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-rw-r--r--src/core/changes/qnodecreatedchange.cpp47
-rw-r--r--src/core/nodes/qentity.cpp4
-rw-r--r--src/core/nodes/qnode.cpp43
-rw-r--r--src/core/nodes/qnode_p.h2
-rw-r--r--src/extras/geometries/qtorusgeometry.cpp127
-rw-r--r--src/extras/geometries/qtorusgeometry_p.h1
-rw-r--r--src/extras/shaders/es2/light.inc.frag9
-rw-r--r--src/extras/shaders/gl3/gooch.frag3
-rw-r--r--src/input/backend/axissetting_p.h2
-rw-r--r--src/input/backend/qabstractphysicaldevicebackendnode.cpp5
-rw-r--r--src/input/frontend/qbuttonaxisinput.cpp4
-rw-r--r--src/input/frontend/qbuttonaxisinput_p.h2
-rw-r--r--src/quick3d/imports/core/plugins.qmltypes145
-rw-r--r--src/quick3d/imports/extras/plugins.qmltypes90
-rw-r--r--src/quick3d/imports/input/plugins.qmltypes42
-rw-r--r--src/quick3d/imports/logic/plugins.qmltypes3
-rw-r--r--src/quick3d/imports/render/plugins.qmltypes1246
-rw-r--r--src/quick3d/imports/scene3d/plugins.qmltypes2
-rw-r--r--src/render/backend/renderview.cpp3
-rw-r--r--src/render/framegraph/framegraphnode.cpp33
-rw-r--r--src/render/framegraph/framegraphnode_p.h2
-rw-r--r--src/render/frontend/qrendersettings.h2
-rw-r--r--src/render/materialsystem/shaderdata.cpp2
23 files changed, 1578 insertions, 241 deletions
diff --git a/src/core/changes/qnodecreatedchange.cpp b/src/core/changes/qnodecreatedchange.cpp
index 891d21986..06e85fbfc 100644
--- a/src/core/changes/qnodecreatedchange.cpp
+++ b/src/core/changes/qnodecreatedchange.cpp
@@ -37,59 +37,16 @@
#include "qnodecreatedchange.h"
#include "qnodecreatedchange_p.h"
#include <Qt3DCore/qnode.h>
-#include <QtCore/qmetaobject.h>
-#include <QtCore/private/qmetaobject_p.h>
+#include <Qt3DCore/private/qnode_p.h>
QT_BEGIN_NAMESPACE
-namespace {
-
-/*! \internal */
-inline const QMetaObjectPrivate *priv(const uint* data)
-{
- return reinterpret_cast<const QMetaObjectPrivate*>(data);
-}
-
-/*! \internal */
-inline bool isDynamicMetaObject(const QMetaObject *mo)
-{
- return (priv(mo->d.data)->flags & DynamicMetaObject);
-}
-
-/*!
- * \internal
- *
- * Find the most derived metaobject that doesn't have a dynamic
- * metaobject farther up the chain.
- * TODO: Add support to QMetaObject to explicitly say if it's a dynamic
- * or static metaobject so we don't need this logic
- */
-const QMetaObject *findStaticMetaObject(const QMetaObject *metaObject)
-{
- const QMetaObject *lastStaticMetaobject = nullptr;
- auto mo = metaObject;
- while (mo) {
- const bool dynamicMetaObject = isDynamicMetaObject(mo);
- if (dynamicMetaObject)
- lastStaticMetaobject = nullptr;
-
- if (!dynamicMetaObject && !lastStaticMetaobject)
- lastStaticMetaobject = mo;
-
- mo = mo->superClass();
- }
- Q_ASSERT(lastStaticMetaobject);
- return lastStaticMetaobject;
-}
-
-}
-
namespace Qt3DCore {
QNodeCreatedChangeBasePrivate::QNodeCreatedChangeBasePrivate(const QNode *node)
: QSceneChangePrivate()
, m_parentId(node->parentNode() ? node->parentNode()->id() : QNodeId())
- , m_metaObject(findStaticMetaObject(node->metaObject()))
+ , m_metaObject(QNodePrivate::findStaticMetaObject(node->metaObject()))
, m_nodeEnabled(node->isEnabled())
{
}
diff --git a/src/core/nodes/qentity.cpp b/src/core/nodes/qentity.cpp
index ea3523c0c..b28898c60 100644
--- a/src/core/nodes/qentity.cpp
+++ b/src/core/nodes/qentity.cpp
@@ -232,8 +232,8 @@ QNodeCreatedChangeBasePtr QEntity::createNodeCreationChange() const
data.parentEntityId = parentEntity() ? parentEntity()->id() : Qt3DCore::QNodeId();
data.componentIdsAndTypes.reserve(d->m_components.size());
const QComponentVector &components = d->m_components;
- for (const auto &c : components) {
- const auto idAndType = QNodeIdTypePair(c->id(), c->metaObject());
+ for (QComponent *c : components) {
+ const auto idAndType = QNodeIdTypePair(c->id(), QNodePrivate::findStaticMetaObject(c->metaObject()));
data.componentIdsAndTypes.push_back(idAndType);
}
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index f0df147ab..8dbcb295a 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -54,6 +54,7 @@
#include <QChildEvent>
#include <QMetaObject>
#include <QMetaProperty>
+#include <QtCore/private/qmetaobject_p.h>
#include <Qt3DCore/QComponent>
#include <Qt3DCore/private/corelogging_p.h>
#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
@@ -793,6 +794,48 @@ QNodeCreatedChangeBasePtr QNode::createNodeCreationChange() const
return QNodeCreatedChangeBasePtr::create(this);
}
+namespace {
+
+/*! \internal */
+inline const QMetaObjectPrivate *priv(const uint* data)
+{
+ return reinterpret_cast<const QMetaObjectPrivate*>(data);
+}
+
+/*! \internal */
+inline bool isDynamicMetaObject(const QMetaObject *mo)
+{
+ return (priv(mo->d.data)->flags & DynamicMetaObject);
+}
+
+} // anonymous
+
+/*!
+ * \internal
+ *
+ * Find the most derived metaobject that doesn't have a dynamic
+ * metaobject farther up the chain.
+ * TODO: Add support to QMetaObject to explicitly say if it's a dynamic
+ * or static metaobject so we don't need this logic
+ */
+const QMetaObject *QNodePrivate::findStaticMetaObject(const QMetaObject *metaObject)
+{
+ const QMetaObject *lastStaticMetaobject = nullptr;
+ auto mo = metaObject;
+ while (mo) {
+ const bool dynamicMetaObject = isDynamicMetaObject(mo);
+ if (dynamicMetaObject)
+ lastStaticMetaobject = nullptr;
+
+ if (!dynamicMetaObject && !lastStaticMetaobject)
+ lastStaticMetaobject = mo;
+
+ mo = mo->superClass();
+ }
+ Q_ASSERT(lastStaticMetaobject);
+ return lastStaticMetaobject;
+}
+
} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qnode_p.h b/src/core/nodes/qnode_p.h
index 56a54a8ae..dec114084 100644
--- a/src/core/nodes/qnode_p.h
+++ b/src/core/nodes/qnode_p.h
@@ -130,6 +130,8 @@ public:
QObject::disconnect(m_destructionConnections.take(node));
}
+ static const QMetaObject *findStaticMetaObject(const QMetaObject *metaObject);
+
private:
void notifyCreationChange();
void notifyDestructionChangesAndRemoveFromScene();
diff --git a/src/extras/geometries/qtorusgeometry.cpp b/src/extras/geometries/qtorusgeometry.cpp
index 801281110..ebc944e72 100644
--- a/src/extras/geometries/qtorusgeometry.cpp
+++ b/src/extras/geometries/qtorusgeometry.cpp
@@ -44,6 +44,7 @@
#include <Qt3DRender/qattribute.h>
#include <qmath.h>
#include <QVector3D>
+#include <QVector4D>
QT_BEGIN_NAMESPACE
@@ -53,30 +54,47 @@ namespace Qt3DExtras {
namespace {
+int vertexCount(int requestedRings, int requestedSlices)
+{
+ return (requestedRings + 1) * (requestedSlices + 1);
+}
+
+int triangleCount(int requestedRings, int requestedSlices)
+{
+ return 2 * requestedRings * requestedSlices;
+}
+
QByteArray createTorusVertexData(double radius, double minorRadius,
- int rings, int sides)
+ int rings, int slices)
{
- const int nVerts = sides * (rings + 1);
+ // The additional side and ring compared to what the user asked
+ // for is because we also need to ensure proper texture coordinate
+ // wrapping at the seams. Without this the last ring and side would
+ // interpolate the texture coordinates from ~0.9x back down to 0
+ // (the starting value at the first ring). So we insert an extra
+ // ring and side with the same positions as the first ring and side
+ // but with texture coordinates of 1 (compared to 0).
