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Diffstat (limited to 'tests/auto/render/pickboundingvolumejob/testscene_layerfilter.qml')
-rw-r--r-- | tests/auto/render/pickboundingvolumejob/testscene_layerfilter.qml | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/tests/auto/render/pickboundingvolumejob/testscene_layerfilter.qml b/tests/auto/render/pickboundingvolumejob/testscene_layerfilter.qml new file mode 100644 index 000000000..392623a6a --- /dev/null +++ b/tests/auto/render/pickboundingvolumejob/testscene_layerfilter.qml @@ -0,0 +1,162 @@ +/**************************************************************************** +** +** Copyright (C) 2021 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Extras 2.0 +import QtQuick.Window 2.0 + +Entity { + id: sceneRoot + + Window { + id: _view + width: 600 + height: 600 + visible: true + } + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: _view.width / 2 / _view.height + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -10.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + Camera { + id: camera2 + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: _view.width / 2 / _view.height + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -10.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + FirstPersonCameraController { + camera: camera + } + + DirectionalLight { + worldDirection: camera.viewVector.times(-1) + } + + // Draw 2 viewports + components: [ + RenderSettings { + RenderSurfaceSelector { + surface: _view + + Viewport { + normalizedRect: Qt.rect(0.0, 0.0, 0.5, 1.0) + ClearBuffers { + buffers : ClearBuffers.ColorDepthBuffer + clearColor: "white" + CameraSelector { + camera: camera + + LayerFilter { + layers: [ layer1 ] + } + } + } + } + + Viewport { + normalizedRect: Qt.rect(0.5, 0.0, 0.5, 1.0) + CameraSelector { + camera: camera2 + + LayerFilter { + layers: [ layer2 ] + } + } + } + } + } + ] + + CuboidMesh { id: cubeMesh } + + Entity { + readonly property ObjectPicker objectPicker: ObjectPicker { + objectName: "Picker1" + onClicked: console.log("o1") + } + readonly property Transform transform: Transform { + scale: 4 + } + readonly property PhongMaterial material: PhongMaterial { diffuse: "red" } + readonly property Layer layer: Layer { id: layer1 } + + components: [cubeMesh, transform, material, objectPicker, layer ] + } + + Entity { + readonly property ObjectPicker objectPicker: ObjectPicker { + objectName: "Picker2" + onClicked: console.log("o2") + } + readonly property Transform transform: Transform { + scale: 3 + } + readonly property PhongMaterial material: PhongMaterial { diffuse: "green" } + readonly property Layer layer: Layer { id: layer2 } + + components: [cubeMesh, transform, material, objectPicker, layer ] + } +} |