diff options
Diffstat (limited to 'tests/auto/render/opengl/graphicshelpergl3_2')
-rw-r--r-- | tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp b/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp index 6b97d2d27..70330a223 100644 --- a/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp +++ b/tests/auto/render/opengl/graphicshelpergl3_2/tst_graphicshelpergl3_2.cpp @@ -953,7 +953,7 @@ private Q_SLOTS: const std::vector<ShaderUniformBlock> activeUniformBlocks = m_glHelper.programUniformBlocks(shaderProgram.programId()); // THEN - QCOMPARE(activeUniformBlocks.size(), 1); + QCOMPARE(activeUniformBlocks.size(), 1U); const ShaderUniformBlock uniformBlock = activeUniformBlocks.front(); QCOMPARE(uniformBlock.m_activeUniformsCount, 1); @@ -981,7 +981,7 @@ private Q_SLOTS: std::vector<ShaderAttribute> activeAttributes = m_glHelper.programAttributesAndLocations(shaderProgram.programId()); // THEN - QCOMPARE(activeAttributes.size(), 2); + QCOMPARE(activeAttributes.size(), 2U); std::sort(activeAttributes.begin(), activeAttributes.end(), [] (const ShaderAttribute &a, const ShaderAttribute &b) { return a.m_name < b.m_name; }); const ShaderAttribute attribute1 = activeAttributes.at(0); @@ -1012,7 +1012,7 @@ private Q_SLOTS: std::vector<ShaderUniform> activeUniforms = m_glHelper.programUniformsAndLocations(shaderProgram.programId()); // THEN - QCOMPARE(activeUniforms.size(), 4); + QCOMPARE(activeUniforms.size(), 4U); std::sort(activeUniforms.begin(), activeUniforms.end(), [] (const ShaderUniform &a, const ShaderUniform &b) { return a.m_name < b.m_name; }); const ShaderUniform uniform1 = activeUniforms.at(0); |