diff options
Diffstat (limited to 'src/render/renderers/opengl/renderer/renderviewbuilder.cpp')
-rw-r--r-- | src/render/renderers/opengl/renderer/renderviewbuilder.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/render/renderers/opengl/renderer/renderviewbuilder.cpp b/src/render/renderers/opengl/renderer/renderviewbuilder.cpp index c256337db..d3d2d2dc4 100644 --- a/src/render/renderers/opengl/renderer/renderviewbuilder.cpp +++ b/src/render/renderers/opengl/renderer/renderviewbuilder.cpp @@ -47,7 +47,10 @@ namespace Qt3DRender { namespace Render { -const int RenderViewBuilder::m_optimalParallelJobCount = std::max(QThread::idealThreadCount(), 2); +// In some cases having less jobs is better (especially on fast cpus where +// splitting just adds more overhead). Ideally, we should try to set the value +// depending on the platform/CPU/nbr of cores +const int RenderViewBuilder::m_optimalParallelJobCount = std::max(std::min(4, QThread::idealThreadCount()), 2); namespace { |