summaryrefslogtreecommitdiffstats
path: root/tests/auto/render/geometry/tst_geometry.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tests/auto/render/geometry/tst_geometry.cpp')
-rw-r--r--tests/auto/render/geometry/tst_geometry.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/auto/render/geometry/tst_geometry.cpp b/tests/auto/render/geometry/tst_geometry.cpp
index dd99978ac..2fa9a4377 100644
--- a/tests/auto/render/geometry/tst_geometry.cpp
+++ b/tests/auto/render/geometry/tst_geometry.cpp
@@ -113,10 +113,10 @@ private Q_SLOTS:
{
// GIVEN
Qt3DRender::Render::Geometry renderGeometry;
- Qt3D::QNodeId geometryId = Qt3D::QNodeId::createId();
+ Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId();
// WHEN
- Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
+ Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(geometryId));
updateChange->setPropertyName("attribute");
renderGeometry.sceneChangeEvent(updateChange);
@@ -129,7 +129,7 @@ private Q_SLOTS:
QVERIFY(!renderGeometry.isDirty());
// WHEN
- updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
+ updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(geometryId));
updateChange->setPropertyName("attribute");
renderGeometry.sceneChangeEvent(updateChange);
@@ -142,7 +142,7 @@ private Q_SLOTS:
QVERIFY(!renderGeometry.isDirty());
// WHEN
- updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId()));
+ updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(3));
updateChange->setPropertyName("verticesPerPatch");
renderGeometry.sceneChangeEvent(updateChange);