diff options
Diffstat (limited to 'tests/auto/core/qframeallocator/tst_qframeallocator.cpp')
-rw-r--r-- | tests/auto/core/qframeallocator/tst_qframeallocator.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/tests/auto/core/qframeallocator/tst_qframeallocator.cpp b/tests/auto/core/qframeallocator/tst_qframeallocator.cpp index e78cf568f..cf420bf19 100644 --- a/tests/auto/core/qframeallocator/tst_qframeallocator.cpp +++ b/tests/auto/core/qframeallocator/tst_qframeallocator.cpp @@ -110,7 +110,7 @@ private slots: void tst_QFrameAllocator::initQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -127,7 +127,7 @@ void tst_QFrameAllocator::initQFrameChunk() void tst_QFrameAllocator::singleAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -143,7 +143,7 @@ void tst_QFrameAllocator::singleAllocationQFrameChunk() void tst_QFrameAllocator::qvectorAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -159,7 +159,7 @@ void tst_QFrameAllocator::qvectorAllocationQFrameChunk() void tst_QFrameAllocator::multipleAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -180,7 +180,7 @@ void tst_QFrameAllocator::multipleAllocationQFrameChunk() void tst_QFrameAllocator::overflowAllocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -206,7 +206,7 @@ void tst_QFrameAllocator::overflowAllocationQFrameChunk() void tst_QFrameAllocator::singleDeallocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -227,7 +227,7 @@ void tst_QFrameAllocator::singleDeallocationQFrameChunk() void tst_QFrameAllocator::multipleDeallocationQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); @@ -291,8 +291,8 @@ void tst_QFrameAllocator::multipleDeallocationQFrameChunk() void tst_QFrameAllocator::containsCheckQFrameChunk() { - Qt3D::QFrameChunk c; - Qt3D::QFrameChunk c2; + Qt3DCore::QFrameChunk c; + Qt3DCore::QFrameChunk c2; c.init(16, 12); c2.init(16, 12); @@ -322,7 +322,7 @@ void tst_QFrameAllocator::containsCheckQFrameChunk() void tst_QFrameAllocator::clearQFrameChunk() { - Qt3D::QFrameChunk c; + Qt3DCore::QFrameChunk c; c.init(16, 12); QList<void *> ptrs; @@ -342,7 +342,7 @@ void tst_QFrameAllocator::clearQFrameChunk() void tst_QFrameAllocator::initQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -352,7 +352,7 @@ void tst_QFrameAllocator::initQFixedFrameAllocator() void tst_QFrameAllocator::allocateQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4, 128); @@ -390,7 +390,7 @@ void tst_QFrameAllocator::allocateQFixedFrameAllocator() void tst_QFrameAllocator::deallocateQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -429,7 +429,7 @@ void tst_QFrameAllocator::deallocateQFixedFrameAllocator() void tst_QFrameAllocator::checkFragmentationQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(4); @@ -459,7 +459,7 @@ void tst_QFrameAllocator::checkFragmentationQFixedFrameAllocator() void tst_QFrameAllocator::clearQFixedFrameAllocator() { - Qt3D::QFixedFrameAllocator f; + Qt3DCore::QFixedFrameAllocator f; f.init(16); @@ -485,17 +485,17 @@ void tst_QFrameAllocator::clearQFixedFrameAllocator() void tst_QFrameAllocator::initQFrameAllocator() { - Qt3D::QFrameAllocator f(4, 4); + Qt3DCore::QFrameAllocator f(4, 4); QCOMPARE(f.allocatorPoolSize(), 1); - Qt3D::QFrameAllocator f2(32, 4); + Qt3DCore::QFrameAllocator f2(32, 4); QCOMPARE(f2.allocatorPoolSize(), 8); } void tst_QFrameAllocator::allocateWithQFrameAllocator() { - Qt3D::QFrameAllocator f2(256, 4); + Qt3DCore::QFrameAllocator f2(256, 4); QCOMPARE(f2.allocatorPoolSize(), 256 / 4); QVERIFY(f2.allocate<small>()); @@ -537,7 +537,7 @@ void tst_QFrameAllocator::allocateWithQFrameAllocator() void tst_QFrameAllocator::deallocateWithQFrameAllocator() { - Qt3D::QFrameAllocator f2(256, 4); + Qt3DCore::QFrameAllocator f2(256, 4); QCOMPARE(f2.allocatorPoolSize(), 256 / 4); small *s = f2.allocate<small>(); @@ -557,7 +557,7 @@ void tst_QFrameAllocator::deallocateWithQFrameAllocator() void tst_QFrameAllocator::testAllocationComposedValues() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); composed t; @@ -600,7 +600,7 @@ void tst_QFrameAllocator::testAllocationComposedValues() void tst_QFrameAllocator::allocateSubclass() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); QList<composed *> composeds; @@ -626,7 +626,7 @@ void tst_QFrameAllocator::allocateSubclass() void tst_QFrameAllocator::deallocateSubclass() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); const int NUM_ITEMS = 256; @@ -655,7 +655,7 @@ void tst_QFrameAllocator::deallocateSubclass() void tst_QFrameAllocator::clearQFrameAllocator() { - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); for (int i = 0; i < 256; i++) { f.allocate<composed>(); @@ -683,7 +683,7 @@ void tst_QFrameAllocator::clearQFrameAllocator() void tst_QFrameAllocator::isEmptyQFrameAllocator() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); // WHEN @@ -720,7 +720,7 @@ void tst_QFrameAllocator::isEmptyQFrameAllocator() void tst_QFrameAllocator::subclassPointerClearing() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); QVector<composed *> data; // WHEN @@ -746,7 +746,7 @@ void tst_QFrameAllocator::subclassPointerClearing() void tst_QFrameAllocator::allocateWithRawMemoryDeallocate() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); subclass *s = static_cast<subclass *>(f.allocateRawMemory(sizeof(subclass))); new (s) subclass(); @@ -760,7 +760,7 @@ void tst_QFrameAllocator::allocateWithRawMemoryDeallocate() void tst_QFrameAllocator::allocateDeallocateRawMemory() { // GIVEN - Qt3D::QFrameAllocator f(128, 32); + Qt3DCore::QFrameAllocator f(128, 32); subclass *s = f.allocate<subclass>(); // WHEN |