diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/backend/boundingvolumedebug.cpp | 6 | ||||
-rw-r--r-- | src/render/frontend/qboundingvolumedebug.cpp | 4 | ||||
-rw-r--r-- | src/render/geometry/buffer.cpp | 4 | ||||
-rw-r--r-- | src/render/geometry/geometryrenderer.cpp | 4 | ||||
-rw-r--r-- | src/render/io/scene.cpp | 4 | ||||
-rw-r--r-- | src/render/picking/objectpicker.cpp | 14 | ||||
-rw-r--r-- | src/render/picking/qobjectpicker.cpp | 4 | ||||
-rw-r--r-- | src/render/texture/textureimage.cpp | 4 |
8 files changed, 22 insertions, 22 deletions
diff --git a/src/render/backend/boundingvolumedebug.cpp b/src/render/backend/boundingvolumedebug.cpp index a782c6b31..ae2f08198 100644 --- a/src/render/backend/boundingvolumedebug.cpp +++ b/src/render/backend/boundingvolumedebug.cpp @@ -39,7 +39,7 @@ #include "boundingvolumedebug_p.h" #include <Qt3DRender/private/qboundingvolumedebug_p.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DCore/qnodepropertychange.h> QT_BEGIN_NAMESPACE @@ -91,7 +91,7 @@ void BoundingVolumeDebug::setRadius(float radius) { if (m_radius != radius) { m_radius = radius; - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("radius"); e->setTargetNode(peerId()); e->setValue(QVariant(radius)); @@ -103,7 +103,7 @@ void BoundingVolumeDebug::setCenter(const QVector3D ¢er) { if (m_center != center) { m_center = center; - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("center"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(center)); diff --git a/src/render/frontend/qboundingvolumedebug.cpp b/src/render/frontend/qboundingvolumedebug.cpp index 5b6d889bc..7c0494d92 100644 --- a/src/render/frontend/qboundingvolumedebug.cpp +++ b/src/render/frontend/qboundingvolumedebug.cpp @@ -40,7 +40,7 @@ #include "qboundingvolumedebug_p.h" #include <Qt3DCore/qentity.h> #include <Qt3DCore/private/qcomponent_p.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DRender/qspheremesh.h> #include <Qt3DCore/qtransform.h> #include <Qt3DRender/qphongalphamaterial.h> @@ -119,7 +119,7 @@ void QBoundingVolumeDebug::copy(const Qt3DCore::QNode *ref) void QBoundingVolumeDebug::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) { Q_D(QBoundingVolumeDebug); - Qt3DCore::QBackendScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QBackendScenePropertyChange>(change); + Qt3DCore::QBackendNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QBackendNodePropertyChange>(change); if (e->type() == Qt3DCore::NodeUpdated) { if (e->propertyName() == QByteArrayLiteral("center")) { d->m_bvCenter = e->value().value<QVector3D>(); diff --git a/src/render/geometry/buffer.cpp b/src/render/geometry/buffer.cpp index e86b7361d..8a6b6e9ff 100644 --- a/src/render/geometry/buffer.cpp +++ b/src/render/geometry/buffer.cpp @@ -39,7 +39,7 @@ #include "buffer_p.h" #include <Qt3DCore/qnodepropertychange.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DRender/private/buffermanager_p.h> #include <Qt3DRender/private/qbuffer_p.h> @@ -88,7 +88,7 @@ void Buffer::executeFunctor() m_data = (*m_functor)(); if (m_syncData) { // Send data back to the frontend - QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(peerId())); + QBackendNodePropertyChangePtr e(new QBackendNodePropertyChange(peerId())); e->setPropertyName("data"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(m_data)); diff --git a/src/render/geometry/geometryrenderer.cpp b/src/render/geometry/geometryrenderer.cpp index 8b7d08021..7a07102eb 100644 --- a/src/render/geometry/geometryrenderer.cpp +++ b/src/render/geometry/geometryrenderer.cpp @@ -41,7 +41,7 @@ #include <Qt3DCore/private/qnode_p.h> #include <Qt3DCore/qnodepropertychange.h> #include <Qt3DRender/private/geometryrenderermanager_p.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DRender/private/qboundingvolume_p.h> #include <Qt3DRender/private/qgeometryrenderer_p.h> @@ -215,7 +215,7 @@ void GeometryRenderer::executeFunctor() Q_ASSERT(m_geometryFactory); QGeometry *geometry = (*m_geometryFactory)(); - QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(peerId())); + QBackendNodePropertyChangePtr e(new QBackendNodePropertyChange(peerId())); e->setPropertyName("geometry"); // The Frontend element has to perform the clone // So that the objects are created in the main thread diff --git a/src/render/io/scene.cpp b/src/render/io/scene.cpp index 3bfdc7740..c7cc15d59 100644 --- a/src/render/io/scene.cpp +++ b/src/render/io/scene.cpp @@ -42,7 +42,7 @@ #include <Qt3DCore/qnodepropertychange.h> #include <Qt3DCore/private/qnode_p.h> #include <Qt3DCore/private/qscene_p.