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Diffstat (limited to 'src/render/texture/qtextureimagedata.cpp')
-rw-r--r--src/render/texture/qtextureimagedata.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/render/texture/qtextureimagedata.cpp b/src/render/texture/qtextureimagedata.cpp
index da4bc6800..37401ea4a 100644
--- a/src/render/texture/qtextureimagedata.cpp
+++ b/src/render/texture/qtextureimagedata.cpp
@@ -191,7 +191,7 @@ QTextureImageData &QTextureImageData::operator=(const QTextureImageData &other)
/*!
Remove stored texture data and return the object to its initial state
*/
-void QTextureImageData::cleanup() Q_DECL_NOTHROW
+void QTextureImageData::cleanup() noexcept
{
Q_D(QTextureImageData);
d->m_width = -1;
@@ -209,7 +209,7 @@ void QTextureImageData::cleanup() Q_DECL_NOTHROW
/*!
\return true if the stored texture is in a compressed format
*/
-bool QTextureImageData::isCompressed() const Q_DECL_NOTHROW
+bool QTextureImageData::isCompressed() const noexcept
{
Q_D(const QTextureImageData);
return d->m_isCompressed;
@@ -218,7 +218,7 @@ bool QTextureImageData::isCompressed() const Q_DECL_NOTHROW
/*!
\return the width of the stored texture
*/
-int QTextureImageData::width() const Q_DECL_NOTHROW
+int QTextureImageData::width() const noexcept
{
Q_D(const QTextureImageData);
return d->m_width;
@@ -227,7 +227,7 @@ int QTextureImageData::width() const Q_DECL_NOTHROW
/*!
\return the height of the stored texture
*/
-int QTextureImageData::height() const Q_DECL_NOTHROW
+int QTextureImageData::height() const noexcept
{
Q_D(const QTextureImageData);
return d->m_height;
@@ -236,7 +236,7 @@ int QTextureImageData::height() const Q_DECL_NOTHROW
/*!
\return the depth of the stored texture
*/
-int QTextureImageData::depth() const Q_DECL_NOTHROW
+int QTextureImageData::depth() const noexcept
{
Q_D(const QTextureImageData);
return d->m_depth;
@@ -245,7 +245,7 @@ int QTextureImageData::depth() const Q_DECL_NOTHROW
/*!
\return the number of layers in the stored texture
*/
-int QTextureImageData::layers() const Q_DECL_NOTHROW
+int QTextureImageData::layers() const noexcept
{
Q_D(const QTextureImageData);
return d->m_layers;
@@ -254,7 +254,7 @@ int QTextureImageData::layers() const Q_DECL_NOTHROW
/*!
\return the number of mip levels in the stored texture
*/
-int QTextureImageData::mipLevels() const Q_DECL_NOTHROW
+int QTextureImageData::mipLevels() const noexcept
{
Q_D(const QTextureImageData);
return d->m_mipLevels;
@@ -263,7 +263,7 @@ int QTextureImageData::mipLevels() const Q_DECL_NOTHROW
/*!
\return the number of faces in the stored texture
*/
-int QTextureImageData::faces() const Q_DECL_NOTHROW
+int QTextureImageData::faces() const noexcept
{
Q_D(const QTextureImageData);
return d->m_faces;;
@@ -273,7 +273,7 @@ int QTextureImageData::faces() const Q_DECL_NOTHROW
* Sets the width to \a width.
* \param setWidth
*/
-void QTextureImageData::setWidth(int width) Q_DECL_NOTHROW
+void QTextureImageData::setWidth(int width) noexcept
{
Q_D(QTextureImageData);
d->m_width = width;
@@ -283,7 +283,7 @@ void QTextureImageData::setWidth(int width) Q_DECL_NOTHROW
* Sets the height to \a height.
* \param setHeight
*/
-void QTextureImageData::setHeight(int height) Q_DECL_NOTHROW
+void QTextureImageData::setHeight(int height) noexcept
{
Q_D(QTextureImageData);
d->m_height = height;
@@ -293,7 +293,7 @@ void QTextureImageData::setHeight(int height) Q_DECL_NOTHROW
* Sets the depth to \a depth.
* \param setDepth
*/
-void QTextureImageData::setDepth(int depth) Q_DECL_NOTHROW
+void QTextureImageData::setDepth(int depth) noexcept
{
Q_D(QTextureImageData);
d->m_depth = depth;
@@ -303,7 +303,7 @@ void QTextureImageData::setDepth(int depth) Q_DECL_NOTHROW
* Sets the layers to \a layers.
* \param setLayers
*/
-void QTextureImageData::setLayers(int layers) Q_DECL_NOTHROW
+void QTextureImageData::setLayers(int layers) noexcept
{
Q_D(QTextureImageData);
d->m_layers = layers;
@@ -313,7 +313,7 @@ void QTextureImageData::setLayers(int layers) Q_DECL_NOTHROW
* Sets the mip levels to \a mipLevels.
