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Diffstat (limited to 'tests/auto/render/geometry/tst_geometry.cpp')
-rw-r--r--tests/auto/render/geometry/tst_geometry.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/auto/render/geometry/tst_geometry.cpp b/tests/auto/render/geometry/tst_geometry.cpp
index 48c2f5424..c1536b6c0 100644
--- a/tests/auto/render/geometry/tst_geometry.cpp
+++ b/tests/auto/render/geometry/tst_geometry.cpp
@@ -30,7 +30,7 @@
#include <Qt3DRender/private/geometry_p.h>
#include <Qt3DRender/qgeometry.h>
#include <Qt3DRender/qattribute.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include "testrenderer.h"
class tst_RenderGeometry : public QObject
@@ -111,7 +111,7 @@ private Q_SLOTS:
Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId();
// WHEN
- Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ Qt3DCore::QNodePropertyChangePtr updateChange(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(geometryId));
updateChange->setPropertyName("attribute");
renderGeometry.sceneChangeEvent(updateChange);
@@ -124,7 +124,7 @@ private Q_SLOTS:
QVERIFY(!renderGeometry.isDirty());
// WHEN
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(geometryId));
updateChange->setPropertyName("attribute");
renderGeometry.sceneChangeEvent(updateChange);
@@ -138,7 +138,7 @@ private Q_SLOTS:
// WHEN
const Qt3DCore::QNodeId boundingAttrId = Qt3DCore::QNodeId::createId();
- updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
+ updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(QVariant::fromValue(boundingAttrId));
updateChange->setPropertyName("boundingVolumePositionAttribute");
renderGeometry.sceneChangeEvent(updateChange);