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diff --git a/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp b/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 Paul Lemire <paul.lemire350@gmail.com>
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QTest>
+#include <Qt3DAnimation/qclipblendvalue.h>
+#include <Qt3DAnimation/qanimationcliploader.h>
+#include <Qt3DAnimation/private/qclipblendvalue_p.h>
+#include <Qt3DAnimation/private/clipblendvalue_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include "qbackendnodetester.h"
+
+#include <random>
+#include <algorithm>
+
+using namespace Qt3DAnimation::Animation;
+
+Q_DECLARE_METATYPE(ClipBlendValue *)
+
+class tst_ClipBlendValue : public Qt3DCore::QBackendNodeTester
+{
+ Q_OBJECT
+public:
+ AnimationClip *createAnimationClipLoader(Handler *handler,
+ double duration)
+ {
+ auto clipId = Qt3DCore::QNodeId::createId();
+ AnimationClip *clip = handler->animationClipLoaderManager()->getOrCreateResource(clipId);
+ setPeerId(clip, clipId);
+ clip->setDuration(duration);
+ return clip;
+ }
+
+private Q_SLOTS:
+ void checkInitialState()
+ {
+ // GIVEN
+ ClipBlendValue backendClipBlendValue;
+
+ // THEN
+ QCOMPARE(backendClipBlendValue.isEnabled(), false);
+ QVERIFY(backendClipBlendValue.peerId().isNull());
+ QCOMPARE(backendClipBlendValue.clipId(), Qt3DCore::QNodeId());
+ QCOMPARE(backendClipBlendValue.blendType(), ClipBlendNode::ValueType);
+ }
+
+ void checkInitializeFromPeer()
+ {
+ // GIVEN
+ Qt3DAnimation::QClipBlendValue clipBlendValue;
+ Qt3DAnimation::QAnimationClipLoader clip;
+ clipBlendValue.setClip(&clip);
+
+ {
+ // WHEN
+ ClipBlendValue backendClipBlendValue;
+ simulateInitialization(&clipBlendValue, &backendClipBlendValue);
+
+ // THEN
+ QCOMPARE(backendClipBlendValue.isEnabled(), true);
+ QCOMPARE(backendClipBlendValue.peerId(), clipBlendValue.id());
+ QCOMPARE(backendClipBlendValue.clipId(), clip.id());
+ }
+ {
+ // WHEN
+ ClipBlendValue backendClipBlendValue;
+ clipBlendValue.setEnabled(false);
+ simulateInitialization(&clipBlendValue, &backendClipBlendValue);
+
+ // THEN
+ QCOMPARE(backendClipBlendValue.peerId(), clipBlendValue.id());
+ QCOMPARE(backendClipBlendValue.isEnabled(), false);
+ }
+ }
+
+ void checkSceneChangeEvents()
+ {
+ // GIVEN
+ ClipBlendValue backendClipBlendValue;
+ {
+ // WHEN
+ const bool newValue = false;
+ const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(Qt3DCore::QNodeId());
+ change->setPropertyName("enabled");
+ change->setValue(newValue);
+ backendClipBlendValue.sceneChangeEvent(change);
+
+ // THEN
+ QCOMPARE(backendClipBlendValue.isEnabled(), newValue);
+ }
+ {
+ // WHEN
+ const Qt3DAnimation::QAnimationClipLoader newValue;
+ const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(Qt3DCore::QNodeId());
+ change->setPropertyName("clip");
+ change->setValue(QVariant::fromValue(newValue.id()));
+ backendClipBlendValue.sceneChangeEvent(change);
+
+ // THEN
+ QCOMPARE(backendClipBlendValue.clipId(), newValue.id());
+ }
+ }
+
+ void checkDependencyIds()
+ {
+ // GIVEN
+ ClipBlendValue clipNode;
+ auto clipId = Qt3DCore::QNodeId::createId();
+
+ // WHEN
+ clipNode.setClipId(clipId);
+ QVector<Qt3DCore::QNodeId> actualIds = clipNode.currentDependencyIds();
+
+ // THEN
+ QCOMPARE(actualIds.size(), 1);
+ QCOMPARE(actualIds[0], clipId);
+
+ // WHEN
+ auto anotherClipId = Qt3DCore::QNodeId::createId();
+ clipNode.setClipId(anotherClipId);
+ actualIds = clipNode.currentDependencyIds();
+
+ // THEN
+ QCOMPARE(actualIds.size(), 1);
+ QCOMPARE(actualIds[0], anotherClipId);
+ }
+
+ void checkDuration()
+ {
+ // GIVEN
+ auto handler = new Handler();
+ const double expectedDuration = 123.5;
+ auto clip = createAnimationClipLoader(handler, expectedDuration);
+ ClipBlendValue clipNode;
+ clipNode.setHandler(handler);
+ clipNode.setClipBlendNodeManager(handler->clipBlendNodeManager());
+ clipNode.setClipId(clip->peerId());
+