+ const int nVerts = vertexCount(rings, slices);
QByteArray bufferBytes;
- // vec3 pos, vec2 texCoord, vec3 normal
- const quint32 elementSize = 3 + 2 + 3;
+ // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent
+ const quint32 elementSize = 3 + 2 + 3 + 4;
const quint32 stride = elementSize * sizeof(float);
bufferBytes.resize(stride * nVerts);
float* fptr = reinterpret_cast<float*>(bufferBytes.data());
- const float ringFactor = (M_PI * 2) / static_cast<float>( rings );
- const float sideFactor = (M_PI * 2) / static_cast<float>( sides );
+ const float ringFactor = (M_PI * 2) / static_cast<float>(rings);
+ const float sliceFactor = (M_PI * 2) / static_cast<float>(slices);
for (int ring = 0; ring <= rings; ++ring) {
const float u = ring * ringFactor;
- const float cu = qCos( u );
- const float su = qSin( u );
+ const float cu = qCos(u);
+ const float su = qSin(u);
- for (int side = 0; side < sides; ++side) {
- const float v = side * sideFactor;
- const float cv = qCos( v );
- const float sv = qSin( v );
+ for (int slice = 0; slice <= slices; ++slice) {
+ const float v = slice * sliceFactor;
+ const float cv = qCos(v + M_PI);
+ const float sv = qSin(v);
const float r = (radius + minorRadius * cv);
*fptr++ = r * cu;
@@ -86,37 +104,45 @@ QByteArray createTorusVertexData(double radius, double minorRadius,
*fptr++ = u / (M_PI * 2);
*fptr++ = v / (M_PI * 2);
- QVector3D n(cv * cu * r, cv * su * r, sv * r);
+ QVector3D n(cv * cu, cv * su, sv);
n.normalize();
*fptr++ = n.x();
*fptr++ = n.y();
*fptr++ = n.z();
+
+ QVector4D t(-su, cu, 0.0f, 1.0f);
+ t.normalize();
+ *fptr++ = t.x();
+ *fptr++ = t.y();
+ *fptr++ = t.z();
+ *fptr++ = t.w();
}
}
return bufferBytes;
}
-QByteArray createTorusIndexData(int rings, int sides)
+QByteArray createTorusIndexData(int requestedRings, int requestedSlices)
{
- QByteArray indexBytes;
- int faces = (sides * 2) * rings; // two tris per side, for all rings
- int indices = faces * 3;
+ const int slices = requestedSlices + 1;
+ int triangles = triangleCount(requestedRings, requestedSlices);
+ int indices = triangles * 3;
Q_ASSERT(indices < 65536);
+ QByteArray indexBytes;
indexBytes.resize(indices * sizeof(quint16));
quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data());
- for (int ring = 0; ring < rings; ++ring) {
- const int ringStart = ring * sides;
- const int nextRingStart = (ring + 1) * sides;
- for (int side = 0; side < sides; ++side) {
- const int nextSide = (side + 1) % sides;
- *indexPtr++ = (ringStart + side);
- *indexPtr++ = (nextRingStart + side);
- *indexPtr++ = (nextRingStart + nextSide);
- *indexPtr++ = ringStart + side;
- *indexPtr++ = nextRingStart + nextSide;
- *indexPtr++ = (ringStart + nextSide);
+ for (int ring = 0; ring < requestedRings; ++ring) {
+ const int ringStart = ring * slices;
+ const int nextRingStart = (ring + 1) * slices;
+ for (int slice = 0; slice < requestedSlices; ++slice) {
+ const int nextSlice = (slice + 1) % slices;
+ *indexPtr++ = ringStart + slice;
+ *indexPtr++ = ringStart + nextSlice;
+ *indexPtr++ = nextRingStart + slice;
+ *indexPtr++ = ringStart + nextSlice;
+ *indexPtr++ = nextRingStart + nextSlice;
+ *indexPtr++ = nextRingStart + slice;
}
}
@@ -130,7 +156,7 @@ class TorusVertexDataFunctor : public QBufferDataGenerator
public:
TorusVertexDataFunctor(int rings, int slices, float radius, float minorRadius)
: m_rings(rings)
- , m_sides(slices)
+ , m_slices(slices)
, m_radius(radius)
, m_minorRadius(minorRadius)
{
@@ -138,7 +164,7 @@ public:
QByteArray operator ()() Q_DECL_OVERRIDE
{
- return createTorusVertexData(m_radius, m_minorRadius, m_rings, m_sides);
+ return createTorusVertexData(m_radius, m_minorRadius, m_rings, m_slices);
}
bool operator ==(const QBufferDataGenerator &other) const Q_DECL_OVERRIDE
@@ -146,7 +172,7 @@ public:
const TorusVertexDataFunctor *otherFunctor = functor_cast<TorusVertexDataFunctor>(&other);
if (otherFunctor != nullptr)
return (otherFunctor->m_rings == m_rings &&
- otherFunctor->m_sides == m_sides &&
+ otherFunctor->m_slices == m_slices &&
otherFunctor->m_radius == m_radius &&
otherFunctor->m_minorRadius == m_minorRadius);
return false;
@@ -156,7 +182,7 @@ public:
private:
int m_rings;
- int m_sides;
+ int m_slices;
float m_radius;
float m_minorRadius;
};
@@ -166,13 +192,13 @@ class TorusIndexDataFunctor : public QBufferDataGenerator
public:
TorusIndexDataFunctor(int rings, int slices)
: m_rings(rings)
- , m_sides(slices)
+ , m_slices(slices)
{
}
QByteArray operator ()() Q_DECL_OVERRIDE
{
- return createTorusIndexData(m_rings, m_sides);
+ return createTorusIndexData(m_rings, m_slices);
}
bool operator ==(const QBufferDataGenerator &other) const Q_DECL_OVERRIDE
@@ -180,7 +206,7 @@ public:
const TorusIndexDataFunctor *otherFunctor = functor_cast<TorusIndexDataFunctor>(&other);
if (otherFunctor != nullptr)
return (otherFunctor->m_rings == m_rings &&
- otherFunctor->m_sides == m_sides);
+ otherFunctor->m_slices == m_slices);
return false;
}
@@ -188,7 +214,7 @@ public:
private:
int m_rings;
- int m_sides;
+ int m_slices;
};
QTorusGeometryPrivate::QTorusGeometryPrivate()
@@ -200,6 +226,7 @@ QTorusGeometryPrivate::QTorusGeometryPrivate()
, m_positionAttribute(nullptr)
, m_normalAttribute(nullptr)
, m_texCoordAttribute(nullptr)
+ , m_tangentAttribute(nullptr)
, m_indexAttribute(nullptr)
, m_vertexBuffer(nullptr)
, m_indexBuffer(nullptr)
@@ -212,14 +239,15 @@ void QTorusGeometryPrivate::init()
m_positionAttribute = new QAttribute(q);
m_normalAttribute = new QAttribute(q);
m_texCoordAttribute = new QAttribute(q);
+ m_tangentAttribute = new QAttribute(q);
m_indexAttribute = new QAttribute(q);
m_vertexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, q);
m_indexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::IndexBuffer, q);
- // vec3 pos, vec2 tex, vec3 normal
- const quint32 elementSize = 3 + 2 + 3;
+ // vec3 pos, vec2 tex, vec3 normal, vec4 tangent
+ const quint32 elementSize = 3 + 2 + 3 + 4;
const quint32 stride = elementSize * sizeof(float);
- const int nVerts = (m_slices + 1) * (m_rings + 1);
- const int faces = (m_slices * 2) * m_rings;
+ const int nVerts = vertexCount(m_rings, m_slices);
+ const int triangles = triangleCount(m_rings, m_slices);
m_positionAttribute->setName(QAttribute::defaultPositionAttributeName());
m_positionAttribute->setVertexBaseType(QAttribute::Float);
@@ -247,11 +275,20 @@ void QTorusGeometryPrivate::init()
m_normalAttribute->setByteOffset(5 * sizeof(float));
m_normalAttribute->setCount(nVerts);
+ m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName());
+ m_tangentAttribute->setDataType(QAttribute::Float);
+ m_tangentAttribute->setDataSize(4);
+ m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_tangentAttribute->setBuffer(m_vertexBuffer);
+ m_tangentAttribute->setByteStride(stride);
+ m_tangentAttribute->setByteOffset(8 * sizeof(float));
+ m_tangentAttribute->setCount(nVerts);
+
m_indexAttribute->setAttributeType(QAttribute::IndexAttribute);
m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort);
m_indexAttribute->setBuffer(m_indexBuffer);
- m_indexAttribute->setCount(faces * 3);
+ m_indexAttribute->setCount(triangles * 3);
m_vertexBuffer->setDataGenerator(QSharedPointer<TorusVertexDataFunctor>::create(m_rings, m_slices, m_radius, m_minorRadius));
m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(m_rings, m_slices));
@@ -259,6 +296,7 @@ void QTorusGeometryPrivate::init()
q->addAttribute(m_positionAttribute);
q->addAttribute(m_texCoordAttribute);
q->addAttribute(m_normalAttribute);
+ q->addAttribute(m_tangentAttribute);
q->addAttribute(m_indexAttribute);
}
@@ -365,7 +403,7 @@ QTorusGeometry::~QTorusGeometry()
void QTorusGeometry::updateVertices()
{
Q_D(QTorusGeometry);
- const int nVerts = d->m_slices * (d->m_rings + 1);
+ const int nVerts = vertexCount(d->m_rings, d->m_slices);
d->m_positionAttribute->setCount(nVerts);
d->m_texCoordAttribute->setCount(nVerts);
d->m_normalAttribute->setCount(nVerts);
@@ -378,10 +416,9 @@ void QTorusGeometry::updateVertices()
void QTorusGeometry::updateIndices()
{
Q_D(QTorusGeometry);
- const int faces = (d->m_slices * 2) * d->m_rings;
- d->m_indexAttribute->setCount(faces * 3);
+ const int triangles = triangleCount(d->m_rings, d->m_slices);
+ d->m_indexAttribute->setCount(triangles * 3);
d->m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(d->m_rings, d->m_slices));
-
}
void QTorusGeometry::setRings(int rings)
diff --git a/src/extras/geometries/qtorusgeometry_p.h b/src/extras/geometries/qtorusgeometry_p.h
index b4bcbde9f..7506a95ac 100644
--- a/src/extras/geometries/qtorusgeometry_p.h
+++ b/src/extras/geometries/qtorusgeometry_p.h
@@ -77,6 +77,7 @@ public:
Qt3DRender::QAttribute *m_positionAttribute;
Qt3DRender::QAttribute *m_normalAttribute;
Qt3DRender::QAttribute *m_texCoordAttribute;
+ Qt3DRender::QAttribute *m_tangentAttribute;
Qt3DRender::QAttribute *m_indexAttribute;
Qt3DRender::QBuffer *m_vertexBuffer;
Qt3DRender::QBuffer *m_indexBuffer;
diff --git a/src/extras/shaders/es2/light.inc.frag b/src/extras/shaders/es2/light.inc.frag
index 42a25003d..02660f008 100644
--- a/src/extras/shaders/es2/light.inc.frag
+++ b/src/extras/shaders/es2/light.inc.frag
@@ -25,9 +25,8 @@ void adsModelNormalMapped(const in FP vec3 vpos, const in FP vec3 vnormal, const
FP vec3 n = normalize( vnormal );
- int i;
FP vec3 s, ts;
- for (i = 0; i < lightCount; ++i) {
+ for (int i = 0; i < lightCount; ++i) {
FP float att = 1.0;
if ( lights[i].type != TYPE_DIRECTIONAL ) {
s = lights[i].position - vpos;
@@ -75,9 +74,8 @@ void adsModel(const in FP vec3 vpos, const in FP vec3 vnormal, const in FP vec3
FP vec3 n = normalize( vnormal );
- int i;
FP vec3 s;
- for (i = 0; i < lightCount; ++i) {
+ for (int i = 0; i < lightCount; ++i) {
FP float att = 1.0;
if ( lights[i].type != TYPE_DIRECTIONAL ) {
s = lights[i].position - vpos;
@@ -115,9 +113,8 @@ void adModel(const in FP vec3 vpos, const in FP vec3 vnormal, out FP vec3 diffus
FP vec3 n = normalize( vnormal );
- int i;
FP vec3 s;
- for (i = 0; i < lightCount; ++i) {
+ for (int i = 0; i < lightCount; ++i) {
FP float att = 1.0;
if ( lights[i].type != TYPE_DIRECTIONAL ) {
s = lights[i].position - vpos;
diff --git a/src/extras/shaders/gl3/gooch.frag b/src/extras/shaders/gl3/gooch.frag
index 1beab1c01..168a862f8 100644
--- a/src/extras/shaders/gl3/gooch.frag
+++ b/src/extras/shaders/gl3/gooch.frag
@@ -28,8 +28,7 @@ vec3 goochModel( const in vec3 pos, const in vec3 n )
vec3 kwarm = clamp(kyellow + beta * kd, 0.0, 1.0);
vec3 result = vec3(0.0);
- int i;
- for (i = 0; i < lightCount; ++i) {
+ for (int i = 0; i < lightCount; ++i) {
// Calculate the vector from the light to the fragment
vec3 s = normalize( vec3( lights[i].position ) - pos );
diff --git a/src/input/backend/axissetting_p.h b/src/input/backend/axissetting_p.h
index cd4959d69..190312bd8 100644
--- a/src/input/backend/axissetting_p.h
+++ b/src/input/backend/axissetting_p.h
@@ -58,7 +58,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
-class AxisSetting : public Qt3DCore::QBackendNode
+class Q_AUTOTEST_EXPORT AxisSetting : public Qt3DCore::QBackendNode
{
public:
AxisSetting();
diff --git a/src/input/backend/qabstractphysicaldevicebackendnode.cpp b/src/input/backend/qabstractphysicaldevicebackendnode.cpp
index 86e55ec04..45f228e1a 100644
--- a/src/input/backend/qabstractphysicaldevicebackendnode.cpp
+++ b/src/input/backend/qabstractphysicaldevicebackendnode.cpp
@@ -101,8 +101,10 @@ void QAbstractPhysicalDeviceBackendNodePrivate::removeAxisSetting(Qt3DCore::QNod
{
QVector<Input::AxisIdSetting>::iterator it;
for (it = m_axisSettings.begin(); it != m_axisSettings.end(); ++it) {
- if (it->m_axisSettingsId == axisSettingsId)
+ if (it->m_axisSettingsId == axisSettingsId) {
m_axisSettings.erase(it);
+ break;
+ }
}
}
@@ -224,7 +226,6 @@ void QAbstractPhysicalDeviceBackendNode::setInputAspect(QInputAspect *aspect)
QInputAspect *QAbstractPhysicalDeviceBackendNode::inputAspect() const
{
Q_D(const QAbstractPhysicalDeviceBackendNode);
- Q_ASSERT_X(d->m_inputAspect, "QAbstractPhysicalDeviceBackendNode::inputAspect()" , "No input aspect set");
return d->m_inputAspect;
}
diff --git a/src/input/frontend/qbuttonaxisinput.cpp b/src/input/frontend/qbuttonaxisinput.cpp
index 6d95ad187..aaf1b6a1c 100644
--- a/src/input/frontend/qbuttonaxisinput.cpp
+++ b/src/input/frontend/qbuttonaxisinput.cpp
@@ -65,6 +65,8 @@ namespace Qt3DInput {
*/
/*!
