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path: root/src/render/materialsystem/qshaderprogram.cpp
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Diffstat (limited to 'src/render/materialsystem/qshaderprogram.cpp')
-rw-r--r--src/render/materialsystem/qshaderprogram.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/materialsystem/qshaderprogram.cpp b/src/render/materialsystem/qshaderprogram.cpp
index 51faac661..590572f93 100644
--- a/src/render/materialsystem/qshaderprogram.cpp
+++ b/src/render/materialsystem/qshaderprogram.cpp
@@ -93,7 +93,7 @@ void QShaderProgram::setVertexShaderCode(const QByteArray &vertexShaderCode)
Q_D(QShaderProgram);
if (vertexShaderCode != d->m_vertexShaderCode) {
d->m_vertexShaderCode = vertexShaderCode;
- emit vertexShaderCodeChanged();
+ emit vertexShaderCodeChanged(vertexShaderCode);
}
}
@@ -108,7 +108,7 @@ void QShaderProgram::setTessellationControlShaderCode(const QByteArray &tessella
Q_D(QShaderProgram);
if (tessellationControlShaderCode != d->m_tessControlShaderCode) {
d->m_tessControlShaderCode = tessellationControlShaderCode;
- emit tessellationControlShaderCodeChanged();
+ emit tessellationControlShaderCodeChanged(tessellationControlShaderCode);
}
}
@@ -123,7 +123,7 @@ void QShaderProgram::setTessellationEvaluationShaderCode(const QByteArray &tesse
Q_D(QShaderProgram);
if (tessellationEvaluationShaderCode != d->m_tessEvalShaderCode) {
d->m_tessEvalShaderCode = tessellationEvaluationShaderCode;
- emit tessellationEvaluationShaderCodeChanged();
+ emit tessellationEvaluationShaderCodeChanged(tessellationEvaluationShaderCode);
}
}
@@ -138,7 +138,7 @@ void QShaderProgram::setGeometryShaderCode(const QByteArray &geometryShaderCode)
Q_D(QShaderProgram);
if (geometryShaderCode != d->m_geometryShaderCode) {
d->m_geometryShaderCode = geometryShaderCode;
- emit geometryShaderCodeChanged();
+ emit geometryShaderCodeChanged(geometryShaderCode);
}
}
@@ -156,7 +156,7 @@ void QShaderProgram::setFragmentShaderCode(const QByteArray &fragmentShaderCode)
Q_D(QShaderProgram);
if (fragmentShaderCode != d->m_fragmentShaderCode) {
d->m_fragmentShaderCode = fragmentShaderCode;
- emit fragmentShaderCodeChanged();
+ emit fragmentShaderCodeChanged(fragmentShaderCode);
}
}
@@ -171,7 +171,7 @@ void QShaderProgram::setComputeShaderCode(const QByteArray &computeShaderCode)
Q_D(QShaderProgram);
if (computeShaderCode != d->m_computeShaderCode) {
d->m_computeShaderCode = computeShaderCode;
- emit computeShaderCodeChanged();
+ emit computeShaderCodeChanged(computeShaderCode);
}
}