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-rw-r--r--tests/auto/render/qattribute/tst_qattribute.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/tests/auto/render/qattribute/tst_qattribute.cpp b/tests/auto/render/qattribute/tst_qattribute.cpp
index 44793ce9f..8cc3f1b8c 100644
--- a/tests/auto/render/qattribute/tst_qattribute.cpp
+++ b/tests/auto/render/qattribute/tst_qattribute.cpp
@@ -30,9 +30,9 @@
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
-#include <Qt3DRender/QAttribute>
-#include <Qt3DRender/private/qattribute_p.h>
-#include <Qt3DRender/QBuffer>
+#include <Qt3DCore/QAttribute>
+#include <Qt3DCore/private/qattribute_p.h>
+#include <Qt3DCore/QBuffer>
#include "testarbiter.h"
@@ -42,49 +42,49 @@ class tst_QAttribute: public QObject
public:
tst_QAttribute()
{
- qRegisterMetaType<Qt3DRender::QBuffer*>("Qt3DCore::QBuffer*");
+ qRegisterMetaType<Qt3DCore::QBuffer*>("Qt3DCore::QBuffer*");
}
private Q_SLOTS:
void shouldHaveDefaultAttributeNames()
{
// GIVEN
- Qt3DRender::QAttribute attribute;
+ Qt3DCore::QAttribute attribute;
// THEN
- QCOMPARE(Qt3DRender::QAttribute::defaultPositionAttributeName(), QStringLiteral("vertexPosition"));
- QCOMPARE(Qt3DRender::QAttribute::defaultNormalAttributeName(), QStringLiteral("vertexNormal"));
- QCOMPARE(Qt3DRender::QAttribute::defaultColorAttributeName(), QStringLiteral("vertexColor"));
- QCOMPARE(Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName(), QStringLiteral("vertexTexCoord"));
- QCOMPARE(Qt3DRender::QAttribute::defaultTangentAttributeName(), QStringLiteral("vertexTangent"));
- QCOMPARE(Qt3DRender::QAttribute::defaultJointIndicesAttributeName(), QStringLiteral("vertexJointIndices"));
- QCOMPARE(Qt3DRender::QAttribute::defaultJointWeightsAttributeName(), QStringLiteral("vertexJointWeights"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultPositionAttributeName(), QStringLiteral("vertexPosition"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultNormalAttributeName(), QStringLiteral("vertexNormal"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultColorAttributeName(), QStringLiteral("vertexColor"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultTextureCoordinateAttributeName(), QStringLiteral("vertexTexCoord"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultTangentAttributeName(), QStringLiteral("vertexTangent"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultJointIndicesAttributeName(), QStringLiteral("vertexJointIndices"));
+ QCOMPARE(Qt3DCore::QAttribute::defaultJointWeightsAttributeName(), QStringLiteral("vertexJointWeights"));
QCOMPARE(attribute.property("defaultPositionAttributeName").toString(),
- Qt3DRender::QAttribute::defaultPositionAttributeName());
+ Qt3DCore::QAttribute::defaultPositionAttributeName());
QCOMPARE(attribute.property("defaultNormalAttributeName").toString(),
- Qt3DRender::QAttribute::defaultNormalAttributeName());
+ Qt3DCore::QAttribute::defaultNormalAttributeName());
QCOMPARE(attribute.property("defaultColorAttributeName").toString(),
- Qt3DRender::QAttribute::defaultColorAttributeName());
+ Qt3DCore::QAttribute::defaultColorAttributeName());
QCOMPARE(attribute.property("defaultTextureCoordinateAttributeName").toString(),
- Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName());
+ Qt3DCore::QAttribute::defaultTextureCoordinateAttributeName());
QCOMPARE(attribute.property("defaultTangentAttributeName").toString(),
- Qt3DRender::QAttribute::defaultTangentAttributeName());
+ Qt3DCore::QAttribute::defaultTangentAttributeName());
QCOMPARE(attribute.property("defaultJointIndicesAttributeName").toString(),
- Qt3DRender::QAttribute::defaultJointIndicesAttributeName());
+ Qt3DCore::QAttribute::defaultJointIndicesAttributeName());
QCOMPARE(attribute.property("defaultJointWeightsAttributeName").toString(),
- Qt3DRender::QAttribute::defaultJointWeightsAttributeName());
+ Qt3DCore::QAttribute::defaultJointWeightsAttributeName());
}
void checkPropertyUpdates()
{
// GIVEN
TestArbiter arbiter;
- QScopedPointer<Qt3DRender::QAttribute> attribute(new Qt3DRender::QAttribute());
+ QScopedPointer<Qt3DCore::QAttribute> attribute(new Qt3DCore::QAttribute());
arbiter.setArbiterOnNode(attribute.data());
// WHEN
- attribute->setVertexBaseType(Qt3DRender::QAttribute::Double);
+ attribute->setVertexBaseType(Qt3DCore::QAttribute::Double);
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
@@ -147,7 +147,7 @@ private Q_SLOTS:
arbiter.clear();
// WHEN
- attribute->setAttributeType(Qt3DRender::QAttribute::IndexAttribute);
+ attribute->setAttributeType(Qt3DCore::QAttribute::IndexAttribute);
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
@@ -156,7 +156,7 @@ private Q_SLOTS:
arbiter.clear();
// WHEN
- Qt3DRender::QBuffer buf;
+ Qt3DCore::QBuffer buf;
attribute->setBuffer(&buf);
// THEN
@@ -166,7 +166,7 @@ private Q_SLOTS:
arbiter.clear();
// WHEN
- Qt3DRender::QBuffer buf2;
+ Qt3DCore::QBuffer buf2;
attribute->setBuffer(&buf2);
// THEN
@@ -179,10 +179,10 @@ private Q_SLOTS:
void checkBufferBookkeeping()
{
// GIVEN
- QScopedPointer<Qt3DRender::QAttribute> attribute(new Qt3DRender::QAttribute);
+ QScopedPointer<Qt3DCore::QAttribute> attribute(new Qt3DCore::QAttribute);
{
// WHEN
- Qt3DRender::QBuffer buf;
+ Qt3DCore::QBuffer buf;
attribute->setBuffer(&buf);
// THEN
@@ -194,8 +194,8 @@ private Q_SLOTS:
{
// WHEN
- Qt3DRender::QAttribute someOtherAttribute;
- QScopedPointer<Qt3DRender::QBuffer> buf(new Qt3DRender::QBuffer(&someOtherAttribute));
+ Qt3DCore::QAttribute someOtherAttribute;
+ QScopedPointer<Qt3DCore::QBuffer> buf(new Qt3DCore::QBuffer(&someOtherAttribute));
attribute->setBuffer(buf.data());
// THEN