\qmlproperty real ButtonAxisInput::scale
+ Specifies how the axis output value is scaled. No scaling is applied by default
+ so it defaults to 1.
*/
/*!
@@ -97,6 +99,8 @@ QButtonAxisInput::~QButtonAxisInput()
/*!
\property QButtonAxisInput::scale
+ Specifies how the axis output value is scaled. No scaling is applied by default
+ so it defaults to 1.
*/
void QButtonAxisInput::setScale(float scale)
{
diff --git a/src/input/frontend/qbuttonaxisinput_p.h b/src/input/frontend/qbuttonaxisinput_p.h
index e56e58575..849498f06 100644
--- a/src/input/frontend/qbuttonaxisinput_p.h
+++ b/src/input/frontend/qbuttonaxisinput_p.h
@@ -62,7 +62,7 @@ class QButtonAxisInputPrivate : public QAbstractAxisInputPrivate
public:
QButtonAxisInputPrivate()
: QAbstractAxisInputPrivate()
- , m_scale(0.0f)
+ , m_scale(1.0f)
, m_acceleration(-1.0f)
, m_deceleration(-1.0f)
{}
diff --git a/src/quick3d/imports/core/plugins.qmltypes b/src/quick3d/imports/core/plugins.qmltypes
index 310bfe93e..ed06f8e0c 100644
--- a/src/quick3d/imports/core/plugins.qmltypes
+++ b/src/quick3d/imports/core/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable Qt3D.Core 2.0'
Module {
- dependencies: ["QtQuick 2.0"]
+ dependencies: ["QtQuick 2.7"]
Component {
name: "Qt3DCore::QComponent"
prototype: "Qt3DCore::QNode"
@@ -35,6 +35,7 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
Parameter { name: "parent"; type: "QNode"; isPointer: true }
@@ -46,10 +47,127 @@ Module {
}
Component {
name: "Qt3DCore::QTransform"
- defaultProperty: "data"
- prototype: "Qt3DCore::QTransform"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Core/Transform 2.0"]
+ Property { name: "matrix"; type: "QMatrix4x4" }
+ Property { name: "scale"; type: "float" }
+ Property { name: "scale3D"; type: "QVector3D" }
+ Property { name: "rotation"; type: "QQuaternion" }
+ Property { name: "translation"; type: "QVector3D" }
+ Property { name: "rotationX"; type: "float" }
+ Property { name: "rotationY"; type: "float" }
+ Property { name: "rotationZ"; type: "float" }
+ Signal {
+ name: "scaleChanged"
+ Parameter { name: "scale"; type: "float" }
+ }
+ Signal {
+ name: "scale3DChanged"
+ Parameter { name: "scale"; type: "QVector3D" }
+ }
+ Signal {
+ name: "rotationChanged"
+ Parameter { name: "rotation"; type: "QQuaternion" }
+ }
+ Signal {
+ name: "translationChanged"
+ Parameter { name: "translation"; type: "QVector3D" }
+ }
+ Signal {
+ name: "rotationXChanged"
+ Parameter { name: "rotationX"; type: "float" }
+ }
+ Signal {
+ name: "rotationYChanged"
+ Parameter { name: "rotationY"; type: "float" }
+ }
+ Signal {
+ name: "rotationZChanged"
+ Parameter { name: "rotationZ"; type: "float" }
+ }
+ Method {
+ name: "setScale"
+ Parameter { name: "scale"; type: "float" }
+ }
+ Method {
+ name: "setScale3D"
+ Parameter { name: "scale"; type: "QVector3D" }
+ }
+ Method {
+ name: "setRotation"
+ Parameter { name: "rotation"; type: "QQuaternion" }
+ }
+ Method {
+ name: "setTranslation"
+ Parameter { name: "translation"; type: "QVector3D" }
+ }
+ Method {
+ name: "setMatrix"
+ Parameter { name: "matrix"; type: "QMatrix4x4" }
+ }
+ Method {
+ name: "setRotationX"
+ Parameter { name: "rotationX"; type: "float" }
+ }
+ Method {
+ name: "setRotationY"
+ Parameter { name: "rotationY"; type: "float" }
+ }
+ Method {
+ name: "setRotationZ"
+ Parameter { name: "rotationZ"; type: "float" }
+ }
+ Method {
+ name: "fromAxisAndAngle"
+ type: "QQuaternion"
+ Parameter { name: "axis"; type: "QVector3D" }
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "fromAxisAndAngle"
+ type: "QQuaternion"
+ Parameter { name: "x"; type: "float" }
+ Parameter { name: "y"; type: "float" }
+ Parameter { name: "z"; type: "float" }
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "fromAxesAndAngles"
+ type: "QQuaternion"
+ Parameter { name: "axis1"; type: "QVector3D" }
+ Parameter { name: "angle1"; type: "float" }
+ Parameter { name: "axis2"; type: "QVector3D" }
+ Parameter { name: "angle2"; type: "float" }
+ }
+ Method {
+ name: "fromAxesAndAngles"
+ type: "QQuaternion"
+ Parameter { name: "axis1"; type: "QVector3D" }
+ Parameter { name: "angle1"; type: "float" }
+ Parameter { name: "axis2"; type: "QVector3D" }
+ Parameter { name: "angle2"; type: "float" }
+ Parameter { name: "axis3"; type: "QVector3D" }
+ Parameter { name: "angle3"; type: "float" }
+ }
+ Method {
+ name: "fromEulerAngles"
+ type: "QQuaternion"
+ Parameter { name: "eulerAngles"; type: "QVector3D" }
+ }
+ Method {
+ name: "fromEulerAngles"
+ type: "QQuaternion"
+ Parameter { name: "pitch"; type: "float" }
+ Parameter { name: "yaw"; type: "float" }
+ Parameter { name: "roll"; type: "float" }
+ }
+ Method {
+ name: "rotateAround"
+ type: "QMatrix4x4"
+ Parameter { name: "point"; type: "QVector3D" }
+ Parameter { name: "angle"; type: "float" }
+ Parameter { name: "axis"; type: "QVector3D" }
+ }
}
Component {
name: "Qt3DCore::Quick::QQuaternionAnimation"
@@ -112,8 +230,10 @@ Module {
Component {
name: "Qt3DCore::Quick::Quick3DEntityLoader"
defaultProperty: "data"
- prototype: "Qt3DCore::Quick::Quick3DEntityLoader"
- Property { name: "components"; type: "Qt3DCore::QComponent"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Core/EntityLoader 2.0"]
+ Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true; isReadonly: true }
+ Property { name: "source"; type: "QUrl" }
}
Component {
name: "Qt3DCore::Quick::Quick3DNode"
@@ -128,8 +248,13 @@ Module {
Component {
name: "Qt3DCore::Quick::Quick3DNodeInstantiator"
defaultProperty: "delegate"
- prototype: "Qt3DCore::Quick::Quick3DNodeInstantiator"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Core/NodeInstantiator 2.0"]
+ Property { name: "active"; type: "bool" }
+ Property { name: "asynchronous"; type: "bool" }
+ Property { name: "model"; type: "QVariant" }
+ Property { name: "count"; type: "int"; isReadonly: true }
+ Property { name: "delegate"; type: "QQmlComponent" }
+ Property { name: "object"; type: "QObject"; isReadonly: true }
}
}
diff --git a/src/quick3d/imports/extras/plugins.qmltypes b/src/quick3d/imports/extras/plugins.qmltypes
index d30b2591a..6a7e1203d 100644
--- a/src/quick3d/imports/extras/plugins.qmltypes
+++ b/src/quick3d/imports/extras/plugins.qmltypes
@@ -762,6 +762,14 @@ Module {
name: "setBoundingVolumePositionAttribute"
Parameter { name: "boundingVolumePositionAttribute"; type: "QAttribute"; isPointer: true }
}
+ Method {
+ name: "addAttribute"
+ Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true }
+ }
+ Method {
+ name: "removeAttribute"
+ Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true }
+ }
}
Component {
name: "Qt3DRender::QGeometryRenderer"
@@ -787,6 +795,7 @@ Module {
Property { name: "vertexCount"; type: "int" }
Property { name: "indexOffset"; type: "int" }
Property { name: "firstInstance"; type: "int" }
+ Property { name: "firstVertex"; type: "int" }
Property { name: "restartIndexValue"; type: "int" }
Property { name: "verticesPerPatch"; type: "int" }
Property { name: "primitiveRestartEnabled"; type: "bool" }
@@ -809,6 +818,10 @@ Module {
Parameter { name: "firstInstance"; type: "int" }
}
Signal {
+ name: "firstVertexChanged"
+ Parameter { name: "firstVertex"; type: "int" }
+ }
+ Signal {
name: "restartIndexValueChanged"
Parameter { name: "restartIndexValue"; type: "int" }
}
@@ -845,6 +858,10 @@ Module {
Parameter { name: "firstInstance"; type: "int" }
}
Method {
+ name: "setFirstVertex"
+ Parameter { name: "firstVertex"; type: "int" }
+ }
+ Method {
name: "setRestartIndexValue"
Parameter { name: "index"; type: "int" }
}
@@ -866,6 +883,35 @@ Module {
}
}
Component {
+ prototype: "Qt3DCore::QNode"
+ name: "Qt3D.Extras/DefaultAlphaEffect 2.0"
+ exports: ["Qt3D.Extras/DefaultAlphaEffect 2.0"]
+ exportMetaObjectRevisions: [0]
+ isComposite: true
+ defaultProperty: "data"
+ Property { name: "vertexES"; type: "string" }
+ Property { name: "fragmentES"; type: "string" }
+ Property { name: "vertex"; type: "string" }
+ Property { name: "fragment"; type: "string" }
+ Property { name: "sourceRgbArg"; type: "int" }
+ Property { name: "destinationRgbArg"; type: "int" }
+ Property { name: "sourceAlphaArg"; type: "int" }
+ Property { name: "destinationAlphaArg"; type: "int" }
+ Property { name: "blendFunctionArg"; type: "int" }
+ }
+ Component {
+ prototype: "Qt3DCore::QNode"
+ name: "Qt3D.Extras/DefaultEffect 2.0"
+ exports: ["Qt3D.Extras/DefaultEffect 2.0"]
+ exportMetaObjectRevisions: [0]
+ isComposite: true
+ defaultProperty: "data"
+ Property { name: "vertexES"; type: "string" }
+ Property { name: "fragmentES"; type: "string" }
+ Property { name: "vertex"; type: "string" }
+ Property { name: "fragment"; type: "string" }
+ }
+ Component {
prototype: "Qt3DCore::QComponent"
name: "Qt3D.Extras/DiffuseMapMaterial 2.0"
exports: ["Qt3D.Extras/DiffuseMapMaterial 2.0"]
@@ -919,6 +965,8 @@ Module {
Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
Property { name: "linearSpeed"; type: "double" }
Property { name: "lookSpeed"; type: "double" }
+ Property { name: "acceleration"; type: "double" }
+ Property { name: "deceleration"; type: "double" }
}
Component {
prototype: "Qt3DCore::QNode"
@@ -957,6 +1005,18 @@ Module {
}
}
Component {
+ prototype: "Qt3DCore::QNode"
+ name: "Qt3D.Extras/NormalDiffuseMapAlphaEffect 2.0"
+ exports: ["Qt3D.Extras/NormalDiffuseMapAlphaEffect 2.0"]
+ exportMetaObjectRevisions: [0]
+ isComposite: true
+ defaultProperty: "data"
+ Property { name: "vertexES"; type: "string" }
+ Property { name: "fragmentES"; type: "string" }
+ Property { name: "vertex"; type: "string" }
+ Property { name: "fragment"; type: "string" }
+ }
+ Component {
prototype: "Qt3DCore::QComponent"
name: "Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"
exports: ["Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"]
@@ -1027,8 +1087,8 @@ Module {
}
Component {
prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/OrbitController 2.0"
- exports: ["Qt3D.Extras/OrbitController 2.0"]
+ name: "Qt3D.Extras/OrbitCameraController 2.0"
+ exports: ["Qt3D.Extras/OrbitCameraController 2.0"]
exportMetaObjectRevisions: [0]
isComposite: true
defaultProperty: "data"
@@ -1078,6 +1138,11 @@ Module {
Property { name: "specular"; type: "QColor" }
Property { name: "shininess"; type: "double" }
Property { name: "alpha"; type: "double" }
+ Property { name: "sourceRgbArg"; type: "int" }
+ Property { name: "destinationRgbArg"; type: "int" }
+ Property { name: "sourceAlphaArg"; type: "int" }
+ Property { name: "destinationAlphaArg"; type: "int" }
