diff options
Diffstat (limited to 'src/render/materialsystem')
-rw-r--r-- | src/render/materialsystem/effect.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/filterkey.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/material.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/parameter.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/qtechnique.cpp | 3 | ||||
-rw-r--r-- | src/render/materialsystem/renderpass.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/shader.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/shaderbuilder.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/shaderdata.cpp | 4 | ||||
-rw-r--r-- | src/render/materialsystem/technique.cpp | 4 |
10 files changed, 20 insertions, 19 deletions
diff --git a/src/render/materialsystem/effect.cpp b/src/render/materialsystem/effect.cpp index 94b700cf4..49a03d753 100644 --- a/src/render/materialsystem/effect.cpp +++ b/src/render/materialsystem/effect.cpp @@ -12,11 +12,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + Effect::Effect() : BackendNode() { diff --git a/src/render/materialsystem/filterkey.cpp b/src/render/materialsystem/filterkey.cpp index 24fd40121..7d0b74ead 100644 --- a/src/render/materialsystem/filterkey.cpp +++ b/src/render/materialsystem/filterkey.cpp @@ -6,11 +6,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + FilterKey::FilterKey() : BackendNode() { diff --git a/src/render/materialsystem/material.cpp b/src/render/materialsystem/material.cpp index 10737d647..16ee6f62b 100644 --- a/src/render/materialsystem/material.cpp +++ b/src/render/materialsystem/material.cpp @@ -10,13 +10,13 @@ #include "qeffect.h" #include <Qt3DRender/private/qmaterial_p.h> -using namespace Qt3DCore; - QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + Material::Material() : BackendNode() { diff --git a/src/render/materialsystem/parameter.cpp b/src/render/materialsystem/parameter.cpp index 9ba592dff..5a6450cd6 100644 --- a/src/render/materialsystem/parameter.cpp +++ b/src/render/materialsystem/parameter.cpp @@ -13,11 +13,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + Parameter::Parameter() : BackendNode() , m_nameId(-1) diff --git a/src/render/materialsystem/qtechnique.cpp b/src/render/materialsystem/qtechnique.cpp index 6a5ec71b1..65376f801 100644 --- a/src/render/materialsystem/qtechnique.cpp +++ b/src/render/materialsystem/qtechnique.cpp @@ -8,10 +8,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; namespace Qt3DRender { +using namespace Qt3DCore; + QTechniquePrivate::QTechniquePrivate() : QNodePrivate() { diff --git a/src/render/materialsystem/renderpass.cpp b/src/render/materialsystem/renderpass.cpp index a3aadfb2b..74f55884e 100644 --- a/src/render/materialsystem/renderpass.cpp +++ b/src/render/materialsystem/renderpass.cpp @@ -15,11 +15,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + RenderPass::RenderPass() : BackendNode() { diff --git a/src/render/materialsystem/shader.cpp b/src/render/materialsystem/shader.cpp index 1fc42a255..a71fd19f3 100644 --- a/src/render/materialsystem/shader.cpp +++ b/src/render/materialsystem/shader.cpp @@ -16,10 +16,10 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { + +using namespace Qt3DCore; const int Shader::modelMatrixNameId = StringToInt::lookupId(QLatin1String("modelMatrix")); const int Shader::viewMatrixNameId = StringToInt::lookupId(QLatin1String("viewMatrix")); const int Shader::projectionMatrixNameId = StringToInt::lookupId(QLatin1String("projectionMatrix")); diff --git a/src/render/materialsystem/shaderbuilder.cpp b/src/render/materialsystem/shaderbuilder.cpp index c2916c28d..afe666f62 100644 --- a/src/render/materialsystem/shaderbuilder.cpp +++ b/src/render/materialsystem/shaderbuilder.cpp @@ -77,11 +77,11 @@ private: Q_GLOBAL_STATIC(GlobalShaderPrototypes, qt3dGlobalShaderPrototypes) -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + QString ShaderBuilder::getPrototypesFile() { return qt3dGlobalShaderPrototypes->prototypesFile(); diff --git a/src/render/materialsystem/shaderdata.cpp b/src/render/materialsystem/shaderdata.cpp index 365c1929d..b1e8e0f00 100644 --- a/src/render/materialsystem/shaderdata.cpp +++ b/src/render/materialsystem/shaderdata.cpp @@ -13,11 +13,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + namespace { const int qNodeIdTypeId = qMetaTypeId<Qt3DCore::QNodeId>(); diff --git a/src/render/materialsystem/technique.cpp b/src/render/materialsystem/technique.cpp index ef691bab0..89d0f5b39 100644 --- a/src/render/materialsystem/technique.cpp +++ b/src/render/materialsystem/technique.cpp @@ -19,11 +19,11 @@ QT_BEGIN_NAMESPACE -using namespace Qt3DCore; - namespace Qt3DRender { namespace Render { +using namespace Qt3DCore; + Technique::Technique() : BackendNode() , m_isCompatibleWithRenderer(false) |