diff options
Diffstat (limited to 'src/render/materialsystem/qrenderpass.cpp')
-rw-r--r-- | src/render/materialsystem/qrenderpass.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/materialsystem/qrenderpass.cpp b/src/render/materialsystem/qrenderpass.cpp index 9ec602135..3e97c9a8e 100644 --- a/src/render/materialsystem/qrenderpass.cpp +++ b/src/render/materialsystem/qrenderpass.cpp @@ -42,9 +42,9 @@ #include "qrenderpass_p.h" #include "qparameter.h" #include "qfilterkey.h" -#include "qscenepropertychange.h" #include "qrenderstate.h" -#include "private/qnode_p.h" +#include <Qt3DCore/qnodepropertychange.h> +#include <Qt3DCore/private/qnode_p.h> QT_BEGIN_NAMESPACE @@ -99,7 +99,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram) if (d->m_shader != shaderProgram) { if (d->m_shader != Q_NULLPTR && d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr e(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + QNodePropertyChangePtr e(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id())); e->setPropertyName("shaderProgram"); e->setValue(QVariant::fromValue(d->m_shader->id())); d->notifyObservers(e); @@ -116,7 +116,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram) shaderProgram->setParent(this); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr e(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + QNodePropertyChangePtr e(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id())); e->setPropertyName("shaderProgram"); e->setValue(QVariant::fromValue(shaderProgram->id())); d->notifyObservers(e); @@ -144,7 +144,7 @@ void QRenderPass::addFilterKey(QFilterKey *filterKey) filterKey->setParent(this); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id())); change->setPropertyName("filterKeys"); change->setValue(QVariant::fromValue(filterKey->id())); d->notifyObservers(change); @@ -156,7 +156,7 @@ void QRenderPass::removeFilterKey(QFilterKey *filterKey) { Q_D(QRenderPass); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id())); change->setPropertyName("filterKeys"); change->setValue(QVariant::fromValue(filterKey->id())); d->notifyObservers(change); @@ -189,7 +189,7 @@ void QRenderPass::addRenderState(QRenderState *state) state->setParent(this); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id())); change->setPropertyName("renderState"); change->setValue(QVariant::fromValue(QNodePtr(QNode::clone(state)))); d->notifyObservers(change); @@ -204,7 +204,7 @@ void QRenderPass::removeRenderState(QRenderState *state) { Q_D(QRenderPass); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id())); change->setPropertyName("renderState"); change->setValue(QVariant::fromValue(state->id())); d->notifyObservers(change); @@ -236,7 +236,7 @@ void QRenderPass::addParameter(QParameter *parameter) parameter->setParent(this); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id())); change->setPropertyName("parameter"); change->setValue(QVariant::fromValue(parameter->id())); d->notifyObservers(change); @@ -249,7 +249,7 @@ void QRenderPass::removeParameter(QParameter *parameter) Q_D(QRenderPass); if (d->m_changeArbiter != Q_NULLPTR) { - QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id())); change->setPropertyName("parameter"); change->setValue(QVariant::fromValue(parameter->id())); d->notifyObservers(change); |