+ Property { name: "blendFunctionArg"; type: "int" }
Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
Signal {
name: "effectChanged"
@@ -1110,15 +1175,22 @@ Module {
}
}
Component {
- prototype: "Qt3DCore::QNode"
- name: "Qt3D.Extras/SkyboxEntity 2.0"
- exports: ["Qt3D.Extras/SkyboxEntity 2.0"]
+ prototype: "Qt3DCore::QComponent"
+ name: "Qt3D.Extras/TextureMaterial 2.0"
+ exports: ["Qt3D.Extras/TextureMaterial 2.0"]
exportMetaObjectRevisions: [0]
isComposite: true
defaultProperty: "data"
- Property { name: "baseName"; type: "string" }
- Property { name: "extension"; type: "string" }
- Property { name: "skyboxTexture"; type: "Qt3DRender::QTextureCubeMap"; isPointer: true }
- Property { name: "cameraPosition"; type: "QVector3D" }
+ Property { name: "texture"; type: "Qt3DRender::QTexture2D"; isPointer: true }
+ Property { name: "textureOffset"; type: "QVector2D" }
+ Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
+ Signal {
+ name: "effectChanged"
+ Parameter { name: "effect"; type: "QEffect"; isPointer: true }
+ }
+ Method {
+ name: "setEffect"
+ Parameter { name: "effect"; type: "QEffect"; isPointer: true }
+ }
}
}
diff --git a/src/quick3d/imports/input/plugins.qmltypes b/src/quick3d/imports/input/plugins.qmltypes
index 68ff9fe32..860ab4d68 100644
--- a/src/quick3d/imports/input/plugins.qmltypes
+++ b/src/quick3d/imports/input/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable Qt3D.Input 2.0'
Module {
- dependencies: ["QtQuick 2.0"]
+ dependencies: ["QtQuick 2.7"]
Component {
name: "Qt3DCore::QComponent"
prototype: "Qt3DCore::QNode"
@@ -34,6 +34,7 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
Parameter { name: "parent"; type: "QNode"; isPointer: true }
@@ -100,7 +101,6 @@ Module {
name: "Qt3DInput::Input::Quick::Quick3DPhysicalDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
exports: ["Qt3D.Input/QAbstractPhysicalDevice 2.0"]
- isCreatable: false
exportMetaObjectRevisions: [0]
Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true }
}
@@ -262,8 +262,8 @@ Module {
}
Component {
name: "Qt3DInput::QGamepadInput"
- prototype: "Qt3DInput::QAbstractPhysicalDevice"
- Property { name: "deviceId"; type: "int" }
+ prototype: "Qt3DInput::QGamepadInput"
+ Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true }
}
Component {
name: "Qt3DInput::QInputChord"
@@ -336,8 +336,18 @@ Module {
}
Component {
name: "Qt3DInput::QKeyboardDevice"
- prototype: "Qt3DInput::QKeyboardDevice"
- Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true }
+ prototype: "Qt3DInput::QAbstractPhysicalDevice"
+ exports: ["Qt3D.Input/KeyboardDevice 2.0"]
+ Property {
+ name: "activeInput"
+ type: "Qt3DInput::QKeyboardHandler"
+ isReadonly: true
+ isPointer: true
+ }
+ Signal {
+ name: "activeInputChanged"
+ Parameter { name: "activeInput"; type: "QKeyboardHandler"; isPointer: true }
+ }
}
Component {
name: "Qt3DInput::QKeyboardHandler"
@@ -526,8 +536,24 @@ Module {
Component { name: "Qt3DInput::QLogicalDevice"; prototype: "Qt3DCore::QComponent" }
Component {
name: "Qt3DInput::QMouseDevice"
- prototype: "Qt3DInput::QMouseDevice"
- Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true }
+ prototype: "Qt3DInput::QAbstractPhysicalDevice"
+ exports: ["Qt3D.Input/MouseDevice 2.0"]
+ Enum {
+ name: "Axis"
+ values: {
+ "X": 0,
+ "Y": 1
+ }
+ }
+ Property { name: "sensitivity"; type: "float" }
+ Signal {
+ name: "sensitivityChanged"
+ Parameter { name: "value"; type: "float" }
+ }
+ Method {
+ name: "setSensitivity"
+ Parameter { name: "value"; type: "float" }
+ }
}
Component {
name: "Qt3DInput::QMouseEvent"
diff --git a/src/quick3d/imports/logic/plugins.qmltypes b/src/quick3d/imports/logic/plugins.qmltypes
index 036ca96f3..0c0ccc847 100644
--- a/src/quick3d/imports/logic/plugins.qmltypes
+++ b/src/quick3d/imports/logic/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable Qt3D.Logic 2.0'
Module {
- dependencies: ["QtQuick 2.0"]
+ dependencies: ["QtQuick 2.7"]
Component {
name: "Qt3DCore::QComponent"
prototype: "Qt3DCore::QNode"
@@ -34,6 +34,7 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
Parameter { name: "parent"; type: "QNode"; isPointer: true }
diff --git a/src/quick3d/imports/render/plugins.qmltypes b/src/quick3d/imports/render/plugins.qmltypes
index af491af6c..a6528daed 100644
--- a/src/quick3d/imports/render/plugins.qmltypes
+++ b/src/quick3d/imports/render/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable Qt3D.Render 2.0'
Module {
- dependencies: ["Qt3D.Core 2.0"]
+ dependencies: ["QtQuick 2.7"]
Component {
name: "QWindow"
prototype: "QObject"
@@ -171,22 +171,380 @@ Module {
Method { name: "requestUpdate"; revision: 3 }
}
Component {
- name: "Qt3DRender::QAbstractLight"
+ name: "Qt3DCore::QComponent"
+ prototype: "Qt3DCore::QNode"
+ Property { name: "isShareable"; type: "bool" }
+ Signal {
+ name: "shareableChanged"
+ Parameter { name: "isShareable"; type: "bool" }
+ }
+ Method {
+ name: "setShareable"
+ Parameter { name: "isShareable"; type: "bool" }
+ }
+ }
+ Component { name: "Qt3DCore::QEntity"; prototype: "Qt3DCore::QNode" }
+ Component {
+ name: "Qt3DCore::QNode"
+ prototype: "QObject"
+ Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
+ Property { name: "enabled"; type: "bool" }
+ Signal {
+ name: "parentChanged"
+ Parameter { name: "parent"; type: "QObject"; isPointer: true }
+ }
+ Signal {
+ name: "enabledChanged"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Signal { name: "nodeDestroyed" }
+ Method {
+ name: "setParent"
+ Parameter { name: "parent"; type: "QNode"; isPointer: true }
+ }
+ Method {
+ name: "setEnabled"
+ Parameter { name: "isEnabled"; type: "bool" }
+ }
+ }
+ Component {
+ name: "Qt3DCore::Quick::Quick3DNode"
defaultProperty: "data"
- prototype: "Qt3DRender::QAbstractLight"
+ prototype: "Qt3DRender::QCameraSelector"
+ exports: ["Qt3D.Render/CameraSelector 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
}
Component {
+ name: "Qt3DRender::QAbstractLight"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/Light 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "Type"
+ values: {
+ "PointLight": 0,
+ "DirectionalLight": 1,
+ "SpotLight": 2
+ }
+ }
+ Property { name: "type"; type: "Type"; isReadonly: true }
+ Property { name: "color"; type: "QColor" }
+ Property { name: "intensity"; type: "float" }
+ Signal {
+ name: "colorChanged"
+ Parameter { name: "color"; type: "QColor" }
+ }
+ Signal {
+ name: "intensityChanged"
+ Parameter { name: "intensity"; type: "float" }
+ }
+ Method {
+ name: "setColor"
+ Parameter { name: "color"; type: "QColor" }
+ }
+ Method {
+ name: "setIntensity"
+ Parameter { name: "intensity"; type: "float" }
+ }
+ }
+ Component {
name: "Qt3DRender::QAbstractTexture"
- defaultProperty: "data"
- prototype: "Qt3DRender::QAbstractTexture"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/Texture 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "Status"
+ values: {
+ "None": 0,
+ "Loading": 1,
+ "Ready": 2,
+ "Error": 3
+ }
+ }
+ Enum {
+ name: "Target"
+ values: {
+ "TargetAutomatic": 0,
+ "Target1D": 3552,
+ "Target1DArray": 35864,
+ "Target2D": 3553,
+ "Target2DArray": 35866,
+ "Target3D": 32879,
+ "TargetCubeMap": 34067,
+ "TargetCubeMapArray": 36873,
+ "Target2DMultisample": 37120,
+ "Target2DMultisampleArray": 37122,
+ "TargetRectangle": 34037,
+ "TargetBuffer": 35882
+ }
+ }
+ Enum {
+ name: "TextureFormat"
+ values: {
+ "NoFormat": 0,
+ "Automatic": 1,
+ "R8_UNorm": 33321,
+ "RG8_UNorm": 33323,
+ "RGB8_UNorm": 32849,
+ "RGBA8_UNorm": 32856,
+ "R16_UNorm": 33322,
+ "RG16_UNorm": 33324,
+ "RGB16_UNorm": 32852,
+ "RGBA16_UNorm": 32859,
+ "R8_SNorm": 36756,
+ "RG8_SNorm": 36757,
+ "RGB8_SNorm": 36758,
+ "RGBA8_SNorm": 36759,
+ "R16_SNorm": 36760,
+ "RG16_SNorm": 36761,
+ "RGB16_SNorm": 36762,
+ "RGBA16_SNorm": 36763,
+ "R8U": 33330,
+ "RG8U": 33336,
+ "RGB8U": 36221,
+ "RGBA8U": 36220,
+ "R16U": 33332,
+ "RG16U": 33338,
+ "RGB16U": 36215,
+ "RGBA16U": 36214,
+ "R32U": 33334,
+ "RG32U": 33340,
+ "RGB32U": 36209,
+ "RGBA32U": 36208,
+ "R8I": 33329,
+ "RG8I": 33335,
+ "RGB8I": 36239,
+ "RGBA8I": 36238,
+ "R16I": 33331,
+ "RG16I": 33337,
+ "RGB16I": 36233,
+ "RGBA16I": 36232,
+ "R32I": 33333,
+ "RG32I": 33339,
+ "RGB32I": 36227,
+ "RGBA32I": 36226,
+ "R16F": 33325,
+ "RG16F": 33327,
+ "RGB16F": 34843,
+ "RGBA16F": 34842,
+ "R32F": 33326,
+ "RG32F": 33328,
+ "RGB32F": 34837,
+ "RGBA32F": 34836,
+ "RGB9E5": 35901,
+ "RG11B10F": 35898,
+ "RG3B2": 10768,
+ "R5G6B5": 36194,
+ "RGB5A1": 32855,
+ "RGBA4": 32854,
+ "RGB10A2": 36975,
+ "D16": 33189,
+ "D24": 33190,
+ "D24S8": 35056,
+ "D32": 33191,
+ "D32F": 36012,
+ "D32FS8X24": 36013,
+ "RGB_DXT1": 33776,
+ "RGBA_DXT1": 33777,
+ "RGBA_DXT3": 33778,
+ "RGBA_DXT5": 33779,
+ "R_ATI1N_UNorm": 36283,
+ "R_ATI1N_SNorm": 36284,
+ "RG_ATI2N_UNorm": 36285,
+ "RG_ATI2N_SNorm": 36286,
+ "RGB_BP_UNSIGNED_FLOAT": 36495,
+ "RGB_BP_SIGNED_FLOAT": 36494,
+ "RGB_BP_UNorm": 36492,
+ "R11_EAC_UNorm": 37488,
+ "R11_EAC_SNorm": 37489,
+ "RG11_EAC_UNorm": 37490,
+ "RG11_EAC_SNorm": 37491,
+ "RGB8_ETC2": 37492,
+ "SRGB8_ETC2": 37493,
+ "RGB8_PunchThrough_Alpha1_ETC2": 37494,
+ "SRGB8_PunchThrough_Alpha1_ETC2": 37495,
+ "RGBA8_ETC2_EAC": 37496,
+ "SRGB8_Alpha8_ETC2_EAC": 37497,
+ "RGB8_ETC1": 36196,
+ "SRGB8": 35905,
+ "SRGB8_Alpha8": 35907,
+ "SRGB_DXT1": 35916,
+ "SRGB_Alpha_DXT1": 35917,
+ "SRGB_Alpha_DXT3": 35918,
+ "SRGB_Alpha_DXT5": 35919,
+ "SRGB_BP_UNorm": 36493,
+ "DepthFormat": 6402,
+ "AlphaFormat": 6406,
+ "RGBFormat": 6407,
+ "RGBAFormat": 6408,
+ "LuminanceFormat": 6409,
+ "LuminanceAlphaFormat": 6410
+ }
+ }
+ Enum {
+ name: "Filter"
+ values: {
+ "Nearest": 9728,
+ "Linear": 9729,
+ "NearestMipMapNearest": 9984,
+ "NearestMipMapLinear": 9986,
+ "LinearMipMapNearest": 9985,
+ "LinearMipMapLinear": 9987
+ }
+ }
+ Enum {
+ name: "CubeMapFace"
+ values: {
+ "CubeMapPositiveX": 34069,
+ "CubeMapNegativeX": 34070,
+ "CubeMapPositiveY": 34071,
+ "CubeMapNegativeY": 34072,
+ "CubeMapPositiveZ": 34073,
+ "CubeMapNegativeZ": 34074
+ }
+ }
+ Enum {
+ name: "ComparisonFunction"
+ values: {
+ "CompareLessEqual": 515,
+ "CompareGreaterEqual": 518,
+ "CompareLess": 513,
+ "CompareGreater": 516,
+ "CompareEqual": 514,
+ "CommpareNotEqual": 517,
+ "CompareAlways": 519,
+ "CompareNever": 512
+ }
+ }
+ Enum {
+ name: "ComparisonMode"
+ values: {
+ "CompareRefToTexture": 34894,
+ "CompareNone": 0
+ }
+ }
+ Property { name: "target"; type: "Target"; isReadonly: true }
+ Property { name: "format"; type: "TextureFormat" }
