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Diffstat (limited to 'src/render/materialsystem/technique_p.h')
-rw-r--r-- | src/render/materialsystem/technique_p.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/render/materialsystem/technique_p.h b/src/render/materialsystem/technique_p.h new file mode 100644 index 000000000..dbebe7fc9 --- /dev/null +++ b/src/render/materialsystem/technique_p.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_TECHNIQUE_H +#define QT3DRENDER_RENDER_TECHNIQUE_H + +#include <QVector> +#include <QStringList> +#include <Qt3DRenderer/private/parameterpack_p.h> +#include <Qt3DRenderer/qannotation.h> +#include <Qt3DCore/qbackendnode.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +class QTechnique; +class QParameter; +class QOpenGLFilter; +class QAnnotation; +class QRenderPass; + +namespace Render { + +class TechniqueManager; + +class Technique : public Qt3D::QBackendNode +{ +public: + Technique(); + ~Technique(); + void cleanup(); + + void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + + void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + QList<Qt3D::QNodeId> parameters() const; + + void appendRenderPass(const Qt3D::QNodeId &renderPassId); + void removeRenderPass(const Qt3D::QNodeId &renderPassId); + + void appendAnnotation(const Qt3D::QNodeId &criterionId); + void removeAnnotation(const Qt3D::QNodeId &criterionId); + + QList<Qt3D::QNodeId> annotations() const; + QList<Qt3D::QNodeId> renderPasses() const; + QOpenGLFilter *openGLFilter() const; + +private: + QOpenGLFilter *m_openglFilter; + + ParameterPack m_parameterPack; + QList<Qt3D::QNodeId> m_annotationList; + QList<Qt3D::QNodeId> m_renderPasses; +}; + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_TECHNIQUE_H |