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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qblendequationarguments.h"
+#include "qrenderstate_p.h"
+#include <Qt3DCore/qscenepropertychange.h>
+#include <private/qnode_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QBlendEquationArgumentsPrivate : public QRenderStatePrivate
+{
+public:
+ QBlendEquationArgumentsPrivate(QRenderState::Type type = QRenderState::BlendEquationArguments)
+ : QRenderStatePrivate(type)
+ , m_sourceRgb(QBlendEquationArguments::Zero)
+ , m_sourceAlpha(QBlendEquationArguments::Zero)
+ , m_destinationRgb(QBlendEquationArguments::Zero)
+ , m_destinationAlpha(QBlendEquationArguments::Zero)
+ , m_bufferIndex(-1)
+ {
+ }
+
+ Q_DECLARE_PUBLIC(QBlendEquationArguments)
+
+ QBlendEquationArguments::Blending m_sourceRgb;
+ QBlendEquationArguments::Blending m_sourceAlpha;
+ QBlendEquationArguments::Blending m_destinationRgb;
+ QBlendEquationArguments::Blending m_destinationAlpha;
+ int m_bufferIndex;
+};
+
+/*!
+ \class Qt3DRender::QBlendEquationArguments
+ \inmodule Qt3DRender
+ \since 5.5
+ \brief Encapsulates blending information.
+
+ OpenGL pre-3.0: Set the same blend state for all draw buffers
+ (one QBlendEquationArguments)
+ OpenGL 3.0-pre4.0: Set the same blend state for all draw buffers,
+ but can disable blending for particular buffers
+ (one QBlendEquationArguments for setting glBlendFunc, n QBlendEquationArgumentss
+ for enabling/disabling Draw Buffers)
+ OpenGL 4.0+: Can set blend state individually for each draw buffer.
+ */
+
+/*!
+ \qmltype BlendEquationArguments
+ \instantiates Qt3DRender::QBlendEquationArguments
+ \inherits RenderState
+ \inqmlmodule Qt3D.Render
+ \since 5.5
+ \brief Encapsulates blending information.
+
+ OpenGL pre-3.0: Set the same blend state for all draw buffers
+ OpenGL 3.0-pre4.0: Set the same blend state for all draw buffers,
+ but can disable blending for particular buffers
+ OpenGL 4.0+: Can set blend state individually for each draw buffer.
+*/
+
+/*!
+ The constructor creates a new blend state object with the specified \a parent.
+ */
+QBlendEquationArguments::QBlendEquationArguments(QNode *parent)
+ : QRenderState(*new QBlendEquationArgumentsPrivate, parent)
+{
+}
+
+QBlendEquationArguments::~QBlendEquationArguments()
+{
+ QNode::cleanup();
+}
+
+/*! \fn void QBlendEquationArguments::copy(const Qt3DCore::QNode *ref)
+ \internal
+ Copies \a ref into this object.
+ */
+void QBlendEquationArguments::copy(const QNode *ref)
+{
+ QRenderState::copy(ref);
+ const QBlendEquationArguments *refState = static_cast<const QBlendEquationArguments*>(ref);
+ d_func()->m_sourceRgb = refState->d_func()->m_sourceRgb;
+ d_func()->m_sourceAlpha = refState->d_func()->m_sourceAlpha;
+ d_func()->m_destinationAlpha = refState->d_func()->m_destinationAlpha;
+ d_func()->m_destinationRgb = refState->d_func()->m_destinationRgb;
+ d_func()->m_bufferIndex = refState->d_func()->m_bufferIndex;
+}
+
+/*!
+ \internal
+*/
+QBlendEquationArguments::QBlendEquationArguments(QRenderState::Type type, QNode *parent)
+ : QRenderState(*new QBlendEquationArgumentsPrivate(type), parent)
+{
+}
+
+/*!
+ \enum Qt3DRender::QBlendEquationArguments::Blending
+
+ \value Zero 0
+ \value One 1
+ \value SrcColor 0x0300
+ \value SourceAlpha 0x0302
+ \value Src1Alpha
+ \value Src1Color
+ \value DstColor 0x0306
+ \value destinationAlpha 0x0304
+ \value SourceAlphaSaturate 0x0308
+ \value ConstantColor 0x8001
+ \value ConstantAlpha 0x8003
+ \value OneMinusSrcColor 0x0301
+ \value OneMinusSourceAlpha 0x0303
+ \value OneMinusdestinationAlpha 0x0305
+ \value OneMinusDstColor 0x0307
+ \value OneMinusConstantColor 0x8002
+ \value OneMinusConstantAlpha 0x8004
+ \value OneMinusSrc1Alpha
+ \value OneMinusSrc1Color0
+*/
+
+/*!
+ \qmlproperty enumeration Qt3D.Render::BlendEquationArguments::sourceRgb
+
+ */
+
+/*!
