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-rw-r--r--src/render/materialsystem/technique_p.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/render/materialsystem/technique_p.h b/src/render/materialsystem/technique_p.h
index d4c8303ab..77c96d4f0 100644
--- a/src/render/materialsystem/technique_p.h
+++ b/src/render/materialsystem/technique_p.h
@@ -69,34 +69,34 @@ namespace Render {
class TechniqueManager;
-class Technique : public Qt3D::QBackendNode
+class Technique : public Qt3DCore::QBackendNode
{
public:
Technique();
~Technique();
void cleanup();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- QList<Qt3D::QNodeId> parameters() const;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ QList<Qt3DCore::QNodeId> parameters() const;
- void appendRenderPass(const Qt3D::QNodeId &renderPassId);
- void removeRenderPass(const Qt3D::QNodeId &renderPassId);
+ void appendRenderPass(const Qt3DCore::QNodeId &renderPassId);
+ void removeRenderPass(const Qt3DCore::QNodeId &renderPassId);
- void appendAnnotation(const Qt3D::QNodeId &criterionId);
- void removeAnnotation(const Qt3D::QNodeId &criterionId);
+ void appendAnnotation(const Qt3DCore::QNodeId &criterionId);
+ void removeAnnotation(const Qt3DCore::QNodeId &criterionId);
- QList<Qt3D::QNodeId> annotations() const;
- QList<Qt3D::QNodeId> renderPasses() const;
+ QList<Qt3DCore::QNodeId> annotations() const;
+ QList<Qt3DCore::QNodeId> renderPasses() const;
QOpenGLFilter *openGLFilter() const;
private:
QOpenGLFilter *m_openglFilter;
ParameterPack m_parameterPack;
- QList<Qt3D::QNodeId> m_annotationList;
- QList<Qt3D::QNodeId> m_renderPasses;
+ QList<Qt3DCore::QNodeId> m_annotationList;
+ QList<Qt3DCore::QNodeId> m_renderPasses;
};
} // namespace Render