diff options
Diffstat (limited to 'src/render/renderlogging.cpp')
-rw-r--r-- | src/render/renderlogging.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/renderlogging.cpp b/src/render/renderlogging.cpp index 95bb88a8f..c5823c6dc 100644 --- a/src/render/renderlogging.cpp +++ b/src/render/renderlogging.cpp @@ -42,16 +42,16 @@ namespace Qt3D { namespace Render { -Q_LOGGING_CATEGORY(Backend, "Qt3D.Render.Backend") -Q_LOGGING_CATEGORY(Frontend, "Qt3D.Render.Frontend") -Q_LOGGING_CATEGORY(Io, "Qt3D.Render.IO") -Q_LOGGING_CATEGORY(Jobs, "Qt3D.Render.Jobs") -Q_LOGGING_CATEGORY(Framegraph, "Qt3D.Render.Framegraph") -Q_LOGGING_CATEGORY(RenderNodes, "Qt3D.Render.RenderNodes") -Q_LOGGING_CATEGORY(Rendering, "Qt3D.Render.Rendering") -Q_LOGGING_CATEGORY(Memory, "Qt3D.Render.Memory") -Q_LOGGING_CATEGORY(Shaders, "Qt3D.Render.Shaders") -Q_LOGGING_CATEGORY(RenderStates, "Qt3D.Render.RenderStates") +Q_LOGGING_CATEGORY(Backend, "Qt3D.Renderer.Backend") +Q_LOGGING_CATEGORY(Frontend, "Qt3D.Renderer.Frontend") +Q_LOGGING_CATEGORY(Io, "Qt3D.Renderer.IO") +Q_LOGGING_CATEGORY(Jobs, "Qt3D.Renderer.Jobs") +Q_LOGGING_CATEGORY(Framegraph, "Qt3D.Renderer.Framegraph") +Q_LOGGING_CATEGORY(RenderNodes, "Qt3D.Renderer.RenderNodes") +Q_LOGGING_CATEGORY(Rendering, "Qt3D.Renderer.Rendering") +Q_LOGGING_CATEGORY(Memory, "Qt3D.Renderer.Memory") +Q_LOGGING_CATEGORY(Shaders, "Qt3D.Renderer.Shaders") +Q_LOGGING_CATEGORY(RenderStates, "Qt3D.Renderer.RenderStates") } // Render |