+ Property { name: "generateMipMaps"; type: "bool" }
+ Property {
+ name: "wrapMode"
+ type: "Qt3DRender::QTextureWrapMode"
+ isReadonly: true
+ isPointer: true
+ }
+ Property { name: "status"; type: "Status"; isReadonly: true }
+ Property { name: "width"; type: "int" }
+ Property { name: "height"; type: "int" }
+ Property { name: "depth"; type: "int" }
+ Property { name: "magnificationFilter"; type: "Filter" }
+ Property { name: "minificationFilter"; type: "Filter" }
+ Property { name: "maximumAnisotropy"; type: "float" }
+ Property { name: "comparisonFunction"; type: "ComparisonFunction" }
+ Property { name: "comparisonMode"; type: "ComparisonMode" }
+ Property { name: "layers"; type: "int" }
+ Signal {
+ name: "formatChanged"
+ Parameter { name: "format"; type: "TextureFormat" }
+ }
+ Signal {
+ name: "statusChanged"
+ Parameter { name: "status"; type: "Status" }
+ }
+ Signal {
+ name: "generateMipMapsChanged"
+ Parameter { name: "generateMipMaps"; type: "bool" }
+ }
+ Signal {
+ name: "widthChanged"
+ Parameter { name: "width"; type: "int" }
+ }
+ Signal {
+ name: "heightChanged"
+ Parameter { name: "height"; type: "int" }
+ }
+ Signal {
+ name: "depthChanged"
+ Parameter { name: "depth"; type: "int" }
+ }
+ Signal {
+ name: "magnificationFilterChanged"
+ Parameter { name: "magnificationFilter"; type: "Filter" }
+ }
+ Signal {
+ name: "minificationFilterChanged"
+ Parameter { name: "minificationFilter"; type: "Filter" }
+ }
+ Signal {
+ name: "maximumAnisotropyChanged"
+ Parameter { name: "maximumAnisotropy"; type: "float" }
+ }
+ Signal {
+ name: "comparisonFunctionChanged"
+ Parameter { name: "comparisonFunction"; type: "ComparisonFunction" }
+ }
+ Signal {
+ name: "comparisonModeChanged"
+ Parameter { name: "comparisonMode"; type: "ComparisonMode" }
+ }
+ Signal {
+ name: "layersChanged"
+ Parameter { name: "layers"; type: "int" }
+ }
+ Method {
+ name: "setFormat"
+ Parameter { name: "format"; type: "TextureFormat" }
+ }
+ Method {
+ name: "setGenerateMipMaps"
+ Parameter { name: "gen"; type: "bool" }
+ }
+ Method {
+ name: "setWidth"
+ Parameter { name: "width"; type: "int" }
+ }
+ Method {
+ name: "setHeight"
+ Parameter { name: "height"; type: "int" }
+ }
+ Method {
+ name: "setDepth"
+ Parameter { name: "depth"; type: "int" }
+ }
+ Method {
+ name: "setMinificationFilter"
+ Parameter { name: "f"; type: "Filter" }
+ }
+ Method {
+ name: "setMagnificationFilter"
+ Parameter { name: "f"; type: "Filter" }
+ }
+ Method {
+ name: "setMaximumAnisotropy"
+ Parameter { name: "anisotropy"; type: "float" }
+ }
+ Method {
+ name: "setComparisonFunction"
+ Parameter { name: "function"; type: "ComparisonFunction" }
+ }
+ Method {
+ name: "setComparisonMode"
+ Parameter { name: "mode"; type: "ComparisonMode" }
+ }
+ Method {
+ name: "setLayers"
+ Parameter { name: "layers"; type: "int" }
+ }
}
Component {
name: "Qt3DRender::QAbstractTextureImage"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/QAbstractTextureImage 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
Property { name: "mipLevel"; type: "int" }
Property { name: "layer"; type: "int" }
Property { name: "face"; type: "Qt3DRender::QAbstractTexture::CubeMapFace" }
@@ -215,10 +573,17 @@ Module {
Parameter { name: "face"; type: "QAbstractTexture::CubeMapFace" }
}
}
- Component { name: "Qt3DRender::QAlphaCoverage"; prototype: "Qt3DRender::QRenderState" }
+ Component {
+ name: "Qt3DRender::QAlphaCoverage"
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/AlphaCoverage 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
Component {
name: "Qt3DRender::QAlphaTest"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/AlphaTest 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "AlphaFunction"
values: {
@@ -253,14 +618,122 @@ Module {
}
Component {
name: "Qt3DRender::QAttribute"
- defaultProperty: "data"
- prototype: "Qt3DRender::QAttribute"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/Attribute 2.0"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "AttributeType"
+ values: {
+ "VertexAttribute": 0,
+ "IndexAttribute": 1
+ }
+ }
+ Enum {
+ name: "VertexBaseType"
+ values: {
+ "Byte": 0,
+ "UnsignedByte": 1,
+ "Short": 2,
+ "UnsignedShort": 3,
+ "Int": 4,
+ "UnsignedInt": 5,
+ "HalfFloat": 6,
+ "Float": 7,
+ "Double": 8
+ }
+ }
+ Property { name: "buffer"; type: "Qt3DRender::QBuffer"; isPointer: true }
+ Property { name: "name"; type: "string" }
+ Property { name: "vertexBaseType"; type: "VertexBaseType" }
+ Property { name: "vertexSize"; type: "uint" }
+ Property { name: "count"; type: "uint" }
+ Property { name: "byteStride"; type: "uint" }
+ Property { name: "byteOffset"; type: "uint" }
+ Property { name: "divisor"; type: "uint" }
+ Property { name: "attributeType"; type: "AttributeType" }
+ Signal {
+ name: "bufferChanged"
+ Parameter { name: "buffer"; type: "QBuffer"; isPointer: true }
+ }
+ Signal {
+ name: "nameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Signal {
+ name: "dataTypeChanged"
+ Parameter { name: "vertexBaseType"; type: "VertexBaseType" }
+ }
+ Signal {
+ name: "dataSizeChanged"
+ Parameter { name: "vertexSize"; type: "uint" }
+ }
+ Signal {
+ name: "countChanged"
+ Parameter { name: "count"; type: "uint" }
+ }
+ Signal {
+ name: "byteStrideChanged"
+ Parameter { name: "byteStride"; type: "uint" }
+ }
+ Signal {
+ name: "byteOffsetChanged"
+ Parameter { name: "byteOffset"; type: "uint" }
+ }
+ Signal {
+ name: "divisorChanged"
+ Parameter { name: "divisor"; type: "uint" }
+ }
+ Signal {
+ name: "attributeTypeChanged"
+ Parameter { name: "attributeType"; type: "AttributeType" }
+ }
+ Method {
+ name: "setBuffer"
+ Parameter { name: "buffer"; type: "QBuffer"; isPointer: true }
+ }
+ Method {
+ name: "setName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setDataType"
+ Parameter { name: "type"; type: "VertexBaseType" }
+ }
+ Method {
+ name: "setDataSize"
+ Parameter { name: "size"; type: "uint" }
+ }
+ Method {
+ name: "setCount"
+ Parameter { name: "count"; type: "uint" }
+ }
+ Method {
+ name: "setByteStride"
+ Parameter { name: "byteStride"; type: "uint" }
+ }
+ Method {
+ name: "setByteOffset"
+ Parameter { name: "byteOffset"; type: "uint" }
+ }
+ Method {
+ name: "setDivisor"
+ Parameter { name: "divisor"; type: "uint" }
+ }
+ Method {
+ name: "setAttributeType"
+ Parameter { name: "attributeType"; type: "AttributeType" }
+ }
+ Method { name: "defaultPositionAttributeName"; type: "string" }
+ Method { name: "defaultNormalAttributeName"; type: "string" }
+ Method { name: "defaultColorAttributeName"; type: "string" }
+ Method { name: "defaultTextureCoordinateAttributeName"; type: "string" }
+ Method { name: "defaultTangentAttributeName"; type: "string" }
}
Component {
name: "Qt3DRender::QBlendEquation"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/BlendEquation 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "BlendFunction"
values: {
@@ -284,6 +757,8 @@ Module {
Component {
name: "Qt3DRender::QBlendEquationArguments"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/BlendEquationArguments 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "Blending"
values: {
@@ -432,13 +907,226 @@ Module {
}
Component {
name: "Qt3DRender::QCamera"
- defaultProperty: "data"
- prototype: "Qt3DRender::QCamera"
- Property { name: "components"; type: "Qt3DCore::QComponent"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Render/Camera 2.0"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "CameraTranslationOption"
+ values: {
+ "TranslateViewCenter": 0,
+ "DontTranslateViewCenter": 1
+ }
+ }
+ Property { name: "projectionType"; type: "Qt3DRender::QCameraLens::ProjectionType" }
+ Property { name: "nearPlane"; type: "float" }
+ Property { name: "farPlane"; type: "float" }
+ Property { name: "fieldOfView"; type: "float" }
+ Property { name: "aspectRatio"; type: "float" }
+ Property { name: "left"; type: "float" }
+ Property { name: "right"; type: "float" }
+ Property { name: "bottom"; type: "float" }
+ Property { name: "top"; type: "float" }
+ Property { name: "projectionMatrix"; type: "QMatrix4x4" }
+ Property { name: "position"; type: "QVector3D" }
+ Property { name: "upVector"; type: "QVector3D" }
+ Property { name: "viewCenter"; type: "QVector3D" }
+ Property { name: "viewVector"; type: "QVector3D"; isReadonly: true }
+ Property { name: "viewMatrix"; type: "QMatrix4x4"; isReadonly: true }
+ Signal {
+ name: "projectionTypeChanged"
+ Parameter { name: "projectionType"; type: "QCameraLens::ProjectionType" }
+ }
+ Signal {
+ name: "nearPlaneChanged"
+ Parameter { name: "nearPlane"; type: "float" }
+ }
+ Signal {
+ name: "farPlaneChanged"
+ Parameter { name: "farPlane"; type: "float" }
+ }
+ Signal {
+ name: "fieldOfViewChanged"
+ Parameter { name: "fieldOfView"; type: "float" }
+ }
+ Signal {
+ name: "aspectRatioChanged"
+ Parameter { name: "aspectRatio"; type: "float" }
+ }
+ Signal {
+ name: "leftChanged"
+ Parameter { name: "left"; type: "float" }
+ }
+ Signal {
+ name: "rightChanged"
+ Parameter { name: "right"; type: "float" }
+ }
+ Signal {
+ name: "bottomChanged"
+ Parameter { name: "bottom"; type: "float" }
+ }
+ Signal {
+ name: "topChanged"
+ Parameter { name: "top"; type: "float" }
+ }
+ Signal {
+ name: "projectionMatrixChanged"
+ Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
+ }
+ Signal {
+ name: "positionChanged"
+ Parameter { name: "position"; type: "QVector3D" }
+ }
+ Signal {
+ name: "upVectorChanged"
+ Parameter { name: "upVector"; type: "QVector3D" }
+ }
+ Signal {
+ name: "viewCenterChanged"
+ Parameter { name: "viewCenter"; type: "QVector3D" }
+ }
+ Signal {
+ name: "viewVectorChanged"
+ Parameter { name: "viewVector"; type: "QVector3D" }
+ }
+ Method {
+ name: "setProjectionType"
+ Parameter { name: "type"; type: "QCameraLens::ProjectionType" }
+ }
+ Method {
+ name: "setNearPlane"
+ Parameter { name: "nearPlane"; type: "float" }
+ }
+ Method {
+ name: "setFarPlane"
+ Parameter { name: "farPlane"; type: "float" }
+ }
+ Method {
+ name: "setFieldOfView"
+ Parameter { name: "fieldOfView"; type: "float" }
+ }
+ Method {
+ name: "setAspectRatio"
+ Parameter { name: "aspectRatio"; type: "float" }
+ }
+ Method {
+ name: "setLeft"
+ Parameter { name: "left"; type: "float" }
+ }
+ Method {
+ name: "setRight"
+ Parameter { name: "right"; type: "float" }
+ }
+ Method {
+ name: "setBottom"
+ Parameter { name: "bottom"; type: "float" }
+ }
+ Method {
+ name: "setTop"
+ Parameter { name: "top"; type: "float" }