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DRender/qsceneloader.h> #include <Qt3DRender/private/qsceneloader_p.h> #include <Qt3DRender/private/scenemanager_p.h> @@ -100,7 +100,7 @@ void Scene::setSceneSubtree(Qt3DCore::QEntity *subTree) subTree->moveToThread(appThread); // Send the new subtree to the frontend - QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(peerId())); + QBackendNodePropertyChangePtr e(new QBackendNodePropertyChange(peerId())); e->setPropertyName("scene"); e->setValue(QVariant::fromValue(subTree)); e->setTargetNode(peerId()); diff --git a/src/render/picking/objectpicker.cpp b/src/render/picking/objectpicker.cpp index 4b3db4f9d..dfd09b9a6 100644 --- a/src/render/picking/objectpicker.cpp +++ b/src/render/picking/objectpicker.cpp @@ -42,7 +42,7 @@ #include <Qt3DRender/qobjectpicker.h> #include <Qt3DRender/qattribute.h> #include <Qt3DCore/qnodepropertychange.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> QT_BEGIN_NAMESPACE @@ -134,7 +134,7 @@ bool ObjectPicker::isDragEnabled() const void ObjectPicker::onClicked(QPickEventPtr event) { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("clicked"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(event)); @@ -143,7 +143,7 @@ void ObjectPicker::onClicked(QPickEventPtr event) void ObjectPicker::onMoved(QPickEventPtr event) { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("moved"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(event)); @@ -152,7 +152,7 @@ void ObjectPicker::onMoved(QPickEventPtr event) void ObjectPicker::onPressed(QPickEventPtr event) { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("pressed"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(event)); @@ -162,7 +162,7 @@ void ObjectPicker::onPressed(QPickEventPtr event) void ObjectPicker::onReleased(QPickEventPtr event) { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("released"); e->setTargetNode(peerId()); e->setValue(QVariant::fromValue(event)); @@ -172,7 +172,7 @@ void ObjectPicker::onReleased(QPickEventPtr event) void ObjectPicker::onEntered() { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("entered"); e->setTargetNode(peerId()); notifyObservers(e); @@ -180,7 +180,7 @@ void ObjectPicker::onEntered() void ObjectPicker::onExited() { - Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(peerId())); + Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(peerId())); e->setPropertyName("exited"); e->setTargetNode(peerId()); notifyObservers(e); diff --git a/src/render/picking/qobjectpicker.cpp b/src/render/picking/qobjectpicker.cpp index 3396411d8..132041147 100644 --- a/src/render/picking/qobjectpicker.cpp +++ b/src/render/picking/qobjectpicker.cpp @@ -40,7 +40,7 @@ #include "qobjectpicker.h" #include <Qt3DCore/qentity.h> #include <Qt3DCore/private/qcomponent_p.h> -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DRender/qpickevent.h> QT_BEGIN_NAMESPACE @@ -202,7 +202,7 @@ void QObjectPicker::copy(const QNode *ref) void QObjectPicker::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) { Q_D(QObjectPicker); - Qt3DCore::QBackendScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QBackendScenePropertyChange>(change); + Qt3DCore::QBackendNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QBackendNodePropertyChange>(change); if (e->type() == Qt3DCore::NodeUpdated) { // TO DO: Complete this part // to emit the correct signals diff --git a/src/render/texture/textureimage.cpp b/src/render/texture/textureimage.cpp index 445e248cb..320f6f8a2 100644 --- a/src/render/texture/textureimage.cpp +++ b/src/render/texture/textureimage.cpp @@ -38,7 +38,7 @@ ****************************************************************************/ #include "textureimage_p.h" -#include <Qt3DCore/qbackendscenepropertychange.h> +#include <Qt3DCore/qbackendnodepropertychange.h> #include <Qt3DCore/qnodepropertychange.h> #include <Qt3DRender/private/managers_p.h> #include <Qt3DRender/private/texturedatamanager_p.h> @@ -180,7 +180,7 @@ void TextureImage::setTextureDataHandle(HTextureData handle) void TextureImage::setStatus(QTextureImage::Status status) { // Notify the frontend - QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(peerId())); + QBackendNodePropertyChangePtr e(new QBackendNodePropertyChange(peerId())); e->setPropertyName("status"); e->setValue(status); e->setTargetNode(peerId()); |