diff options
Diffstat (limited to 'tests/auto/render/entity/tst_entity.cpp')
-rw-r--r-- | tests/auto/render/entity/tst_entity.cpp | 119 |
1 files changed, 118 insertions, 1 deletions
diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp index 6ad958451..123a648d6 100644 --- a/tests/auto/render/entity/tst_entity.cpp +++ b/tests/auto/render/entity/tst_entity.cpp @@ -151,7 +151,7 @@ private slots: QVERIFY(!entity.componentsUuid<EnvironmentLight>().isEmpty()); QVERIFY(!entity.componentUuid<Armature>().isNull()); QVERIFY(entity.isBoundingVolumeDirty()); - QVERIFY(!entity.childrenHandles().isEmpty()); + QVERIFY(entity.childrenHandles().isEmpty()); QVERIFY(!entity.layerIds().isEmpty()); QVERIFY(renderer.dirtyBits() != 0); bool containsAll = entity.containsComponentsOfType<Transform, @@ -162,6 +162,7 @@ private slots: entity.cleanup(); // THEN + QVERIFY(entity.parentEntityId().isNull()); QVERIFY(entity.componentUuid<Transform>().isNull()); QVERIFY(entity.componentUuid<CameraLens>().isNull()); QVERIFY(entity.componentUuid<Material>().isNull()); @@ -180,6 +181,122 @@ private slots: QVERIFY(!containsAll); } + void checkRebuildingEntityHierarchy() + { + // GIVEN + TestRenderer renderer; + NodeManagers nodeManagers; + Qt3DCore::QEntity frontendEntityA, frontendEntityB, frontendEntityC; + + auto entityCreator = [&nodeManagers, &renderer](const Qt3DCore::QEntity &frontEndEntity) { + Entity *entity = nodeManagers.renderNodesManager()->getOrCreateResource(frontEndEntity.id()); + entity->setNodeManagers(&nodeManagers); + entity->setRenderer(&renderer); + return entity; + }; + + auto backendA = entityCreator(frontendEntityA); + auto backendB = entityCreator(frontendEntityB); + auto backendC = entityCreator(frontendEntityC); + + // THEN + QVERIFY(backendA->parentEntityId().isNull()); + QVERIFY(backendB->parentEntityId().isNull()); + QVERIFY(backendC->parentEntityId().isNull()); + + QVERIFY(backendA->parent() == nullptr); + QVERIFY(backendB->parent() == nullptr); + QVERIFY(backendC->parent() == nullptr); + + QVERIFY(backendA->childrenHandles().isEmpty()); + QVERIFY(backendB->childrenHandles().isEmpty()); + QVERIFY(backendC->childrenHandles().isEmpty()); + + // WHEN + renderer.clearDirtyBits(0); + QVERIFY(renderer.dirtyBits() == 0); + + auto sendParentChange = [&nodeManagers](const Qt3DCore::QEntity &entity) { + const auto parentChange = QPropertyUpdatedChangePtr::create(entity.id()); + parentChange->setPropertyName("parentEntityUpdated"); + auto parent = entity.parentEntity(); + parentChange->setValue(QVariant::fromValue(parent ? parent->id() : Qt3DCore::QNodeId())); + + Entity *backendEntity = nodeManagers.renderNodesManager()->getOrCreateResource(entity.id()); + backendEntity->sceneChangeEvent(parentChange); + }; + + // reparent B to A and C to B. + frontendEntityB.setParent(&frontendEntityA); + sendParentChange(frontendEntityB); + frontendEntityC.setParent(&frontendEntityB); + sendParentChange(frontendEntityC); + + // THEN + QVERIFY(renderer.dirtyBits() & AbstractRenderer::EntityHierarchyDirty); + + QVERIFY(backendA->parentEntityId().isNull()); + QVERIFY(backendB->parentEntityId() == frontendEntityA.id()); + QVERIFY(backendC->parentEntityId() == frontendEntityB.id()); + + QVERIFY(backendA->parent() == nullptr); + QVERIFY(backendB->parent() == nullptr); + QVERIFY(backendC->parent() == nullptr); + + QVERIFY(backendA->childrenHandles().isEmpty()); + QVERIFY(backendB->childrenHandles().isEmpty()); + QVERIFY(backendC->childrenHandles().isEmpty()); + + // WHEN + auto rebuildHierarchy = [](Entity *backend) { + backend->clearEntityHierarchy(); + backend->rebuildEntityHierarchy(); + }; + rebuildHierarchy(backendA); + rebuildHierarchy(backendB); + rebuildHierarchy(backendC); + + // THEN + QVERIFY(backendA->parent() == nullptr); + QVERIFY(backendB->parent() == backendA); + QVERIFY(backendC->parent() == backendB); + + QVERIFY(!backendA->childrenHandles().isEmpty()); + QVERIFY(!backendB->childrenHandles().isEmpty()); + QVERIFY(backendC->childrenHandles().isEmpty()); + + // WHEN - reparent B to null. + frontendEntityB.setParent(static_cast<Qt3DCore::QNode *>(nullptr)); + sendParentChange(frontendEntityB); + rebuildHierarchy(backendA); + rebuildHierarchy(backendB); + rebuildHierarchy(backendC); + + QVERIFY(backendA->parentEntityId().isNull()); + QVERIFY(backendB->parentEntityId().isNull()); + QVERIFY(backendC->parentEntityId() == frontendEntityB.id()); + + QVERIFY(backendA->parent() == nullptr); + QVERIFY(backendB->parent() == nullptr); + QVERIFY(backendC->parent() == backendB); + + QVERIFY(backendA->childrenHandles().isEmpty()); + QVERIFY(!backendB->childrenHandles().isEmpty()); + QVERIFY(backendC->childrenHandles().isEmpty()); + + // WHEN - cleanup + backendA->cleanup(); + backendB->cleanup(); + backendC->cleanup(); + + // THEN + QVERIFY(backendA->parentEntityId().isNull()); + QVERIFY(backendB->parentEntityId().isNull()); + QVERIFY(backendC->parentEntityId().isNull()); + + QVERIFY(renderer.dirtyBits() != 0); + } + void shouldHandleSingleComponentEvents_data() { QTest::addColumn<QComponent*>("component"); |