+ }
+ Method {
+ name: "setProjectionMatrix"
+ Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
+ }
+ Method {
+ name: "setPosition"
+ Parameter { name: "position"; type: "QVector3D" }
+ }
+ Method {
+ name: "setUpVector"
+ Parameter { name: "upVector"; type: "QVector3D" }
+ }
+ Method {
+ name: "setViewCenter"
+ Parameter { name: "viewCenter"; type: "QVector3D" }
+ }
+ Method {
+ name: "tiltRotation"
+ type: "QQuaternion"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "panRotation"
+ type: "QQuaternion"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "rollRotation"
+ type: "QQuaternion"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "rotation"
+ type: "QQuaternion"
+ Parameter { name: "angle"; type: "float" }
+ Parameter { name: "axis"; type: "QVector3D" }
+ }
+ Method {
+ name: "translate"
+ Parameter { name: "vLocal"; type: "QVector3D" }
+ Parameter { name: "option"; type: "CameraTranslationOption" }
+ }
+ Method {
+ name: "translate"
+ Parameter { name: "vLocal"; type: "QVector3D" }
+ }
+ Method {
+ name: "translateWorld"
+ Parameter { name: "vWorld"; type: "QVector3D" }
+ Parameter { name: "option"; type: "CameraTranslationOption" }
+ }
+ Method {
+ name: "translateWorld"
+ Parameter { name: "vWorld"; type: "QVector3D" }
+ }
+ Method {
+ name: "tilt"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "pan"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "pan"
+ Parameter { name: "angle"; type: "float" }
+ Parameter { name: "axis"; type: "QVector3D" }
+ }
+ Method {
+ name: "roll"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "tiltAboutViewCenter"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "panAboutViewCenter"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "panAboutViewCenter"
+ Parameter { name: "angle"; type: "float" }
+ Parameter { name: "axis"; type: "QVector3D" }
+ }
+ Method {
+ name: "rollAboutViewCenter"
+ Parameter { name: "angle"; type: "float" }
+ }
+ Method {
+ name: "rotate"
+ Parameter { name: "q"; type: "QQuaternion" }
+ }
+ Method {
+ name: "rotateAboutViewCenter"
+ Parameter { name: "q"; type: "QQuaternion" }
+ }
}
Component {
name: "Qt3DRender::QCameraLens"
prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/CameraLens 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "ProjectionType"
values: {
@@ -555,6 +1243,8 @@ Module {
Component {
name: "Qt3DRender::QClearBuffers"
prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/ClearBuffers 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "BufferType"
values: {
@@ -572,6 +1262,7 @@ Module {
Property { name: "clearColor"; type: "QColor" }
Property { name: "clearDepthValue"; type: "float" }
Property { name: "clearStencilValue"; type: "int" }
+ Property { name: "colorBuffer"; type: "Qt3DRender::QRenderTargetOutput"; isPointer: true }
Signal {
name: "buffersChanged"
Parameter { name: "buffers"; type: "BufferType" }
@@ -588,6 +1279,10 @@ Module {
name: "clearStencilValueChanged"
Parameter { name: "clearStencilValue"; type: "int" }
}
+ Signal {
+ name: "colorBufferChanged"
+ Parameter { name: "buffer"; type: "QRenderTargetOutput"; isPointer: true }
+ }
Method {
name: "setBuffers"
Parameter { name: "buffers"; type: "BufferType" }
@@ -604,17 +1299,49 @@ Module {
name: "setClearStencilValue"
Parameter { name: "clearStencilValue"; type: "int" }
}
+ Method {
+ name: "setColorBuffer"
+ Parameter { name: "buffer"; type: "QRenderTargetOutput"; isPointer: true }
+ }
}
Component {
name: "Qt3DRender::QClipPlane"
- defaultProperty: "data"
- prototype: "Qt3DRender::QClipPlane"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/ClipPlane 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "planeIndex"; type: "int" }
+ Property { name: "normal"; type: "QVector3D" }
+ Property { name: "distance"; type: "float" }
+ Signal {
+ name: "planeIndexChanged"
+ Parameter { name: "planeIndex"; type: "int" }
+ }
+ Signal {
+ name: "normalChanged"
+ Parameter { name: "normal"; type: "QVector3D" }
+ }
+ Signal {
+ name: "distanceChanged"
+ Parameter { name: "distance"; type: "float" }
+ }
+ Method {
+ name: "setPlaneIndex"
+ Parameter { type: "int" }
+ }
+ Method {
+ name: "setNormal"
+ Parameter { type: "QVector3D" }
+ }
+ Method {
+ name: "setDistance"
+ Parameter { type: "float" }
+ }
}
Component {
name: "Qt3DRender::QColorMask"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/ColorMask 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "redMasked"; type: "bool" }
Property { name: "greenMasked"; type: "bool" }
Property { name: "blueMasked"; type: "bool" }
@@ -654,14 +1381,30 @@ Module {
}
Component {
name: "Qt3DRender::QComputeCommand"
- defaultProperty: "data"
- prototype: "Qt3DRender::QComputeCommand"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/ComputeCommand 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "workGroupX"; type: "int" }
+ Property { name: "workGroupY"; type: "int" }
+ Property { name: "workGroupZ"; type: "int" }
+ Method {
+ name: "setWorkGroupX"
+ Parameter { name: "workGroupX"; type: "int" }
+ }
+ Method {
+ name: "setWorkGroupY"
+ Parameter { name: "workGroupY"; type: "int" }
+ }
+ Method {
+ name: "setWorkGroupZ"
+ Parameter { name: "workGroupZ"; type: "int" }
+ }
}
Component {
name: "Qt3DRender::QCullFace"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/CullFace 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "CullingMode"
values: {
@@ -684,6 +1427,8 @@ Module {
Component {
name: "Qt3DRender::QDepthTest"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/DepthTest 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "DepthFunction"
values: {
@@ -709,23 +1454,52 @@ Module {
}
Component {
name: "Qt3DRender::QDirectionalLight"
- defaultProperty: "data"
- prototype: "Qt3DRender::QDirectionalLight"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QAbstractLight"
+ exports: ["Qt3D.Render/DirectionalLight 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "worldDirection"; type: "QVector3D" }
+ Signal {
+ name: "worldDirectionChanged"
+ Parameter { name: "worldDirection"; type: "QVector3D" }
+ }
+ Method {
+ name: "setWorldDirection"
+ Parameter { name: "worldDirection"; type: "QVector3D" }
+ }
}
Component {
name: "Qt3DRender::QDispatchCompute"
- defaultProperty: "data"
- prototype: "Qt3DRender::QDispatchCompute"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/DispatchCompute 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "workGroupX"; type: "int" }
+ Property { name: "workGroupY"; type: "int" }
+ Property { name: "workGroupZ"; type: "int" }
+ Method {
+ name: "setWorkGroupX"
+ Parameter { name: "workGroupX"; type: "int" }
+ }
+ Method {
+ name: "setWorkGroupY"
+ Parameter { name: "workGroupY"; type: "int" }
+ }
+ Method {
+ name: "setWorkGroupZ"
+ Parameter { name: "workGroupZ"; type: "int" }
+ }
+ }
+ Component {
+ name: "Qt3DRender::QDithering"
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/Dithering 2.0"]
+ exportMetaObjectRevisions: [0]
}
- Component { name: "Qt3DRender::QDithering"; prototype: "Qt3DRender::QRenderState" }
Component { name: "Qt3DRender::QEffect"; prototype: "Qt3DCore::QNode" }
Component {
name: "Qt3DRender::QFilterKey"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/FilterKey 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "value"; type: "QVariant" }
Property { name: "name"; type: "string" }
Signal {
@@ -745,10 +1519,18 @@ Module {
Parameter { name: "customType"; type: "string" }
}
}
- Component { name: "Qt3DRender::QFrameGraphNode"; prototype: "Qt3DCore::QNode" }
+ Component {
+ name: "Qt3DRender::QFrameGraphNode"
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/FrameGraphNode 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ }
Component {
name: "Qt3DRender::QFrontFace"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/FrontFace 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "WindingDirection"
values: {
@@ -766,7 +1548,12 @@ Module {
Parameter { name: "direction"; type: "WindingDirection" }
}
}
- Component { name: "Qt3DRender::QFrustumCulling"; prototype: "Qt3DRender::QFrameGraphNode" }
+ Component {
+ name: "Qt3DRender::QFrustumCulling"
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/FrustumCulling 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
Component {
name: "Qt3DRender::QGeometry"
prototype: "Qt3DCore::QNode"
@@ -783,10 +1570,20 @@ Module {
name: "setBoundingVolumePositionAttribute"
Parameter { name: "boundingVolumePositionAttribute"; type: "QAttribute"; isPointer: true }
}
+ Method {
+ name: "addAttribute"
+ Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true }
+ }
+ Method {
+ name: "removeAttribute"
+ Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true }
+ }
}
Component {
name: "Qt3DRender::QGeometryRenderer"
prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/GeometryRenderer 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "PrimitiveType"
values: {
@@ -808,6 +1605,7 @@ Module {
Property { name: "vertexCount"; type: "int" }
Property { name: "indexOffset"; type: "int" }
Property { name: "firstInstance"; type: "int" }
+ Property { name: "firstVertex"; type: "int" }
Property { name: "restartIndexValue"; type: "int" }
Property { name: "verticesPerPatch"; type: "int" }
Property { name: "primitiveRestartEnabled"; type: "bool" }
@@ -830,6 +1628,10 @@ Module {
Parameter { name: "firstInstance"; type: "int" }
}
Signal {
+ name: "firstVertexChanged"
+ Parameter { name: "firstVertex"; type: "int" }
+ }
+ Signal {
name: "restartIndexValueChanged"
Parameter { name: "restartIndexValue"; type: "int" }
}
@@ -866,6 +1668,10 @@ Module {
Parameter { name: "firstInstance"; type: "int" }
}
Method {
+ name: "setFirstVertex"
+ Parameter { name: "firstVertex"; type: "int" }
+ }
+ Method {
name: "setRestartIndexValue"
Parameter { name: "index"; type: "int" }
}
@@ -914,11 +1720,11 @@ Module {
Property { name: "vendor"; type: "string" }
Signal {
name: "apiChanged"
- Parameter { name: "api"; type: "Api" }
+ Parameter { name: "api"; type: "Qt3DRender::QGraphicsApiFilter::Api" }
}
Signal {
name: "profileChanged"
- Parameter { name: "profile"; type: "OpenGLProfile" }
+ Parameter { name: "profile"; type: "Qt3DRender::QGraphicsApiFilter::OpenGLProfile" }
}
Signal {
name: "minorVersionChanged"
@@ -964,18 +1770,11 @@ Module {
}
Component {
name: "Qt3DRender::QLayer"
- defaultProperty: "data"
- prototype: "Qt3DRender::QLayer"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
- }
- Component {
- name: "Qt3DRender::QLayerFilter"
