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+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QWRAPMODE_H
+#define QT3DRENDER_QWRAPMODE_H
+
+#include <Qt3DRenderer/qt3drenderer_global.h>
+#include <QObject>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QTextureWrapModePrivate;
+
+class QT3DRENDERERSHARED_EXPORT QTextureWrapMode : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(WrapMode x READ x WRITE setX NOTIFY xChanged)
+ Q_PROPERTY(WrapMode y READ y WRITE setY NOTIFY yChanged)
+ Q_PROPERTY(WrapMode z READ z WRITE setZ NOTIFY zChanged)
+
+public:
+ enum WrapMode {
+ Repeat = 0x2901, // GL_REPEAT
+ MirroredRepeat = 0x8370, // GL_MIRRORED_REPEAT
+ ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE
+ ClampToBorder = 0x812D // GL_CLAMP_TO_BORDER
+ };
+ Q_ENUM(WrapMode)
+
+ explicit QTextureWrapMode(WrapMode wrapMode = ClampToEdge, QObject *parent = 0);
+ explicit QTextureWrapMode(WrapMode x, WrapMode y, WrapMode z, QObject *parent = 0);
+
+ void setX(WrapMode x);
+ WrapMode x() const;
+
+ void setY(WrapMode y);
+ WrapMode y() const;
+
+ void setZ(WrapMode z);
+ WrapMode z() const;
+
+Q_SIGNALS:
+ void xChanged();
+ void yChanged();
+ void zChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QTextureWrapMode)
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QWRAPMODE_H