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-rw-r--r--src/render/texture/qabstracttexture.cpp3
-rw-r--r--src/render/texture/qabstracttextureimage.cpp3
-rw-r--r--src/render/texture/texture.cpp4
-rw-r--r--src/render/texture/textureimage.cpp4
4 files changed, 8 insertions, 6 deletions
diff --git a/src/render/texture/qabstracttexture.cpp b/src/render/texture/qabstracttexture.cpp
index 4d3d20828..7d0fb4291 100644
--- a/src/render/texture/qabstracttexture.cpp
+++ b/src/render/texture/qabstracttexture.cpp
@@ -7,10 +7,11 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DCore;
namespace Qt3DRender {
+using namespace Qt3DCore;
+
QAbstractTexturePrivate::QAbstractTexturePrivate()
: QNodePrivate()
, m_target(QAbstractTexture::Target2D)
diff --git a/src/render/texture/qabstracttextureimage.cpp b/src/render/texture/qabstracttextureimage.cpp
index 8f3c059d4..df428cb10 100644
--- a/src/render/texture/qabstracttextureimage.cpp
+++ b/src/render/texture/qabstracttextureimage.cpp
@@ -7,10 +7,11 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DCore;
namespace Qt3DRender {
+using namespace Qt3DCore;
+
QTextureImageDataGenerator::~QTextureImageDataGenerator() = default;
/*!
diff --git a/src/render/texture/texture.cpp b/src/render/texture/texture.cpp
index 0536b6c8e..5b33b8627 100644
--- a/src/render/texture/texture.cpp
+++ b/src/render/texture/texture.cpp
@@ -13,11 +13,11 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DCore;
-
namespace Qt3DRender {
namespace Render {
+using namespace Qt3DCore;
+
Texture::Texture()
// We need backend -> frontend notifications to update the status of the texture
: BackendNode(ReadWrite)
diff --git a/src/render/texture/textureimage.cpp b/src/render/texture/textureimage.cpp
index 15e4712ce..cfc519fa5 100644
--- a/src/render/texture/textureimage.cpp
+++ b/src/render/texture/textureimage.cpp
@@ -8,11 +8,11 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3DCore;
-
namespace Qt3DRender {
namespace Render {
+using namespace Qt3DCore;
+
TextureImage::TextureImage()
: BackendNode(ReadWrite)
, m_dirty(false)