* \param setMipLevels
*/
-void QTextureImageData::setMipLevels(int mipLevels) Q_DECL_NOTHROW
+void QTextureImageData::setMipLevels(int mipLevels) noexcept
{
Q_D(QTextureImageData);
d->m_mipLevels = mipLevels;
@@ -323,7 +323,7 @@ void QTextureImageData::setMipLevels(int mipLevels) Q_DECL_NOTHROW
* Sets the faces to \a faces.
* \param setFaces
*/
-void QTextureImageData::setFaces(int faces) Q_DECL_NOTHROW
+void QTextureImageData::setFaces(int faces) noexcept
{
Q_D(QTextureImageData);
d->m_faces = faces;
@@ -333,7 +333,7 @@ void QTextureImageData::setFaces(int faces) Q_DECL_NOTHROW
* Sets the alignment requirements for the image
* \param alignment
*/
-void QTextureImageData::setAlignment(int alignment) Q_DECL_NOTHROW
+void QTextureImageData::setAlignment(int alignment) noexcept
{
Q_D(QTextureImageData);
d->m_alignment = alignment;
@@ -342,7 +342,7 @@ void QTextureImageData::setAlignment(int alignment) Q_DECL_NOTHROW
/*!
\return the alignment requirement for the image
*/
-int QTextureImageData::alignment() const Q_DECL_NOTHROW
+int QTextureImageData::alignment() const noexcept
{
Q_D(const QTextureImageData);
return d->m_alignment;
@@ -351,7 +351,7 @@ int QTextureImageData::alignment() const Q_DECL_NOTHROW
/*!
\return the target for the stored texture
*/
-QOpenGLTexture::Target QTextureImageData::target() const Q_DECL_NOTHROW
+QOpenGLTexture::Target QTextureImageData::target() const noexcept
{
Q_D(const QTextureImageData);
return d->m_target;
@@ -360,7 +360,7 @@ QOpenGLTexture::Target QTextureImageData::target() const Q_DECL_NOTHROW
/*!
\return the format of the stored texture
*/
-QOpenGLTexture::TextureFormat QTextureImageData::format() const Q_DECL_NOTHROW
+QOpenGLTexture::TextureFormat QTextureImageData::format() const noexcept
{
Q_D(const QTextureImageData);
return d->m_format;
@@ -370,7 +370,7 @@ QOpenGLTexture::TextureFormat QTextureImageData::format() const Q_DECL_NOTHROW
* Sets the target to \a target.
* \param target
*/
-void QTextureImageData::setTarget(QOpenGLTexture::Target target) Q_DECL_NOTHROW
+void QTextureImageData::setTarget(QOpenGLTexture::Target target) noexcept
{
Q_D(QTextureImageData);
d->m_target = target;
@@ -380,7 +380,7 @@ void QTextureImageData::setTarget(QOpenGLTexture::Target target) Q_DECL_NOTHROW
* Sets the format to \a format.
* \param
*/
-void QTextureImageData::setFormat(QOpenGLTexture::TextureFormat format) Q_DECL_NOTHROW
+void QTextureImageData::setFormat(QOpenGLTexture::TextureFormat format) noexcept
{
Q_D(QTextureImageData);
d->m_format = format;
@@ -390,7 +390,7 @@ void QTextureImageData::setFormat(QOpenGLTexture::TextureFormat format) Q_DECL_N
* Sets the pixel format to \a pixelFormat.
* \param setPixelFormat
*/
-void QTextureImageData::setPixelFormat(QOpenGLTexture::PixelFormat pixelFormat) Q_DECL_NOTHROW
+void QTextureImageData::setPixelFormat(QOpenGLTexture::PixelFormat pixelFormat) noexcept
{
Q_D(QTextureImageData);
d->m_pixelFormat = pixelFormat;
@@ -400,7 +400,7 @@ void QTextureImageData::setPixelFormat(QOpenGLTexture::PixelFormat pixelFormat)
* Sets the pixel type to \a pixelType
* \param setPixelType
*/
-void QTextureImageData::setPixelType(QOpenGLTexture::PixelType pixelType) Q_DECL_NOTHROW
+void QTextureImageData::setPixelType(QOpenGLTexture::PixelType pixelType) noexcept
{
Q_D(QTextureImageData);
d->m_pixelType = pixelType;
@@ -457,7 +457,7 @@ QByteArray QTextureImageData::data(int layer, int face, int mipmapLevel) const
/*!
\return the pixel format of the stored texture
*/
-QOpenGLTexture::PixelFormat QTextureImageData::pixelFormat() const Q_DECL_NOTHROW
+QOpenGLTexture::PixelFormat QTextureImageData::pixelFormat() const noexcept
{
Q_D(const QTextureImageData);
return d->m_pixelFormat;
@@ -466,7 +466,7 @@ QOpenGLTexture::PixelFormat QTextureImageData::pixelFormat() const Q_DECL_NOTHRO
/*!
\return the pixel type of the stored texture
*/
-QOpenGLTexture::PixelType QTextureImageData::pixelType() const Q_DECL_NOTHROW
+QOpenGLTexture::PixelType QTextureImageData::pixelType() const noexcept
{
Q_D(const QTextureImageData);
return d->m_pixelType;