diff options
Diffstat (limited to 'tests/auto/render/buffer/tst_buffer.cpp')
-rw-r--r-- | tests/auto/render/buffer/tst_buffer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/auto/render/buffer/tst_buffer.cpp b/tests/auto/render/buffer/tst_buffer.cpp index 589c05d7e..7af342264 100644 --- a/tests/auto/render/buffer/tst_buffer.cpp +++ b/tests/auto/render/buffer/tst_buffer.cpp @@ -185,7 +185,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange = QSharedPointer<Qt3DCore::QPropertyUpdatedChange>::create(Qt3DCore::QNodeId()); updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::DynamicRead)); updateChange->setPropertyName("usage"); renderBuffer.sceneChangeEvent(updateChange); @@ -201,7 +201,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange = QSharedPointer<Qt3DCore::QPropertyUpdatedChange>::create(Qt3DCore::QNodeId()); updateChange->setValue(QByteArrayLiteral("LS9")); updateChange->setPropertyName("data"); renderBuffer.sceneChangeEvent(updateChange); @@ -222,7 +222,7 @@ private Q_SLOTS: // WHEN Qt3DRender::QBufferDataGeneratorPtr functor(new TestFunctor(355)); - updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange = QSharedPointer<Qt3DCore::QPropertyUpdatedChange>::create(Qt3DCore::QNodeId()); updateChange->setValue(QVariant::fromValue(functor)); updateChange->setPropertyName("dataGenerator"); renderBuffer.sceneChangeEvent(updateChange); @@ -238,7 +238,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange = QSharedPointer<Qt3DCore::QPropertyUpdatedChange>::create(Qt3DCore::QNodeId()); updateChange->setValue(true); updateChange->setPropertyName("syncData"); renderBuffer.sceneChangeEvent(updateChange); @@ -267,7 +267,7 @@ private Q_SLOTS: renderBuffer.pendingBufferUpdates().clear(); // WHEN - updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); + updateChange = QSharedPointer<Qt3DCore::QPropertyUpdatedChange>::create(Qt3DCore::QNodeId()); Qt3DRender::QBufferUpdate updateData; updateData.offset = 2; updateData.data = QByteArrayLiteral("LS5"); |