diff options
Diffstat (limited to 'src/render/renderers/opengl')
-rw-r--r-- | src/render/renderers/opengl/renderer/renderer.cpp | 3 | ||||
-rw-r--r-- | src/render/renderers/opengl/renderer/renderer_p.h | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/render/renderers/opengl/renderer/renderer.cpp b/src/render/renderers/opengl/renderer/renderer.cpp index a530c26b0..bf9230079 100644 --- a/src/render/renderers/opengl/renderer/renderer.cpp +++ b/src/render/renderers/opengl/renderer/renderer.cpp @@ -1821,12 +1821,11 @@ void Renderer::clearDirtyBits(BackendNodeDirtySet changes) } #endif -bool Renderer::shouldRender() +bool Renderer::shouldRender() const { // Only render if something changed during the last frame, or the last frame // was not rendered successfully (or render-on-demand is disabled) return (m_settings->renderPolicy() == QRenderSettings::Always - || m_renderThread == nullptr // <==> we use Scene3D || m_dirtyBits.marked != 0 || m_dirtyBits.remaining != 0 || !m_lastFrameCorrect.loadRelaxed()); diff --git a/src/render/renderers/opengl/renderer/renderer_p.h b/src/render/renderers/opengl/renderer/renderer_p.h index b2889bb0e..ee01754d3 100644 --- a/src/render/renderers/opengl/renderer/renderer_p.h +++ b/src/render/renderers/opengl/renderer/renderer_p.h @@ -207,7 +207,7 @@ public: #if defined(QT_BUILD_INTERNAL) void clearDirtyBits(BackendNodeDirtySet changes) override; #endif - bool shouldRender() override; + bool shouldRender() const override; void skipNextFrame() override; QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override; |