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-rw-r--r--src/render/materialsystem/shader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/materialsystem/shader.cpp b/src/render/materialsystem/shader.cpp
index 017deabac..300a71b84 100644
--- a/src/render/materialsystem/shader.cpp
+++ b/src/render/materialsystem/shader.cpp
@@ -244,13 +244,13 @@ void Shader::prepareUniforms(ShaderParameterPack &pack)
{
const PackUniformHash &values = pack.uniforms();
- auto it = values.cbegin();
- const auto end = values.cend();
+ auto it = values.keys.cbegin();
+ const auto end = values.keys.cend();
while (it != end) {
// Find if there's a uniform with the same name id
for (const ShaderUniform &uniform : qAsConst(m_uniforms)) {
- if (uniform.m_nameId == it.key()) {
+ if (uniform.m_nameId == *it) {
pack.setSubmissionUniform(uniform);
break;
}