+ \property Qt3DRender::QBlendEquationArguments::sourceRgb
+
+ */
+QBlendEquationArguments::Blending QBlendEquationArguments::sourceRgb() const
+{
+ Q_D(const QBlendEquationArguments);
+ return d->m_sourceRgb;
+}
+
+void QBlendEquationArguments::setSourceRgb(QBlendEquationArguments::Blending sourceRgb)
+{
+ Q_D(QBlendEquationArguments);
+ if (d->m_sourceRgb != sourceRgb) {
+ d->m_sourceRgb = sourceRgb;
+ emit sourceRgbChanged(sourceRgb);
+ }
+}
+
+/*!
+ \qmlproperty enumeration Qt3D.Render::BlendEquationArguments::destinationRgb
+
+ */
+
+/*!
+ \property Qt3DRender::QBlendEquationArguments::destinationRgb
+
+ */
+QBlendEquationArguments::Blending QBlendEquationArguments::destinationRgb() const
+{
+ Q_D(const QBlendEquationArguments);
+ return d->m_destinationRgb;
+}
+
+void QBlendEquationArguments::setDestinationRgb(QBlendEquationArguments::Blending destinationRgb)
+{
+ Q_D(QBlendEquationArguments);
+ if (d->m_destinationRgb != destinationRgb) {
+ d->m_destinationRgb = destinationRgb;
+ emit destinationRgbChanged(destinationRgb);
+ }
+}
+
+/*!
+ \qmlproperty enumeration Qt3D.Render::BlendEquationArguments::sourceAlpha
+
+ */
+
+/*!
+ \property Qt3DRender::QBlendEquationArguments::sourceAlpha
+
+ */
+QBlendEquationArguments::Blending QBlendEquationArguments::sourceAlpha() const
+{
+ Q_D(const QBlendEquationArguments);
+ return d->m_sourceAlpha;
+}
+
+void QBlendEquationArguments::setSourceAlpha(QBlendEquationArguments::Blending sourceAlpha)
+{
+ Q_D(QBlendEquationArguments);
+ if (d->m_sourceAlpha != sourceAlpha) {
+ d->m_sourceAlpha = sourceAlpha;
+ emit sourceAlphaChanged(sourceAlpha);
+ }
+}
+
+/*!
+ \qmlproperty enumeration Qt3D.Render::BlendEquationArguments::DestinationAlpha
+
+ */
+
+/*!
+ \property Qt3DRender::QBlendEquationArguments::destinationAlpha
+
+ */
+QBlendEquationArguments::Blending QBlendEquationArguments::destinationAlpha() const
+{
+ Q_D(const QBlendEquationArguments);
+ return d->m_destinationAlpha;
+}
+
+void QBlendEquationArguments::setDestinationAlpha(QBlendEquationArguments::Blending destinationAlpha)
+{
+ Q_D(QBlendEquationArguments);
+ if (d->m_destinationAlpha != destinationAlpha) {
+ d->m_destinationAlpha = destinationAlpha;
+ emit destinationAlphaChanged(destinationAlpha);
+ }
+}
+
+/*!
+ \qmlproperty int Qt3D.Render::BlendEquationArguments::bufferIndex
+
+ Specifies the index of the Draw Buffer that this BlendEquationArguments applies to.
+ If negative, this will apply to all Draw Buffers.
+ */
+
+/*!
+ \property Qt3DRender::QBlendEquationArguments::bufferIndex
+
+ Specifies the index of the Draw Buffer that this BlendEquationArguments applies to.
+ If negative, this will apply to all Draw Buffers.
+ */
+int QBlendEquationArguments::bufferIndex() const
+{
+ Q_D(const QBlendEquationArguments);
+ return d->m_bufferIndex;
+}
+
+void QBlendEquationArguments::setBufferIndex(int bufferIndex)
+{
+ Q_D(QBlendEquationArguments);
+ if (d->m_bufferIndex != bufferIndex) {
+ d->m_bufferIndex = bufferIndex;
+ emit bufferIndexChanged(bufferIndex);
+ }
+}
+
+/*!
+ \class Qt3DRender::QBlendSeparate
+ \inmodule Qt3DRender
+ \since 5.5
+ \brief Encapsulates blending information.
+ */
+
+/*!
+ \qmltype BlendStateSeparate
+ \instantiates Qt3DRender::QBlendStateSeparate
+ \inherits RenderState
+ \inqmlmodule Qt3D.Render
+ \since 5.5
+ \brief Encapsulates blending information.
+*/
+
+/*!
+ The constructor creates a QBlendStateSeparate instance with the
+ specified \a parent.
+ */
+QBlendStateSeparate::QBlendStateSeparate(QNode *parent)
+ : QBlendEquationArguments(QRenderState::BlendStateSeparate, parent)
+{
+}
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE