diff options
Diffstat (limited to 'tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp')
-rw-r--r-- | tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp b/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp index 54662e4e0..18ed1986d 100644 --- a/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp +++ b/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp @@ -978,7 +978,7 @@ private Q_SLOTS: const std::vector<ShaderUniformBlock> activeUniformBlocks = m_glHelper.programUniformBlocks(shaderProgram.programId()); // THEN - QCOMPARE(activeUniformBlocks.size(), 1); + QCOMPARE(activeUniformBlocks.size(), 1U); const ShaderUniformBlock uniformBlock = activeUniformBlocks.front(); QCOMPARE(uniformBlock.m_activeUniformsCount, 1); @@ -1006,7 +1006,7 @@ private Q_SLOTS: std::vector<ShaderAttribute> activeAttributes = m_glHelper.programAttributesAndLocations(shaderProgram.programId()); // THEN - QCOMPARE(activeAttributes.size(), 2); + QCOMPARE(activeAttributes.size(), 2U); std::sort(activeAttributes.begin(), activeAttributes.end(), [] (const ShaderAttribute &a, const ShaderAttribute &b) { return a.m_name < b.m_name; }); const ShaderAttribute attribute1 = activeAttributes.at(0); @@ -1037,7 +1037,7 @@ private Q_SLOTS: std::vector<ShaderUniform> activeUniforms = m_glHelper.programUniformsAndLocations(shaderProgram.programId()); // THEN - QCOMPARE(activeUniforms.size(), 4); + QCOMPARE(activeUniforms.size(), 4U); std::sort(activeUniforms.begin(), activeUniforms.end(), [] (const ShaderUniform &a, const ShaderUniform &b) { return a.m_name < b.m_name; }); const ShaderUniform uniform1 = activeUniforms.at(0); |