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-rw-r--r--src/render/texture/qtexture.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/src/render/texture/qtexture.cpp b/src/render/texture/qtexture.cpp
index bca66e630..84a228428 100644
--- a/src/render/texture/qtexture.cpp
+++ b/src/render/texture/qtexture.cpp
@@ -1125,7 +1125,7 @@ TextureDownloadRequest::TextureDownloadRequest(const QTextureFromSourceGenerator
}
-// Executed in aspect thread
+// Executed in main thread
void TextureDownloadRequest::onCompleted()
{
if (cancelled() || !succeeded())
@@ -1142,16 +1142,11 @@ void TextureDownloadRequest::onCompleted()
QTextureFromSourceGeneratorPtr oldGenerator = qSharedPointerCast<QTextureFromSourceGenerator>(texture->dataGenerator());
- // We create a new functor
- // Which is a copy of the old one + the downloaded sourceData
- auto newGenerator = QTextureFromSourceGeneratorPtr::create(*oldGenerator);
-
// Set raw data on functor so that it can really load something
- newGenerator->m_sourceData = m_data;
+ oldGenerator->m_sourceData = m_data;
- // Set new generator on texture
- // it implictely marks the texture as dirty so that the functor runs again with the downloaded data
- texture->setDataGenerator(newGenerator);
+ // Mark the texture as dirty so that the functor runs again with the downloaded data
+ texture->addDirtyFlag(Render::Texture::DirtyDataGenerator);
}
/*!
@@ -1520,7 +1515,10 @@ QTextureLoader::QTextureLoader(QNode *parent)
// Regenerate the texture functor when properties we support overriding
// from QAbstractTexture get changed.
Q_D(QTextureLoader);
- auto regenerate = [=] () { d->updateGenerator(); };
+ auto regenerate = [=] () {
+ if (!notificationsBlocked()) // check the change doesn't come from the backend
+ d->updateGenerator();
+ };
connect(this, &QAbstractTexture::formatChanged, regenerate);
}