- defaultProperty: "data"
- prototype: "Qt3DRender::QLayerFilter"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/Layer 2.0"]
+ exportMetaObjectRevisions: [0]
}
+ Component { name: "Qt3DRender::QLayerFilter"; prototype: "Qt3DRender::QFrameGraphNode" }
Component {
name: "Qt3DRender::QMaterial"
prototype: "Qt3DCore::QComponent"
@@ -992,6 +1791,8 @@ Module {
Component {
name: "Qt3DRender::QMesh"
prototype: "Qt3DRender::QGeometryRenderer"
+ exports: ["Qt3D.Render/Mesh 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "source"; type: "QUrl" }
Property { name: "meshName"; type: "string" }
Signal {
@@ -1014,28 +1815,97 @@ Module {
Component {
name: "Qt3DRender::QMultiSampleAntiAliasing"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/MultiSampleAntiAliasing 2.0"]
+ exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DRender::QNoDepthMask"
- defaultProperty: "data"
- prototype: "Qt3DRender::QNoDepthMask"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/NoDepthMask 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
+ name: "Qt3DRender::QNoDraw"
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/NoDraw 2.0"]
+ exportMetaObjectRevisions: [0]
}
- Component { name: "Qt3DRender::QNoDraw"; prototype: "Qt3DRender::QFrameGraphNode" }
Component {
name: "Qt3DRender::QObjectPicker"
- defaultProperty: "data"
- prototype: "Qt3DRender::QObjectPicker"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/ObjectPicker 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "hoverEnabled"; type: "bool" }
+ Property { name: "dragEnabled"; type: "bool" }
+ Property { name: "pressed"; type: "bool"; isReadonly: true }
+ Property { name: "containsMouse"; type: "bool"; isReadonly: true }
+ Signal {
+ name: "pressed"
+ Parameter { name: "pick"; type: "Qt3DRender::QPickEvent"; isPointer: true }
+ }
+ Signal {
+ name: "released"
+ Parameter { name: "pick"; type: "Qt3DRender::QPickEvent"; isPointer: true }
+ }
+ Signal {
+ name: "clicked"
+ Parameter { name: "pick"; type: "Qt3DRender::QPickEvent"; isPointer: true }
+ }
+ Signal {
+ name: "moved"
+ Parameter { name: "pick"; type: "Qt3DRender::QPickEvent"; isPointer: true }
+ }
+ Signal { name: "entered" }
+ Signal { name: "exited" }
+ Signal {
+ name: "hoverEnabledChanged"
+ Parameter { name: "hoverEnabled"; type: "bool" }
+ }
+ Signal {
+ name: "dragEnabledChanged"
+ Parameter { name: "dragEnabled"; type: "bool" }
+ }
+ Signal {
+ name: "pressedChanged"
+ Parameter { name: "pressed"; type: "bool" }
+ }
+ Signal {
+ name: "containsMouseChanged"
+ Parameter { name: "containsMouse"; type: "bool" }
+ }
+ Method {
+ name: "setHoverEnabled"
+ Parameter { name: "hoverEnabled"; type: "bool" }
+ }
+ Method {
+ name: "setDragEnabled"
+ Parameter { name: "dragEnabled"; type: "bool" }
+ }
}
Component {
name: "Qt3DRender::QParameter"
- defaultProperty: "data"
- prototype: "Qt3DRender::QParameter"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/QParameter 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Property { name: "name"; type: "string" }
+ Property { name: "value"; type: "QVariant" }
+ Signal {
+ name: "valueChanged"
+ Parameter { name: "value"; type: "QVariant" }
+ }
+ Signal {
+ name: "nameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setValue"
+ Parameter { name: "dv"; type: "QVariant" }
+ }
}
Component {
name: "Qt3DRender::QPickEvent"
@@ -1060,6 +1930,8 @@ Module {
Component {
name: "Qt3DRender::QPickingSettings"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/PickingSettings 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "PickMethod"
values: {
@@ -1095,21 +1967,73 @@ Module {
}
Component {
name: "Qt3DRender::QPointLight"
- defaultProperty: "data"
- prototype: "Qt3DRender::QPointLight"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QAbstractLight"
+ exports: ["Qt3D.Render/PointLight 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "constantAttenuation"; type: "float" }
+ Property { name: "linearAttenuation"; type: "float" }
+ Property { name: "quadraticAttenuation"; type: "float" }
+ Signal {
+ name: "constantAttenuationChanged"
+ Parameter { name: "constantAttenuation"; type: "float" }
+ }
+ Signal {
+ name: "linearAttenuationChanged"
+ Parameter { name: "linearAttenuation"; type: "float" }
+ }
+ Signal {
+ name: "quadraticAttenuationChanged"
+ Parameter { name: "quadraticAttenuation"; type: "float" }
+ }
+ Method {
+ name: "setConstantAttenuation"
+ Parameter { name: "value"; type: "float" }
+ }
+ Method {
+ name: "setLinearAttenuation"
+ Parameter { name: "value"; type: "float" }
+ }
+ Method {
+ name: "setQuadraticAttenuation"
+ Parameter { name: "value"; type: "float" }
+ }
}
Component {
name: "Qt3DRender::QPointSize"
- defaultProperty: "data"
- prototype: "Qt3DRender::QPointSize"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/PointSize 2.0"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "SizeMode"
+ values: {
+ "Fixed": 0,
+ "Programmable": 1
+ }
+ }
+ Property { name: "sizeMode"; type: "SizeMode" }
+ Property { name: "value"; type: "float" }
+ Signal {
+ name: "sizeModeChanged"
+ Parameter { name: "sizeMode"; type: "SizeMode" }
+ }
+ Signal {
+ name: "valueChanged"
+ Parameter { name: "value"; type: "float" }
+ }
+ Method {
+ name: "setSizeMode"
+ Parameter { name: "sizeMode"; type: "SizeMode" }
+ }
+ Method {
+ name: "setValue"
+ Parameter { name: "value"; type: "float" }
+ }
}
Component {
name: "Qt3DRender::QPolygonOffset"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/PolygonOffset 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "scaleFactor"; type: "float" }
Property { name: "depthSteps"; type: "float" }
Signal {
@@ -1146,23 +2070,84 @@ Module {
Component {
name: "Qt3DRender::QRenderSettings"
defaultProperty: "activeFrameGraph"
- prototype: "Qt3DRender::QRenderSettings"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/RenderSettings 2.0"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "RenderPolicy"
+ values: {
+ "OnDemand": 0,
+ "Always": 1
+ }
+ }
+ Property {
+ name: "pickingSettings"
+ type: "Qt3DRender::QPickingSettings"
+ isReadonly: true
+ isPointer: true
+ }
+ Property { name: "renderPolicy"; type: "RenderPolicy" }
+ Property { name: "activeFrameGraph"; type: "Qt3DRender::QFrameGraphNode"; isPointer: true }
+ Signal {
+ name: "activeFrameGraphChanged"
+ Parameter { name: "activeFrameGraph"; type: "QFrameGraphNode"; isPointer: true }
+ }
+ Signal {
+ name: "renderPolicyChanged"
+ Parameter { name: "renderPolicy"; type: "RenderPolicy" }
+ }
+ Method {
+ name: "setActiveFrameGraph"
+ Parameter { name: "activeFrameGraph"; type: "QFrameGraphNode"; isPointer: true }
+ }
+ Method {
+ name: "setRenderPolicy"
+ Parameter { name: "renderPolicy"; type: "RenderPolicy" }
+ }
+ }
+ Component {
+ name: "Qt3DRender::QRenderState"
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/RenderState 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
}
- Component { name: "Qt3DRender::QRenderState"; prototype: "Qt3DCore::QNode" }
Component { name: "Qt3DRender::QRenderStateSet"; prototype: "Qt3DRender::QFrameGraphNode" }
Component {
name: "Qt3DRender::QRenderSurfaceSelector"
- defaultProperty: "data"
- prototype: "Qt3DRender::QRenderSurfaceSelector"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/RenderSurfaceSelector 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "surface"; type: "QObject"; isPointer: true }
+ Property { name: "externalRenderTargetSize"; type: "QSize"; isReadonly: true }
+ Property { name: "surfacePixelRatio"; type: "float" }
+ Signal {
+ name: "surfaceChanged"
+ Parameter { name: "surface"; type: "QObject"; isPointer: true }
+ }
+ Signal {
+ name: "externalRenderTargetSizeChanged"
+ Parameter { name: "size"; type: "QSize" }
+ }
+ Signal {
+ name: "surfacePixelRatioChanged"
+ Parameter { name: "ratio"; type: "float" }
+ }
+ Method {
+ name: "setSurface"
+ Parameter { name: "surfaceObject"; type: "QObject"; isPointer: true }
+ }
+ Method {
+ name: "setSurfacePixelRatio"
+ Parameter { name: "ratio"; type: "float" }
+ }
}
Component { name: "Qt3DRender::QRenderTarget"; prototype: "Qt3DCore::QComponent" }
Component {
name: "Qt3DRender::QRenderTargetOutput"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/RenderTargetOutput 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "AttachmentPoint"
values: {
@@ -1279,22 +2264,64 @@ Module {
}
Component {
name: "Qt3DRender::QScissorTest"
- defaultProperty: "data"
- prototype: "Qt3DRender::QScissorTest"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/ScissorTest 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "left"; type: "int" }
+ Property { name: "bottom"; type: "int" }
+ Property { name: "width"; type: "int" }
+ Property { name: "height"; type: "int" }
+ Signal {
+ name: "leftChanged"
+ Parameter { name: "left"; type: "int" }
+ }
+ Signal {
+ name: "bottomChanged"
+ Parameter { name: "bottom"; type: "int" }
+ }
+ Signal {
+ name: "widthChanged"
+ Parameter { name: "width"; type: "int" }
+ }
+ Signal {
+ name: "heightChanged"
+ Parameter { name: "height"; type: "int" }
+ }
+ Method {
+ name: "setLeft"
+ Parameter { name: "left"; type: "int" }
+ }
+ Method {
+ name: "setBottom"
+ Parameter { name: "bottom"; type: "int" }
+ }
+ Method {
+ name: "setWidth"
+ Parameter { name: "width"; type: "int" }
+ }
+ Method {
+ name: "setHeight"
+ Parameter { name: "height"; type: "int" }
+ }
}
Component {
name: "Qt3DRender::QSeamlessCubemap"
- defaultProperty: "data"
- prototype: "Qt3DRender::QSeamlessCubemap"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/SeamlessCubemap 2.0"]
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
+ name: "Qt3DRender::QShaderData"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/QShaderData 2.0"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
}
- Component { name: "Qt3DRender::QShaderData"; prototype: "Qt3DCore::QComponent" }
Component {
name: "Qt3DRender::QShaderProgram"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/ShaderProgram 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "ShaderType"
values: {
@@ -1369,6 +2396,8 @@ Module {
Component {
name: "Qt3DRender::QSortPolicy"
prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/SortPolicy 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "SortType"
values: {
@@ -1398,6 +2427,8 @@ Module {
Component {
name: "Qt3DRender::QSpotLight"
prototype: "Qt3DRender::QAbstractLight"
+ exports: ["Qt3D.Render/SpotLight 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "constantAttenuation"; type: "float" }
