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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtQuick3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGLDOME_H
+#define QGLDOME_H
+
+#include "qt3dglobal.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3D)
+
+class QGLBuilder;
+
+class Q_QT3D_EXPORT QGLDome
+{
+public:
+ explicit QGLDome(qreal diameter = 1.0f, int depth = 3, bool baseEnabled = true)
+ : m_diameter(diameter), m_subdivisionDepth(depth), m_baseEnabled(baseEnabled) {}
+ virtual ~QGLDome();
+
+ qreal diameter() const { return m_diameter; }
+ void setDiameter(qreal diameter) { m_diameter = diameter; }
+
+ int subdivisionDepth() const { return m_subdivisionDepth; }
+ void setSubdivisionDepth(int depth) { m_subdivisionDepth = depth; }
+
+ bool baseEnabled() const {return m_baseEnabled; }
+ void setBaseEnabled(bool baseEnabled) {m_baseEnabled = baseEnabled;}
+
+private:
+ qreal m_diameter;
+ int m_subdivisionDepth;
+ bool m_baseEnabled;
+};
+
+Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGLDome& dome);
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif