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Diffstat (limited to 'tests/auto/input/actioninput/tst_actioninput.cpp')
-rw-r--r-- | tests/auto/input/actioninput/tst_actioninput.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/tests/auto/input/actioninput/tst_actioninput.cpp b/tests/auto/input/actioninput/tst_actioninput.cpp new file mode 100644 index 000000000..6c9f60908 --- /dev/null +++ b/tests/auto/input/actioninput/tst_actioninput.cpp @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QTest> +#include <qbackendnodetester.h> +#include "testdevice.h" + +#include <Qt3DCore/QPropertyUpdatedChange> +#include <Qt3DInput/private/actioninput_p.h> +#include <Qt3DInput/QActionInput> + +class tst_ActionInput : public Qt3DCore::QBackendNodeTester +{ + Q_OBJECT +private Q_SLOTS: + void shouldMirrorPeerProperties() + { + // GIVEN + Qt3DInput::Input::ActionInput backendActionInput; + Qt3DInput::QActionInput actionInput; + TestDevice sourceDevice; + + actionInput.setButtons(QVector<int>() << (1 << 8)); + actionInput.setSourceDevice(&sourceDevice); + + // WHEN + simulateInitialization(&actionInput, &backendActionInput); + + // THEN + QCOMPARE(backendActionInput.peerId(), actionInput.id()); + QCOMPARE(backendActionInput.isEnabled(), actionInput.isEnabled()); + QCOMPARE(backendActionInput.buttons(), actionInput.buttons()); + QCOMPARE(backendActionInput.sourceDevice(), sourceDevice.id()); + } + + void shouldHaveInitialAndCleanedUpStates() + { + // GIVEN + Qt3DInput::Input::ActionInput backendActionInput; + + // THEN + QVERIFY(backendActionInput.peerId().isNull()); + QVERIFY(backendActionInput.buttons().isEmpty()); + QCOMPARE(backendActionInput.isEnabled(), false); + QCOMPARE(backendActionInput.sourceDevice(), Qt3DCore::QNodeId()); + + // GIVEN + Qt3DInput::QActionInput actionInput; + TestDevice sourceDevice; + + actionInput.setButtons(QVector<int>() << (1 << 8)); + actionInput.setSourceDevice(&sourceDevice); + + // WHEN + simulateInitialization(&actionInput, &backendActionInput); + backendActionInput.cleanup(); + + // THEN + QVERIFY(backendActionInput.buttons().isEmpty()); + QCOMPARE(backendActionInput.isEnabled(), false); + QCOMPARE(backendActionInput.sourceDevice(), Qt3DCore::QNodeId()); + } + + void shouldHandlePropertyChanges() + { + // GIVEN + Qt3DInput::Input::ActionInput backendActionInput; + + // WHEN + Qt3DCore::QPropertyUpdatedChangePtr updateChange(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange->setValue(QVariant::fromValue(QVector<int>() << 64)); + updateChange->setPropertyName("buttons"); + backendActionInput.sceneChangeEvent(updateChange); + + // THEN + QCOMPARE(backendActionInput.buttons(), QVector<int>() << 64); + + // WHEN + updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange->setPropertyName("enabled"); + updateChange->setValue(true); + backendActionInput.sceneChangeEvent(updateChange); + + // THEN + QCOMPARE(backendActionInput.isEnabled(), true); + + // WHEN + TestDevice device; + updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange->setPropertyName("sourceDevice"); + updateChange->setValue(QVariant::fromValue(device.id())); + backendActionInput.sceneChangeEvent(updateChange); + + // THEN + QCOMPARE(backendActionInput.sourceDevice(), device.id()); + } +}; + +QTEST_APPLESS_MAIN(tst_ActionInput) + +#include "tst_actioninput.moc" |