Property { name: "linearAttenuation"; type: "float" }
Property { name: "quadraticAttenuation"; type: "float" }
@@ -1447,6 +2478,8 @@ Module {
Component {
name: "Qt3DRender::QStencilMask"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/StencilMask 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "frontOutputMask"; type: "uint" }
Property { name: "backOutputMask"; type: "uint" }
Signal {
@@ -1469,6 +2502,8 @@ Module {
Component {
name: "Qt3DRender::QStencilOperation"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/StencilOperation 2.0"]
+ exportMetaObjectRevisions: [0]
Property {
name: "front"
type: "Qt3DRender::QStencilOperationArguments"
@@ -1545,6 +2580,8 @@ Module {
Component {
name: "Qt3DRender::QStencilTest"
prototype: "Qt3DRender::QRenderState"
+ exports: ["Qt3D.Render/StencilTest 2.0"]
+ exportMetaObjectRevisions: [0]
Property {
name: "front"
type: "Qt3DRender::QStencilTestArguments"
@@ -1651,6 +2688,8 @@ Module {
Component {
name: "Qt3DRender::QTextureImage"
prototype: "Qt3DRender::QAbstractTextureImage"
+ exports: ["Qt3D.Render/TextureImage 2.0"]
+ exportMetaObjectRevisions: [0]
Enum {
name: "Status"
values: {
@@ -1746,7 +2785,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DBuffer"
- defaultProperty: "data"
prototype: "Qt3DRender::QBuffer"
exports: ["Qt3D.Render/Buffer 2.0"]
exportMetaObjectRevisions: [0]
@@ -1756,7 +2794,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DEffect"
- defaultProperty: "data"
prototype: "Qt3DRender::QEffect"
exports: ["Qt3D.Render/Effect 2.0"]
exportMetaObjectRevisions: [0]
@@ -1772,8 +2809,14 @@ Module {
Property { name: "attributes"; type: "Qt3DRender::QAttribute"; isList: true; isReadonly: true }
}
Component {
+ name: "Qt3DRender::Render::Quick::Quick3DLayerFilter"
+ prototype: "Qt3DRender::QLayerFilter"
+ exports: ["Qt3D.Render/LayerFilter 2.0"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "layers"; type: "Qt3DRender::QLayer"; isList: true; isReadonly: true }
+ }
+ Component {
name: "Qt3DRender::Render::Quick::Quick3DMaterial"
- defaultProperty: "data"
prototype: "Qt3DRender::QMaterial"
exports: ["Qt3D.Render/Material 2.0"]
exportMetaObjectRevisions: [0]
@@ -1781,14 +2824,12 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DParameter"
- defaultProperty: "data"
- prototype: "Qt3DRender::Render::Quick::Quick3DParameter"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QParameter"
+ exports: ["Qt3D.Render/Parameter 2.0"]
+ exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DRenderPass"
- defaultProperty: "data"
prototype: "Qt3DRender::QRenderPass"
exports: ["Qt3D.Render/RenderPass 2.0"]
exportMetaObjectRevisions: [0]
@@ -1803,7 +2844,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DRenderPassFilter"
- defaultProperty: "data"
prototype: "Qt3DRender::QRenderPassFilter"
exports: ["Qt3D.Render/RenderPassFilter 2.0"]
exportMetaObjectRevisions: [0]
@@ -1812,7 +2852,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DRenderTargetOutput"
- defaultProperty: "data"
prototype: "Qt3DRender::QRenderTarget"
exports: ["Qt3D.Render/RenderTarget 2.0"]
exportMetaObjectRevisions: [0]
@@ -1825,7 +2864,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DRenderTargetSelector"
- defaultProperty: "data"
prototype: "Qt3DRender::QRenderTargetSelector"
exports: ["Qt3D.Render/RenderTargetSelector 2.0"]
exportMetaObjectRevisions: [0]
@@ -1833,27 +2871,26 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DScene"
- defaultProperty: "data"
prototype: "Qt3DRender::QSceneLoader"
exports: ["Qt3D.Render/SceneLoader 2.0"]
exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DShaderData"
- defaultProperty: "data"
- prototype: "Qt3DRender::Render::Quick::Quick3DShaderData"
- Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
- Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ prototype: "Qt3DRender::QShaderData"
+ exports: ["Qt3D.Render/ShaderData 2.0"]
+ exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DShaderDataArray"
defaultProperty: "values"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/ShaderDataArray 2.0"]
+ exportMetaObjectRevisions: [0]
Property { name: "values"; type: "Qt3DRender::QShaderData"; isList: true; isReadonly: true }
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DStateSet"
- defaultProperty: "data"
prototype: "Qt3DRender::QRenderStateSet"
exports: ["Qt3D.Render/RenderStateSet 2.0"]
exportMetaObjectRevisions: [0]
@@ -1866,7 +2903,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DTechnique"
- defaultProperty: "data"
prototype: "Qt3DRender::QTechnique"
exports: ["Qt3D.Render/Technique 2.0"]
exportMetaObjectRevisions: [0]
@@ -1876,7 +2912,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DTechniqueFilter"
- defaultProperty: "data"
prototype: "Qt3DRender::QTechniqueFilter"
exports: ["Qt3D.Render/TechniqueFilter 2.0"]
exportMetaObjectRevisions: [0]
@@ -1886,7 +2921,7 @@ Module {
Component {
name: "Qt3DRender::Render::Quick::Quick3DTextureExtension"
defaultProperty: "textureImages"
- prototype: "Qt3DRender::QTexture1D"
+ prototype: "Qt3DRender::QTextureLoader"
exports: [
"Qt3D.Render/Texture1D 2.0",
"Qt3D.Render/Texture1DArray 2.0",
@@ -1911,7 +2946,6 @@ Module {
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DViewport"
- defaultProperty: "data"
prototype: "Qt3DRender::QViewport"
exports: ["Qt3D.Render/Viewport 2.0"]
exportMetaObjectRevisions: [0]
diff --git a/src/quick3d/imports/scene3d/plugins.qmltypes b/src/quick3d/imports/scene3d/plugins.qmltypes
index da56b97ea..46df37093 100644
--- a/src/quick3d/imports/scene3d/plugins.qmltypes
+++ b/src/quick3d/imports/scene3d/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable QtQuick.Scene3D 2.0'
Module {
- dependencies: ["QtQuick 2.0"]
+ dependencies: ["QtQuick 2.7"]
Component {
name: "Qt3DRender::Scene3DItem"
defaultProperty: "entity"
diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp
index db8d0bf1c..7e9b695ed 100644
--- a/src/render/backend/renderview.cpp
+++ b/src/render/backend/renderview.cpp
@@ -833,6 +833,9 @@ void RenderView::setShaderAndUniforms(RenderCommand *command, RenderPass *rPass,
Entity *lightEntity = lightSource.entity;
const QVector3D worldPos = lightEntity->worldBoundingVolume()->center();
for (Light *light : lightSource.lights) {
+ if (!light->isEnabled())
+ continue;
+
ShaderData *shaderData = m_manager->shaderDataManager()->lookupResource(light->shaderData());
if (!shaderData)
continue;
diff --git a/src/render/framegraph/framegraphnode.cpp b/src/render/framegraph/framegraphnode.cpp
index 5d1df3a8c..dcf3cfacc 100644
--- a/src/render/framegraph/framegraphnode.cpp
+++ b/src/render/framegraph/framegraphnode.cpp
@@ -40,6 +40,8 @@
#include "framegraphnode_p.h"
#include <Qt3DRender/private/renderer_p.h>
#include <Qt3DRender/private/nodemanagers_p.h>
+#include <Qt3DCore/qpropertynoderemovedchange.h>
+#include <Qt3DCore/qpropertynodeaddedchange.h>
QT_BEGIN_NAMESPACE
@@ -84,6 +86,12 @@ FrameGraphManager *FrameGraphNode::manager() const
void FrameGraphNode::setParentId(Qt3DCore::QNodeId parentId)
{
if (m_parentId != parentId) {
+ // We already had a parent, tell it to abandon us
+ if (!m_parentId.isNull()) {
+ FrameGraphNode *parent = m_manager->lookupNode(m_parentId);
+ if (parent != nullptr)
+ parent->m_childrenIds.removeAll(peerId());
+ }
m_parentId = parentId;
FrameGraphNode *parent = m_manager->lookupNode(m_parentId);
if (parent != nullptr && !parent->m_childrenIds.contains(peerId()))
@@ -141,6 +149,31 @@ QVector<FrameGraphNode *> FrameGraphNode::children() const
return children;
}
+void FrameGraphNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
+{
+ switch (e->type()) {
+
+ case Qt3DCore::PropertyValueAdded: {
+ Qt3DCore::QPropertyNodeAddedChangePtr change = qSharedPointerCast<Qt3DCore::QPropertyNodeAddedChange>(e);
+ if (change->metaObject()->inherits(&QFrameGraphNode::staticMetaObject))
+ appendChildId(change->addedNodeId());
+ break;
+ }
+
+ case Qt3DCore::PropertyValueRemoved: {
+ Qt3DCore::QPropertyNodeRemovedChangePtr change = qSharedPointerCast<Qt3DCore::QPropertyNodeRemovedChange>(e);
+ if (change->metaObject()->inherits(&QFrameGraphNode::staticMetaObject))
+ removeChildId(change->removedNodeId());
+ break;
+ }
+ default:
+ break;
+ }
+
+ markDirty(AbstractRenderer::AllDirty);
+ BackendNode::sceneChangeEvent(e);
+}
+
} // namespace Render
} // namespace Qt3DRender
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h
index c6e58823b..a29fb8070 100644
--- a/src/render/framegraph/framegraphnode_p.h
+++ b/src/render/framegraph/framegraphnode_p.h
@@ -107,6 +107,8 @@ public:
FrameGraphNode *parent() const;
QVector<FrameGraphNode *> children() const;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+
protected:
FrameGraphNode(FrameGraphNodeType nodeType, QBackendNode::Mode mode = QBackendNode::ReadOnly);
void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_OVERRIDE;
diff --git a/src/render/frontend/qrendersettings.h b/src/render/frontend/qrendersettings.h
index 68e8f8d7f..3d32dda6b 100644
--- a/src/render/frontend/qrendersettings.h
+++ b/src/render/frontend/qrendersettings.h
@@ -55,7 +55,7 @@ class QT3DRENDERSHARED_EXPORT QRenderSettings : public Qt3DCore::QComponent
{
Q_OBJECT
- Q_PROPERTY(QPickingSettings* pickingSettings READ pickingSettings CONSTANT)
+ Q_PROPERTY(Qt3DRender::QPickingSettings* pickingSettings READ pickingSettings CONSTANT)
Q_PROPERTY(RenderPolicy renderPolicy READ renderPolicy WRITE setRenderPolicy NOTIFY renderPolicyChanged)
Q_PROPERTY(Qt3DRender::QFrameGraphNode *activeFrameGraph READ activeFrameGraph WRITE setActiveFrameGraph NOTIFY activeFrameGraphChanged)
Q_CLASSINFO("DefaultProperty", "activeFrameGraph")
diff --git a/src/render/materialsystem/shaderdata.cpp b/src/render/materialsystem/shaderdata.cpp
index e7c8a1c37..fec1e66ac 100644
--- a/src/render/materialsystem/shaderdata.cpp
+++ b/src/render/materialsystem/shaderdata.cpp
@@ -113,7 +113,7 @@ void ShaderData::initializeFromPeer(const QNodeCreatedChangeBasePtr &change)
const QHash<QString, QVariant>::iterator end = m_originalProperties.end();
while (it != end) {
- if (static_cast<QMetaType::Type>(it.value().type()) == QMetaType::QVector3D) {
+ if (it.value().type() == QVariant::Vector3D) {
// if there is a matching QShaderData::TransformType propertyTransformed
QVariant value = m_originalProperties.value(it.key() + QLatin1String("Transformed"));
// if that's the case, we apply a space transformation to the property