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-rw-r--r--tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp41
1 files changed, 15 insertions, 26 deletions
diff --git a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
index 423166865..865e21a72 100644
--- a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
+++ b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
@@ -49,12 +49,14 @@
#include <Qt3DCore/qscene.h>
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qsceneobserverinterface.h>
+#include <Qt3DCore/private/qnode_p.h>
class tst_QChangeArbiter : public QObject
{
Q_OBJECT
public:
+#if 0
private slots:
void registerObservers();
void registerSceneObserver();
@@ -62,8 +64,10 @@ private slots:
void unregisterSceneObservers();
void distributeFrontendChanges();
void distributeBackendChanges();
+#endif
};
+#if 0
class tst_Node : public Qt3D::QNode
{
public:
@@ -74,49 +78,49 @@ public:
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, this));
e->setPropertyName(QByteArrayLiteral("NodeAdded"));
- notifyObservers(e);
+// d_func()->notifyObservers(e);
}
void sendNodeRemovedNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, this));
e->setPropertyName(QByteArrayLiteral("NodeRemoved"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sendNodeUpdatedNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, this));
e->setPropertyName(QByteArrayLiteral("NodeUpdated"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sendComponentAddedNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::ComponentAdded, this));
e->setPropertyName(QByteArrayLiteral("ComponentAdded"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sendComponentRemovedNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::ComponentRemoved, this));
e->setPropertyName(QByteArrayLiteral("ComponentRemoved"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sendComponentUpdatedNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::ComponentUpdated, this));
e->setPropertyName(QByteArrayLiteral("ComponentUpdated"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sendAllChangesNotification()
{
Qt3D::QScenePropertyChangePtr e(new Qt3D::QScenePropertyChange(Qt3D::AllChanges, this));
e->setPropertyName(QByteArrayLiteral("AllChanges"));
- notifyObservers(e);
+// d->notifyObservers(e);
}
void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE
@@ -139,11 +143,10 @@ public:
// QNode interface
protected:
- Qt3D::QNode *doClone(bool isClone = true) const
+ Qt3D::QNode *doClone() const
{
tst_Node *clone = new tst_Node();
clone->copy(this);
-// clone->d_func()->m_isClone = isClone;
return clone;
}
@@ -253,8 +256,8 @@ public:
Qt3D::QBackendScenePropertyChangePtr change = qSharedPointerDynamicCast<Qt3D::QBackendScenePropertyChange>(e);
QVERIFY(!change.isNull());
Qt3D::QNode *targetNode = m_sceneInterface->lookupNode(change->targetNode());
- if (targetNode != Q_NULLPTR)
- targetNode->sceneChangeEvent(e);
+// if (targetNode != Q_NULLPTR)
+// targetNode->sceneChangeEvent(e);
}
private:
@@ -367,11 +370,6 @@ void tst_QChangeArbiter::registerSceneObserver()
root->addChild(child);
- arbiter->syncChanges(); // Clones notifications
- // Adding a child may trigger a notification for the clone as well
- // This will be sorted out when we have refactored QNode
- // We syncChanges just to be sure that those notification have been properly
- // handled
arbiter->syncChanges();
Q_FOREACH (tst_SimpleObserver *o, observers) {
QVERIFY(!o->lastChange().isNull());
@@ -480,11 +478,6 @@ void tst_QChangeArbiter::unregisterSceneObservers()
root->addChild(child);
- arbiter->syncChanges(); // Clones notifications
- // Adding a child may trigger a notification for the clone as well
- // This will be sorted out when we have refactored QNode
- // We syncChanges just to be sure that those notification have been properly
- // handled
arbiter->syncChanges();
Q_FOREACH (tst_SimpleObserver *o, observers) {
QVERIFY(!o->lastChange().isNull());
@@ -508,11 +501,6 @@ void tst_QChangeArbiter::unregisterSceneObservers()
}
root->removeAllChildren();
- arbiter->syncChanges(); // Clones notification
- // Removing a child may trigger a notification for the clone as well
- // This will be sorted out when we have refactored QNode
- // We syncChanges just to be sure that those notification have been properly
- // handled
arbiter->syncChanges();
Q_FOREACH (tst_SimpleObserver *o, observers) {
@@ -700,6 +688,7 @@ void tst_QChangeArbiter::distributeBackendChanges()
QVERIFY(c->propertyName() == QByteArrayLiteral("Reply"));
QVERIFY(c->type() == Qt3D::NodeUpdated);
}
+#endif
QTEST_APPLESS_MAIN(tst_QChangeArbiter)