+ // WHEN
+ double actualDuration = clipNode.duration();
+
+ // THEN
+ QCOMPARE(actualDuration, expectedDuration);
+ }
+
+ void checkFormatIndices_data()
+ {
+ QTest::addColumn<ClipBlendValue *>("blendNode");
+ QTest::addColumn<QVector<int>>("indexes");
+ QTest::addColumn<QVector<Qt3DCore::QNodeId>>("animatorIds");
+ QTest::addColumn<QVector<ComponentIndices>>("expectedFormatIndices");
+
+ // Single entry
+ {
+ auto blendNode = new ClipBlendValue;
+ QVector<Qt3DCore::QNodeId> animatorIds;
+ QVector<ComponentIndices> expectedFormatIndices;
+
+ const auto animatorId = Qt3DCore::QNodeId::createId();
+ animatorIds.push_back(animatorId);
+
+ ComponentIndices formatIndices = { 0, 1, 2 };
+ expectedFormatIndices.push_back(formatIndices);
+
+ // Set data and indexes
+ blendNode->setFormatIndices(animatorId, formatIndices);
+ QVector<int> indexes = QVector<int>() << 0;
+
+ QTest::newRow("single entry")
+ << blendNode << indexes << animatorIds << expectedFormatIndices;
+ }
+
+ // No data
+ {
+ auto blendNode = new ClipBlendValue;
+ QVector<Qt3DCore::QNodeId> animatorIds;
+ QVector<ComponentIndices> expectedFormatIndices;
+
+ auto animatorId = Qt3DCore::QNodeId::createId();
+ animatorIds.push_back(animatorId);
+
+ ComponentIndices formatIndices;
+ expectedFormatIndices.push_back(formatIndices);
+
+ // Don't set any data
+ QVector<int> indexes = QVector<int>() << 0;
+
+ QTest::newRow("no entries")
+ << blendNode << indexes << animatorIds << expectedFormatIndices;
+ }
+
+ // Multiple entries, ordered
+ {
+ auto blendNode = new ClipBlendValue;
+ QVector<Qt3DCore::QNodeId> animatorIds;
+ QVector<ComponentIndices> expectedFormatIndices;
+
+ const int animatorCount = 10;
+ for (int j = 0; j < animatorCount; ++j) {
+ auto animatorId = Qt3DCore::QNodeId::createId();
+ animatorIds.push_back(animatorId);
+
+ ComponentIndices formatIndices;
+ for (int i = 0; i < j + 5; ++i)
+ formatIndices.push_back(i + j);
+ expectedFormatIndices.push_back(formatIndices);
+
+ blendNode->setFormatIndices(animatorId, formatIndices);
+ }
+
+ QVector<int> indexes(animatorCount);
+ std::iota(indexes.begin(), indexes.end(), 0);
+
+ QTest::newRow("multiple entries, ordered")
+ << blendNode << indexes << animatorIds << expectedFormatIndices;
+ }
+
+ // Multiple entries, unordered
+ {
+ auto blendNode = new ClipBlendValue;
+ QVector<Qt3DCore::QNodeId> animatorIds;
+ QVector<ComponentIndices> expectedFormatIndices;
+
+ const int animatorCount = 10;
+ for (int j = 0; j < animatorCount; ++j) {
+ auto animatorId = Qt3DCore::QNodeId::createId();
+ animatorIds.push_back(animatorId);
+
+ ComponentIndices formatIndices;
+ for (int i = 0; i < j + 5; ++i)
+ formatIndices.push_back(i + j);
+ expectedFormatIndices.push_back(formatIndices);
+
+ blendNode->setFormatIndices(animatorId, formatIndices);
+ }
+
+ // Shuffle the animatorIds to randomise the lookups
+ QVector<int> indexes(animatorCount);
+ std::iota(indexes.begin(), indexes.end(), 0);
+ std::random_device rd;
+ std::mt19937 generator(rd());
+ std::shuffle(indexes.begin(), indexes.end(), generator);
+
+ QTest::newRow("multiple entries, unordered")
+ << blendNode << indexes << animatorIds << expectedFormatIndices;
+ }
+ }
+
+ void checkFormatIndices()
+ {
+ // GIVEN
+ QFETCH(ClipBlendValue *, blendNode);
+ QFETCH(QVector<int>, indexes);
+ QFETCH(QVector<Qt3DCore::QNodeId>, animatorIds);
+ QFETCH(QVector<ComponentIndices>, expectedFormatIndices);
+
+ for (int i = 0; i < indexes.size(); ++i) {
+ // WHEN
+ const int index = indexes[i];
+ const ComponentIndices actualFormatIndices = blendNode->formatIndices(animatorIds[index]);
+
+ // THEN
+ QCOMPARE(actualFormatIndices.size(), expectedFormatIndices[index].size());
+ for (int j = 0; j < actualFormatIndices.size(); ++j)
+ QCOMPARE(actualFormatIndices[j], expectedFormatIndices[index][j]);
+ }
+
+ delete blendNode;
+ }
+};
+
+QTEST_MAIN(tst_ClipBlendValue)
+
+#include "tst_clipblendvalue.moc"