *filterKey)
{
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(filterKey->id()));
d->notifyObservers(change);
@@ -189,7 +189,7 @@ void QRenderPass::addRenderState(QRenderState *state)
state->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("renderState");
change->setValue(QVariant::fromValue(QNodePtr(QNode::clone(state))));
d->notifyObservers(change);
@@ -204,7 +204,7 @@ void QRenderPass::removeRenderState(QRenderState *state)
{
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("renderState");
change->setValue(QVariant::fromValue(state->id()));
d->notifyObservers(change);
@@ -236,7 +236,7 @@ void QRenderPass::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -249,7 +249,7 @@ void QRenderPass::removeParameter(QParameter *parameter)
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);