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-rw-r--r--tests/auto/render/attribute/tst_attribute.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/tests/auto/render/attribute/tst_attribute.cpp b/tests/auto/render/attribute/tst_attribute.cpp
index c2e186113..f13fe8bc5 100644
--- a/tests/auto/render/attribute/tst_attribute.cpp
+++ b/tests/auto/render/attribute/tst_attribute.cpp
@@ -29,7 +29,7 @@
#include <QtTest/QTest>
#include <Qt3DRender/private/attribute_p.h>
#include <Qt3DRender/qbuffer.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include "testrenderer.h"
class tst_Attribute : public QObject
@@ -137,7 +137,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ Qt3DCore::QNodePropertyChangePtr updateChange(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(static_cast<int>(Qt3DRender::QAttribute::Int));
updateChange->setPropertyName("vertexBaseType");
renderAttribute.sceneChangeEvent(updateChange);
@@ -153,7 +153,7 @@ private Q_SLOTS:
QVERIFY(!renderer.dirtyBits());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(3);
updateChange->setPropertyName("vertexSize");
renderAttribute.sceneChangeEvent(updateChange);
@@ -168,7 +168,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(static_cast<int>(Qt3DRender::QAttribute::IndexAttribute));
updateChange->setPropertyName("attributeType");
renderAttribute.sceneChangeEvent(updateChange);
@@ -183,7 +183,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(1340);
updateChange->setPropertyName("count");
renderAttribute.sceneChangeEvent(updateChange);
@@ -198,7 +198,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QStringLiteral("L88"));
updateChange->setPropertyName("name");
renderAttribute.sceneChangeEvent(updateChange);
@@ -213,7 +213,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(555);
updateChange->setPropertyName("byteOffset");
renderAttribute.sceneChangeEvent(updateChange);
@@ -228,7 +228,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(454);
updateChange->setPropertyName("byteStride");
renderAttribute.sceneChangeEvent(updateChange);
@@ -243,7 +243,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(1450);
updateChange->setPropertyName("divisor");
renderAttribute.sceneChangeEvent(updateChange);
@@ -258,7 +258,7 @@ private Q_SLOTS:
QVERIFY(!renderAttribute.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
Qt3DCore::QNodeId bufferId = Qt3DCore::QNodeId::createId();
updateChange->setValue(QVariant::fromValue(bufferId));
updateChange->setPropertyName("buffer");