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Diffstat (limited to 'src/render/renderers/opengl/managers/glresourcemanagers_p.h')
-rw-r--r-- | src/render/renderers/opengl/managers/glresourcemanagers_p.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/render/renderers/opengl/managers/glresourcemanagers_p.h b/src/render/renderers/opengl/managers/glresourcemanagers_p.h new file mode 100644 index 000000000..a2db09316 --- /dev/null +++ b/src/render/renderers/opengl/managers/glresourcemanagers_p.h @@ -0,0 +1,123 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_GLRESOURCEMANAGERS_P_H +#define QT3DRENDER_RENDER_GLRESOURCEMANAGERS_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DRender/private/qt3drender_global_p.h> +#include <Qt3DCore/private/qresourcemanager_p.h> +#include <Qt3DRender/private/gltexture_p.h> +#include <Qt3DRender/private/glbuffer_p.h> +#include <Qt3DRender/private/glfence_p.h> +#include <Qt3DRender/private/openglvertexarrayobject_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +class Q_AUTOTEST_EXPORT GLFenceManager : public QHash<Qt3DCore::QNodeId, GLFence> +{ +}; + +class Q_AUTOTEST_EXPORT VAOManager : public Qt3DCore::QResourceManager< + OpenGLVertexArrayObject, + VAOIdentifier, + Qt3DCore::NonLockingPolicy> +{ +public: + VAOManager() {} +}; + +class Q_AUTOTEST_EXPORT GLBufferManager : public Qt3DCore::QResourceManager< + GLBuffer, + Qt3DCore::QNodeId, + Qt3DCore::NonLockingPolicy> +{ +}; + +class Q_AUTOTEST_EXPORT GLTextureManager : public Qt3DCore::QResourceManager< + GLTexture, + Qt3DCore::QNodeId, + Qt3DCore::NonLockingPolicy> +{ +public: + QHash<GLTexture *, Qt3DCore::QNodeId> texNodeIdForGLTexture; +}; + + +class Q_AUTOTEST_EXPORT GLResourceManagers +{ +public: + GLResourceManagers(); + ~GLResourceManagers(); + + inline VAOManager *vaoManager() const noexcept { return m_vaoManager; } + inline GLTextureManager *glTextureManager() const noexcept { return m_glTextureManager; } + inline GLBufferManager *glBufferManager() const noexcept { return m_glBufferManager; } + inline GLFenceManager *glFenceManager() const noexcept { return m_glFenceManager; } + +private: + GLBufferManager *m_glBufferManager; + GLTextureManager *m_glTextureManager; + GLFenceManager *m_glFenceManager; + VAOManager *m_vaoManager; +}; + +} // Render + +} // Qt3DRender + +Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::OpenGLVertexArrayObject, Q_REQUIRES_CLEANUP) + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_GLRESOURCEMANAGERS_P_H |