diff options
Diffstat (limited to 'tests/auto/render/geometry/tst_geometry.cpp')
-rw-r--r-- | tests/auto/render/geometry/tst_geometry.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/auto/render/geometry/tst_geometry.cpp b/tests/auto/render/geometry/tst_geometry.cpp index 48c2f5424..c1536b6c0 100644 --- a/tests/auto/render/geometry/tst_geometry.cpp +++ b/tests/auto/render/geometry/tst_geometry.cpp @@ -30,7 +30,7 @@ #include <Qt3DRender/private/geometry_p.h> #include <Qt3DRender/qgeometry.h> #include <Qt3DRender/qattribute.h> -#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DCore/qnodepropertychange.h> #include "testrenderer.h" class tst_RenderGeometry : public QObject @@ -111,7 +111,7 @@ private Q_SLOTS: Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); // WHEN - Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + Qt3DCore::QNodePropertyChangePtr updateChange(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -124,7 +124,7 @@ private Q_SLOTS: QVERIFY(!renderGeometry.isDirty()); // WHEN - updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -138,7 +138,7 @@ private Q_SLOTS: // WHEN const Qt3DCore::QNodeId boundingAttrId = Qt3DCore::QNodeId::createId(); - updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + updateChange.reset(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(boundingAttrId)); updateChange->setPropertyName("boundingVolumePositionAttribute"); renderGeometry.sceneChangeEvent(updateChange); |